Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FeudalMango
Jing Wei
Level 137
God Stats
12W - 17L
1,434 SR
Queue Stats
172W - 171L
1,466 Elo+
Solo
Ganesha
Ganesha
GreenSamurai91
Ganesha
Level 105
God Stats
5W - 9L
1,527 SR
Queue Stats
167W - 171L
1,483 Elo+
Solo
Sol
Sol
Pengu0u0
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
arktizteufel
Erlang Shen
Level 132
God Stats
6W - 2L
1,646 SR
Queue Stats
181W - 181L
1,508 Elo+
Solo
Team Averages
Level 121
1,521 SR
1,491 Elo+

VS

Team Averages
Level 137
1,511 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BlindManDwn
Gilgamesh
Level 126
God Stats
4W - 7L
1,487 SR
Queue Stats
40W - 63L
1,418 Elo+
Party 1
Hera
Hera
FullMehtalFro
Hera
Level 127
God Stats
1W - 1L
1,597 SR
Queue Stats
23W - 35L
1,432 Elo+
Party 1
Sobek
Sobek
Materhead11
Sobek
Level 158
God Stats
0W - 2L
1,443 SR
Queue Stats
277W - 263L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
RawkStar187
Jing Wei
Level 126
God Stats
7W - 7L
1,530 SR
Queue Stats
211W - 174L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 0 / 8
8,505
851
6,691
4,808
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
FeudalMango
Jing Wei
16
2 / 2 / 5
8,547
855
4,596
7,171
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 2 / 12
8,775
878
4,557
7,483
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 0 / 8
8,010
801
7,608
4,714
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
arktizteufel
Erlang Shen
16
7 / 0 / 6
10,434
1,043
6,957
5,797
3,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 2 / 1
8,087
809
7,560
8,890
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
BlindManDwn
Gilgamesh
9
0 / 3 / 1
5,596
560
845
3,182
1,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 2 / 2
6,462
646
3,866
4,041
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
6,691
669
4,385
10,221
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
RawkStar187
Jing Wei
13
0 / 5 / 2
6,865
687
3,054
11,844
4,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
15
Kills
4
4
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
8
8
L
Arachne
 
Arachne
3
2
1
1.75
L
Gilgamesh
BlindManDwn
Gilgamesh
0
3
1
0.17
W
Jing Wei
FeudalMango
Jing Wei
2
2
5
2.25
L
0
2
2
0.5
W
0
2
12
3
L
1
3
2
0.67
W
2
0
8
6
L
Jing Wei
RawkStar187
Jing Wei
0
5
2
0.2
W
Erlang Shen
arktizteufel
Erlang Shen
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
19,710
29,973
Taken
38,178
16,073
Mitigated
19,169
6,308
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,691
1,612
0
0
4,808
2,016
283
598
4,180
0
18,026
L
Arachne
 
Arachne
7,560
4,683
0
3,413
8,890
3,535
0
2,473
6,417
0
20,532
L
Gilgamesh
BlindManDwn
Gilgamesh
845
239
0
8
3,182
1,739
0
1,441
1,741
0
2,839
W
Jing Wei
FeudalMango
Jing Wei
4,596
3,407
0
2,809
7,171
2,926
2,343
1,104
5,913
0
33,992
L
3,866
683
0
642
4,041
1,057
0
1,366
2,675
22,030
0
W
4,557
160
0
1,023
7,483
5,844
243
2,422
4,796
14,643
0
L
4,385
388
0
3,344
10,221
8,776
0
4,442
5,779
18,204
0
W
7,608
1,698
0
1,030
4,714
1,766
2,294
1,605
2,937
26,481
0
L
Jing Wei
RawkStar187
Jing Wei
3,054
1,604
0
1,708
11,844
4,062
0
2,757
9,087
0
25,372
W
Erlang Shen
arktizteufel
Erlang Shen
6,957
3,370
0
1,446
5,797
3,521
463
2,127
3,416
0
35,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
33,701
270
Minions Killed
178
8
Camps Cleared
5
999,801
Distance Traveled
958,193
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,505
851
28
3
3
210,143
0
L
Arachne
8,087
809
39
4
2
212,704
1
L
Gilgamesh
5,596
560
5
1
0
184,577
0
W
Jing Wei
8,547
855
89
9
2
181,750
1
L
Hera
6,462
646
50
5
2
182,515
0
W
Ganesha
8,775
878
3
0
0
216,150
3
L
Sobek
6,691
669
29
3
0
189,468
4
W
Sol
8,010
801
67
7
0
175,050
4
L
Jing Wei
6,865
687
55
6
1
188,929
2
W
Erlang Shen
10,434
1,043
83
8
3
216,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role