Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Evilpumpkin94
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,387 Elo+
Party 1
Bakasura
Bakasura
FriskyChopstix
Bakasura
Level 58
God Stats
6W - 5L
1,462 SR
Queue Stats
46W - 55L
1,484 Elo+
Party 1
Ares
Ares
Hitta4Realz
Ares
Level 97
God Stats
37W - 28L
1,580 SR
Queue Stats
242W - 254L
1,437 Elo+
Solo
Hades
Hades
TA19
Hades
Level 87
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 4L
1,177 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,397 Elo+

VS

Team Averages
Level 91
1,555 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AmauriDios
Bellona
Level 65
God Stats
45W - 47L
1,505 SR
Queue Stats
414W - 453L
1,471 Elo+
Solo
Tiamat
Tiamat
Jerry_Davidson
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 75L
1,582 Elo+
Solo
Nu Wa
Nu Wa
carceruelle24
Nu Wa
Level 56
God Stats
2W - 1L
1,771 SR
Queue Stats
12W - 11L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 0 / 12
7,423
928
3,110
4,936
2,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 0 / 10
10,089
1,261
14,937
4,310
1,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
2 / 1 / 14
8,636
1,080
5,965
6,215
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 5
7,686
961
4,384
6,041
3,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
TA19
Hades
15
5 / 2 / 13
9,132
1,142
10,993
7,385
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

349

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 1
7,174
897
3,755
4,808
1,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
 
Horus
13
0 / 4 / 2
6,998
875
3,125
9,845
5,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
AmauriDios
Bellona
12
1 / 3 / 0
7,051
881
5,028
9,181
4,576
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 5 / 3
7,267
908
4,468
10,846
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 2
7,568
946
9,384
10,198
3,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
19
Kills
3
3
Deaths
19
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
12
6
L
Medusa
 
Medusa
1
1
1
1.5
L
Horus
 
Horus
0
4
2
0.25
L
Bellona
AmauriDios
Bellona
1
3
0
0.33
W
9
0
10
14
W
Bakasura
2
1
14
9
W
3
0
5
5.5
L
0
5
3
0.3
W
Hades
TA19
Hades
5
2
13
5.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
25,760
28,887
Taken
44,878
14,478
Mitigated
19,603
13,644
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,110
702
297
2,127
4,936
2,251
0
3,247
1,519
12,707
0
L
Medusa
 
Medusa
3,755
1,467
0
470
4,808
1,464
0
3,952
746
0
16,372
L
Horus
 
Horus
3,125
1,529
562
856
9,845
5,402
0
6,662
2,656
0
8,516
L
Bellona
AmauriDios
Bellona
5,028
2,481
477
740
9,181
4,576
0
6,246
2,405
0
13,992
W
14,937
761
684
1,268
4,310
1,476
0
2,152
2,090
29,139
0
W
Bakasura
5,965
3,945
0
3,668
6,215
3,249
0
2,854
3,325
0
15,830
W
4,384
53
0
1,711
6,041
3,955
0
2,153
3,830
16,299
0
L
4,468
844
0
1,056
10,846
4,755
0
8,242
2,288
17,623
0
W
Hades
TA19
Hades
10,993
981
1,097
2,792
7,385
3,547
0
3,007
4,271
23,799
0
L
9,384
2,971
605
859
10,198
3,406
0
7,671
2,041
25,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
36,058
144
Minions Killed
112
9
Camps Cleared
3
685,812
Distance Traveled
645,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,423
928
16
2
0
126,928
0
L
Medusa
7,174
897
29
4
0
131,612
0
L
Horus
6,998
875
9
1
0
147,621
0
L
Bellona
7,051
881
14
2
0
122,298
2
W
Zeus
10,089
1,261
36
5
2
133,401
0
W
Bakasura
8,636
1,080
40
5
6
163,272
0
W
Ares
7,686
961
10
1
0
136,363
0
L
Tiamat
7,267
908
31
4
1
128,804
0
W
Hades
9,132
1,142
42
5
1
125,848
0
L
Nu Wa
7,568
946
29
4
2
115,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role