Player Matchup

Nemesis
Nemesis
Blazehyper_11
Nemesis
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 9L
977 Elo+
Party 1
Zeus
Zeus
Dr Parkenstein
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
EnZo_PhIlIpS
Scylla
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 19L
1,125 Elo+
Party 1
Aphrodite
Aphrodite
UnlikeRelic
Aphrodite
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xx_FunnySmile_xX
Tsukuyomi
Level 13
God Stats
3W - 9L
1,254 SR
Queue Stats
16W - 31L
1,135 Elo+
Solo
Team Averages
Level 8
1,346 SR
1,247 Elo+

VS

Team Averages
Level 9
1,580 SR
1,347 Elo+
Merlin
Merlin
LukeISME_
Merlin
Level 12
God Stats
30W - 34L
1,704 SR
Queue Stats
43W - 52L
1,221 Elo+
Solo
Loki
Loki
bernadain
Loki
Level 14
God Stats
3W - 2L
1,818 SR
Queue Stats
9W - 31L
1,100 Elo+
Solo
Bakasura
Bakasura
bizcochito_2303
Bakasura
Level 9
God Stats
2W - 2L
1,376 SR
Queue Stats
85W - 70L
1,287 Elo+
Solo
Ra
Ra
ninjachilli360
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Neith
Neith
spider_speedy334
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 12 / 8
15,770
1,051
22,026
22,862
12,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 7 / 8
12,196
813
3,057
8,272
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
20
4 / 13 / 11
14,047
936
7,181
24,269
8,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
UnlikeRelic
Aphrodite
20
6 / 4 / 25
16,403
1,094
16,316
17,248
8,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
20
17 / 6 / 17
19,018
1,268
42,818
20,032
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LukeISME_
Merlin
20
7 / 8 / 12
14,373
958
13,640
16,919
5,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
2 / 9 / 11
12,846
856
3,814
16,502
4,650
Bakasura
20
19 / 6 / 13
17,376
1,158
31,904
25,341
12,981
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 10 / 19
15,106
1,007
13,165
20,609
12,927
Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 6 / 16
15,042
1,003
18,226
18,711
8,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
113
39
Kills
42
42
Deaths
39
69
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Nemesis
12
12
8
1.33
L
0
7
8
0.57
L
Scylla
4
13
11
0.73
W
Merlin
LukeISME_
Merlin
7
8
12
1.63
L
Aphrodite
UnlikeRelic
Aphrodite
6
4
25
4.63
L
Tsukuyomi
17
6
17
4.25
W
Loki
2
9
11
0.83
W
Bakasura
19
6
13
4.25
W
6
10
19
1.55
W
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,398
Damage
80,749
92,683
Taken
98,082
39,563
Mitigated
44,910
17,803
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
22,026
18,188
0
185
22,862
12,188
0
7,753
13,437
0
37,012
L
3,057
1,417
0
128
8,272
2,965
0
1,503
6,236
12,710
0
L
Scylla
7,181
2,244
0
870
24,269
8,128
0
6,334
16,921
18,084
0
W
Merlin
LukeISME_
Merlin
13,640
4,319
0
776
16,919
5,460
0
3,129
13,790
43,187
0
L
Aphrodite
UnlikeRelic
Aphrodite
16,316
3,590
7,601
7,921
17,248
8,077
0
3,922
12,493
31,270
0
L
Tsukuyomi
42,818
11,988
0
1,098
20,032
8,205
0
7,293
11,565
0
77,022
W
Loki
3,814
962
0
0
16,502
4,650
0
2,852
13,650
0
10,368
W
Bakasura
31,904
23,185
639
4,999
25,341
12,981
0
10,012
15,329
0
41,248
W
13,165
2,627
637
2,009
20,609
12,927
0
3,932
16,677
42,414
0
W
18,226
9,097
0
2,417
18,711
8,892
0
6,629
12,082
0
32,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,434
Gold Earned
74,743
175
Minions Killed
197
1
Camps Cleared
4
1,176,136
Distance Traveled
1,109,181
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,770
1,051
35
2
0
253,150
0
L
Zeus
12,196
813
19
1
1
112,155
0
L
Scylla
14,047
936
22
1
0
221,707
1
W
Merlin
14,373
958
51
3
4
179,919
0
L
Aphrodite
16,403
1,094
32
2
0
278,056
0
L
Tsukuyomi
19,018
1,268
67
4
0
311,068
0
W
Loki
12,846
856
7
0
0
234,072
0
W
Bakasura
17,376
1,158
42
3
0
257,024
2
W
Ra
15,106
1,007
72
5
0
212,720
0
W
Neith
15,042
1,003
25
2
0
225,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role