Player Matchup

Hachiman
Hachiman
GOD3523
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,371 Elo+
Party 2
Sobek
Sobek
Midori5965
Sobek
Level 129
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 11L
1,371 Elo+
Party 2
Zeus
Zeus
daed man 707
Zeus
Level 58
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 10L
1,375 Elo+
Party 2
Tyr
Tyr
xHadders
Tyr
Level 108
God Stats
1W - 0L
1,484 SR
Queue Stats
4W - 6L
1,533 Elo+
Party 2
Team Averages
Level 96
1,589 SR
1,412 Elo+

VS

Team Averages
Level 120
1,549 SR
1,399 Elo+
Nu Wa
Nu Wa
ForeverAloneRS1
Nu Wa
Level 87
God Stats
3W - 6L
1,617 SR
Queue Stats
17W - 21L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
ItskizHD
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,082 Elo+
Solo
Tyr
Tyr
Joker07LA
Tyr
Level 139
God Stats
6W - 9L
1,549 SR
Queue Stats
193W - 175L
1,531 Elo+
Party 1
Janus
Janus
harrienak4
Janus
Level 149
God Stats
15W - 21L
1,530 SR
Queue Stats
196W - 190L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GOD3523
Hachiman
13
3 / 2 / 1
7,540
838
2,762
6,920
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
13
1 / 1 / 3
7,709
857
4,181
9,865
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 2 / 1
8,825
981
8,044
5,213
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 6
7,471
830
3,655
7,408
4,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,601
733
2,468
3,650
1,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ItskizHD
Sun Wukong
12
1 / 5 / 2
7,348
816
4,576
9,374
5,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 3 / 1
8,238
915
6,468
8,734
5,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
1 / 1 / 4
8,130
903
5,792
3,301
1,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
7
7
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Hachiman
GOD3523
Hachiman
3
2
1
1.75
L
Sun Wukong
ItskizHD
Sun Wukong
1
5
2
0.4
L
5
3
1
1.83
W
Sobek
1
1
3
2.5
W
7
2
1
3.75
L
Janus
1
1
4
3
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,642
Damage
19,304
29,406
Taken
25,059
15,534
Mitigated
13,212
9,396
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,468
670
294
252
3,650
1,121
968
2,421
1,085
6,266
0
W
Hachiman
GOD3523
Hachiman
2,762
722
123
1,081
6,920
2,470
756
2,205
4,715
0
23,556
L
Sun Wukong
ItskizHD
Sun Wukong
4,576
981
0
1,762
9,374
5,137
557
5,034
4,122
0
27,332
L
6,468
1,163
0
1,913
8,734
5,869
0
3,588
5,094
0
19,213
W
Sobek
4,181
276
0
3,125
9,865
6,758
344
3,222
6,643
15,474
0
W
8,044
990
180
1,616
5,213
1,896
697
1,151
4,062
41,897
0
L
Janus
5,792
654
0
274
3,301
1,085
577
1,179
2,116
35,547
0
W
3,655
340
0
3,271
7,408
4,410
394
2,023
5,385
0
16,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
30,317
187
Minions Killed
163
10
Camps Cleared
6
739,997
Distance Traveled
653,000
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,601
733
12
1
0
77,701
0
W
Hachiman
7,540
838
47
5
3
181,102
1
L
Sun Wukong
7,348
816
38
4
2
158,803
0
L
Tyr
8,238
915
29
3
2
206,758
4
W
Sobek
7,709
857
29
3
1
218,717
2
W
Zeus
8,825
981
83
9
4
133,587
2
L
Janus
8,130
903
84
9
2
209,738
2
W
Tyr
7,471
830
28
3
2
206,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role