Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Hertingen
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpankedHams
Ah Muzen Cab
Level 83
God Stats
10W - 20L
1,482 SR
Queue Stats
105W - 114L
1,525 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,511 Elo+

VS

Team Averages
Level 45
1,537 SR
1,531 Elo+
Cthulhu
Cthulhu
ForevrYR
Cthulhu
Level 32
God Stats
2W - 2L
1,435 SR
Queue Stats
2W - 2L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Lonely_Legend28
Ne Zha
Level 40
God Stats
16W - 19L
1,500 SR
Queue Stats
298W - 351L
1,433 Elo+
Solo
Chronos
Chronos
nanchigotelles
Chronos
Level 64
God Stats
29W - 19L
1,675 SR
Queue Stats
116W - 105L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 4
8,386
762
7,102
5,442
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Hertingen
Kuzenbo
11
0 / 1 / 10
7,718
702
1,729
7,475
7,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SpankedHams
Ah Muzen Cab
13
7 / 2 / 4
9,066
824
11,515
5,355
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForevrYR
Cthulhu
8
0 / 1 / 1
6,176
561
2,736
7,119
4,137
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 6 / 1
7,590
690
3,233
10,527
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 1
7,274
661
4,728
10,176
3,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
4
7
L
Cthulhu
ForevrYR
Cthulhu
0
1
1
0.5
W
Kuzenbo
Hertingen
Kuzenbo
0
1
10
5
L
2
6
1
0.42
W
Ah Muzen Cab
SpankedHams
Ah Muzen Cab
7
2
4
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,346
Damage
10,697
18,272
Taken
27,822
12,176
Mitigated
13,097
6,419
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,102
537
1,078
3,506
5,442
2,009
260
3,185
2,257
19,090
0
L
Cthulhu
ForevrYR
Cthulhu
2,736
259
476
1,830
7,119
4,137
0
890
6,229
10,907
0
W
Kuzenbo
Hertingen
Kuzenbo
1,729
661
0
980
7,475
7,713
155
2,411
5,064
11,512
0
L
3,233
1,128
0
258
10,527
5,112
0
3,016
7,511
0
13,663
W
Ah Muzen Cab
SpankedHams
Ah Muzen Cab
11,515
4,268
0
855
5,355
2,454
1,813
1,868
3,487
0
44,308
L
4,728
2,494
0
647
10,176
3,848
96
4,925
5,251
34,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
21,040
106
Minions Killed
111
0
Camps Cleared
0
582,764
Distance Traveled
543,107
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,386
762
30
3
0
218,170
5
L
Cthulhu
6,176
561
22
2
0
151,716
0
W
Kuzenbo
7,718
702
17
2
0
181,122
3
L
Ne Zha
7,590
690
20
2
0
193,428
1
W
Ah Muzen Cab
9,066
824
59
5
0
183,472
0
L
Chronos
7,274
661
69
6
0
197,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role