Player Matchup

Anubis
Anubis
Akyui
Anubis
Level 29
God Stats
12W - 6L
1,824 SR
Queue Stats
13W - 12L
1,752 Elo+
Solo
Odin
Odin
AzgonPlayPl
Odin
Level 18
God Stats
2W - 1L
1,608 SR
Queue Stats
14W - 13L
1,516 Elo+
Solo
Ares
Ares
EfrainAM
Ares
Level 17
God Stats
2W - 1L
1,722 SR
Queue Stats
42W - 36L
1,515 Elo+
Solo
Da Ji
Da Ji
ScrubGodDraines
Da Ji
Level 28
God Stats
12W - 8L
1,393 SR
Queue Stats
140W - 123L
1,474 Elo+
Solo
Hachiman
Hachiman
alttn
Hachiman
Level 29
God Stats
3W - 0L
1,891 SR
Queue Stats
50W - 45L
1,504 Elo+
Solo
Team Averages
Level 24
1,688 SR
1,552 Elo+

VS

Team Averages
Level 21
1,677 SR
1,374 Elo+
Nemesis
Nemesis
ArkathosxD
Nemesis
Level 16
God Stats
4W - 5L
1,783 SR
Queue Stats
138W - 175L
1,429 Elo+
Party 1
Hel
Hel
AthanxD
Hel
Level 16
God Stats
23W - 37L
1,561 SR
Queue Stats
145W - 181L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
J0NA7
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,312 Elo+
Party 1
Scylla
Scylla
Necroparadox
Scylla
Level 30
God Stats
13W - 8L
1,795 SR
Queue Stats
143W - 183L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
hectsuna011
Xbalanque
Level 24
God Stats
7W - 17L
1,745 SR
Queue Stats
140W - 174L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akyui
Anubis
20
9 / 0 / 9
13,214
661
12,192
7,067
3,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 6
10,871
544
5,733
14,508
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
16
9 / 4 / 8
12,658
633
13,182
14,802
12,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 1 / 5
13,087
654
8,586
13,517
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
alttn
Hachiman
19
2 / 1 / 3
12,243
612
8,855
13,625
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkathosxD
Nemesis
16
4 / 10 / 4
9,816
491
7,337
18,756
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
14
4 / 9 / 4
9,527
476
8,425
13,321
4,150
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
J0NA7
Amaterasu
12
0 / 6 / 4
7,489
374
2,816
12,791
6,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
16
2 / 7 / 0
9,964
498
2,192
11,983
2,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
hectsuna011
Xbalanque
8
1 / 3 / 2
6,980
349
3,471
6,940
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
35
Kills
11
11
Deaths
35
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akyui
Anubis
9
0
9
13.5
L
Nemesis
ArkathosxD
Nemesis
4
10
4
0.6
L
Hel
4
9
4
0.67
W
4
5
6
1.4
W
Ares
9
4
8
3.25
L
Amaterasu
J0NA7
Amaterasu
0
6
4
0.33
L
Scylla
2
7
0
0.29
W
11
1
5
13.5
W
Hachiman
alttn
Hachiman
2
1
3
3.5
L
Xbalanque
hectsuna011
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
24,241
63,519
Taken
63,791
39,033
Mitigated
21,292
22,068
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akyui
Anubis
12,192
877
0
5,029
7,067
3,699
3,033
1,628
5,299
88,023
0
L
Nemesis
ArkathosxD
Nemesis
7,337
3,550
0
805
18,756
6,091
0
6,081
12,675
0
69,001
L
Hel
8,425
1,309
462
2,813
13,321
4,150
176
5,112
8,209
42,808
0
W
5,733
1,188
0
3,830
14,508
9,458
2,661
5,928
8,564
0
35,413
W
Ares
13,182
583
0
1,957
14,802
12,217
732
2,079
11,287
34,890
0
L
Amaterasu
J0NA7
Amaterasu
2,816
1,033
0
1,717
12,791
6,499
0
2,779
10,012
0
20,258
L
Scylla
2,192
162
0
1,917
11,983
2,678
1,262
7,497
4,486
55,065
0
W
8,586
1,608
0
6,151
13,517
9,003
1,685
250
13,267
0
97,343
W
Hachiman
alttn
Hachiman
8,855
6,028
0
5,101
13,625
4,656
4,025
574
13,051
0
97,150
L
Xbalanque
hectsuna011
Xbalanque
3,471
2,149
0
1,385
6,940
1,874
0
3,905
3,035
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,073
Gold Earned
43,776
533
Minions Killed
387
0
Camps Cleared
0
1,831,308
Distance Traveled
1,524,458
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,214
661
154
8
0
340,491
2
L
Nemesis
9,816
491
107
5
0
381,197
0
L
Hel
9,527
476
76
4
0
349,517
3
W
Odin
10,871
544
65
3
0
392,423
2
W
Ares
12,658
633
37
2
0
343,801
2
L
Amaterasu
7,489
374
40
2
0
355,946
0
L
Scylla
9,964
498
130
7
0
304,487
3
W
Da Ji
13,087
654
132
7
0
399,434
9
W
Hachiman
12,243
612
145
7
0
355,159
5
L
Xbalanque
6,980
349
34
2
0
133,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role