Player Matchup

Discordia
Discordia
Jormakarhu
Discordia
Level 138
God Stats
17W - 12L
1,493 SR
Queue Stats
330W - 182L
1,717 Elo+
Party 1
Cupid
Cupid
JumalaJones
Cupid
Level 62
God Stats
3W - 1L
1,748 SR
Queue Stats
177W - 86L
1,683 Elo+
Party 1
Kukulkan
Kukulkan
SnowblindFIN
Kukulkan
Level 18
God Stats
68W - 31L
1,782 SR
Queue Stats
72W - 35L
1,661 Elo+
Party 1
Mercury
Mercury
Timonster
Mercury
Level 104
God Stats
18W - 2L
1,785 SR
Queue Stats
184W - 102L
1,662 Elo+
Party 1
Bacchus
Bacchus
Turriloveri
Bacchus
Level 66
God Stats
22W - 13L
1,755 SR
Queue Stats
207W - 110L
1,677 Elo+
Party 1
Team Averages
Level 78
1,712 SR
1,680 Elo+

VS

Team Averages
Level 104
1,519 SR
1,473 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rainald
Kukulkan
Level 47
God Stats
1W - 3L
1,471 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 2
Fenrir
Fenrir
Sutcho
Fenrir
Level 146
God Stats
12W - 13L
1,614 SR
Queue Stats
261W - 260L
1,511 Elo+
Solo
Zeus
Zeus
Torfil
Zeus
Level 118
God Stats
104W - 88L
1,609 SR
Queue Stats
143W - 125L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
rischo333
Danzaburou
Level 65
God Stats
10W - 15L
1,399 SR
Queue Stats
19W - 31L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jormakarhu
Discordia
17
3 / 1 / 7
10,062
774
15,443
7,210
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 2
9,412
724
7,344
9,324
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SnowblindFIN
Kukulkan
17
2 / 1 / 3
9,690
745
4,776
5,375
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Timonster
Mercury
15
4 / 4 / 4
9,870
759
5,542
9,319
3,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Turriloveri
Bacchus
15
2 / 1 / 3
9,623
740
5,626
11,123
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 0 / 5
8,139
626
3,295
9,307
9,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Rainald
Kukulkan
15
3 / 2 / 3
9,118
701
6,613
6,943
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sutcho
Fenrir
15
5 / 5 / 0
9,822
756
10,102
13,842
5,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Torfil
Zeus
15
1 / 4 / 2
8,059
620
10,364
7,893
3,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
rischo333
Danzaburou
15
0 / 2 / 1
7,641
588
2,688
7,312
3,014
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
9
10
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
5
2.5
W
Discordia
Jormakarhu
Discordia
3
1
7
6.5
W
2
3
2
1
L
Kukulkan
Rainald
Kukulkan
3
2
3
2.25
W
Kukulkan
SnowblindFIN
Kukulkan
2
1
3
3.5
L
Fenrir
Sutcho
Fenrir
5
5
0
1
W
Mercury
Timonster
Mercury
4
4
4
1.5
L
Zeus
Torfil
Zeus
1
4
2
0.5
W
Bacchus
Turriloveri
Bacchus
2
1
3
3.5
L
Danzaburou
rischo333
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
33,062
42,351
Taken
45,297
22,431
Mitigated
24,468
9,507
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,295
102
1,019
3,259
9,307
9,143
0
5,488
3,819
19,932
0
W
Discordia
Jormakarhu
Discordia
15,443
601
0
1,132
7,210
2,534
485
4,625
2,585
45,764
0
W
7,344
3,870
481
2,979
9,324
3,917
650
3,123
6,201
0
40,615
L
Kukulkan
Rainald
Kukulkan
6,613
744
409
493
6,943
3,391
0
5,244
1,699
26,927
0
W
Kukulkan
SnowblindFIN
Kukulkan
4,776
177
0
1,060
5,375
2,133
1,366
1,761
3,614
43,468
0
L
Fenrir
Sutcho
Fenrir
10,102
2,567
0
2,360
13,842
5,860
0
7,165
6,677
0
28,378
W
Mercury
Timonster
Mercury
5,542
2,773
0
130
9,319
3,629
0
4,143
5,176
0
23,474
L
Zeus
Torfil
Zeus
10,364
216
0
200
7,893
3,060
0
4,868
3,025
38,574
0
W
Bacchus
Turriloveri
Bacchus
5,626
291
0
3,725
11,123
10,218
0
6,828
4,295
11,242
0
L
Danzaburou
rischo333
Danzaburou
2,688
235
0
737
7,312
3,014
0
3,445
3,867
0
22,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
42,779
338
Minions Killed
262
8
Camps Cleared
8
1,307,471
Distance Traveled
1,122,439
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,139
626
46
4
0
258,236
10
W
Discordia
10,062
774
70
5
1
271,204
0
W
Cupid
9,412
724
101
8
3
222,772
3
L
Kukulkan
9,118
701
62
5
2
217,675
1
W
Kukulkan
9,690
745
118
9
0
267,644
5
L
Fenrir
9,822
756
42
3
3
225,357
1
W
Mercury
9,870
759
33
3
4
268,916
0
L
Zeus
8,059
620
74
6
3
200,820
5
W
Bacchus
9,623
740
16
1
0
276,935
7
L
Danzaburou
7,641
588
38
3
0
220,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role