Player Matchup

Olorun
Olorun
BraCee14
Olorun
Level 88
God Stats
2W - 1L
1,796 SR
Queue Stats
181W - 164L
1,443 Elo+
Party 3
Chernobog
Chernobog
ElChakasGiovanni
Chernobog
Level 47
God Stats
14W - 9L
1,561 SR
Queue Stats
81W - 89L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
El_matad0rLFC
Gilgamesh
Level 67
God Stats
8W - 3L
1,731 SR
Queue Stats
144W - 127L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
GR66Mancilla
Cthulhu
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 4L
1,717 Elo+
Party 3
Bellona
Bellona
juniortestaak47
Bellona
Level 29
God Stats
28W - 24L
1,510 SR
Queue Stats
45W - 60L
1,310 Elo+
Party 3
Team Averages
Level 52
1,619 SR
1,458 Elo+

VS

Team Averages
Level 35
1,456 SR
1,321 Elo+
Danzaburou
Danzaburou
AzzaxeQc
Danzaburou
Level 40
God Stats
57W - 52L
1,546 SR
Queue Stats
365W - 446L
1,351 Elo+
Party 1
Vamana
Vamana
Killer20Qc
Vamana
Level 23
God Stats
2W - 9L
1,392 SR
Queue Stats
175W - 255L
1,285 Elo+
Party 1
Osiris
Osiris
Souldukie3268
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,289 Elo+
Party 2
Eset
Eset
liljkx65
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 445L
1,340 Elo+
Party 2
Ao Kuang
Ao Kuang
smallng
Ao Kuang
Level 36
God Stats
7W - 10L
1,345 SR
Queue Stats
147W - 182L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BraCee14
Olorun
15
5 / 1 / 0
9,260
617
3,749
7,825
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
12
1 / 7 / 11
7,866
524
4,784
12,735
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
El_matad0rLFC
Gilgamesh
15
7 / 1 / 3
9,075
605
9,676
10,480
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GR66Mancilla
Cthulhu
12
1 / 2 / 2
8,091
539
6,261
9,349
4,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 1
8,566
571
6,419
8,236
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzzaxeQc
Danzaburou
12
6 / 6 / 4
7,954
530
12,527
11,782
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Killer20Qc
Vamana
11
3 / 6 / 4
7,290
486
6,667
14,774
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 0
5,161
344
1,543
5,508
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
11
0 / 2 / 0
6,439
429
992
4,226
1,534
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
smallng
Ao Kuang
12
3 / 2 / 2
7,794
520
3,701
10,447
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
13
14
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzzaxeQc
Danzaburou
6
6
4
1.33
W
Olorun
BraCee14
Olorun
5
1
0
5
W
Chernobog
1
7
11
0.93
W
Gilgamesh
El_matad0rLFC
Gilgamesh
7
1
3
8.5
W
Cthulhu
GR66Mancilla
Cthulhu
1
2
2
1
L
Vamana
Killer20Qc
Vamana
3
6
4
0.83
L
1
2
0
0.5
W
4
3
1
1.5
L
Eset
0
2
0
0
L
Ao Kuang
smallng
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
25,430
48,625
Taken
46,737
23,397
Mitigated
17,011
12,076
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzzaxeQc
Danzaburou
12,527
4,936
381
2,760
11,782
4,010
141
3,535
8,247
0
35,870
W
Olorun
BraCee14
Olorun
3,749
1,178
205
4,304
7,825
3,314
3,861
1,279
6,546
61,382
0
W
Chernobog
4,784
3,150
0
3,856
12,735
3,943
283
251
12,484
0
30,850
W
Gilgamesh
El_matad0rLFC
Gilgamesh
9,676
2,961
0
1,314
10,480
4,908
130
614
9,866
0
58,183
W
Cthulhu
GR66Mancilla
Cthulhu
6,261
779
0
1,325
9,349
4,968
406
424
8,925
23,096
0
L
Vamana
Killer20Qc
Vamana
6,667
3,236
371
3,953
14,774
5,503
141
3,640
11,134
0
26,906
L
1,543
767
0
663
5,508
2,753
0
0
5,508
0
7,693
W
6,419
2,332
0
1,072
8,236
6,264
2,136
2,125
6,111
0
41,791
L
Eset
992
85
0
447
4,226
1,534
0
1,657
2,569
31,359
0
L
Ao Kuang
smallng
Ao Kuang
3,701
642
0
2,637
10,447
3,211
0
1,178
9,269
33,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
34,638
373
Minions Killed
241
0
Camps Cleared
0
1,290,711
Distance Traveled
1,154,256
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,954
530
53
4
0
251,799
1
W
Olorun
9,260
617
106
7
0
236,690
5
W
Chernobog
7,866
524
50
3
0
243,507
2
W
Gilgamesh
9,075
605
96
6
0
299,753
2
W
Cthulhu
8,091
539
29
2
0
271,300
2
L
Vamana
7,290
486
41
3
0
262,749
0
L
Osiris
5,161
344
21
1
0
170,662
0
W
Bellona
8,566
571
92
6
0
239,461
0
L
Eset
6,439
429
71
5
0
184,515
0
L
Ao Kuang
7,794
520
55
4
0
284,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role