Player Matchup

Scylla
Scylla
Drwick117
Scylla
Level 26
God Stats
4W - 3L
1,674 SR
Queue Stats
163W - 188L
1,349 Elo+
Party 1
Sylvanus
Sylvanus
Im Nolt
Sylvanus
Level 47
God Stats
15W - 22L
1,358 SR
Queue Stats
271W - 308L
1,329 Elo+
Party 1
Mulan
Mulan
KingFeenswerth
Mulan
Level 66
God Stats
16W - 13L
1,726 SR
Queue Stats
86W - 101L
1,437 Elo+
Party 3
Heimdallr
Heimdallr
Quiui
Heimdallr
Level 29
God Stats
8W - 8L
1,365 SR
Queue Stats
28W - 28L
1,442 Elo+
Party 3
Ratatoskr
Ratatoskr
roseydosey
Ratatoskr
Level 83
God Stats
9W - 10L
1,449 SR
Queue Stats
102W - 114L
1,490 Elo+
Party 3
Team Averages
Level 50
1,514 SR
1,409 Elo+

VS

Team Averages
Level 55
1,536 SR
1,437 Elo+
Fafnir
Fafnir
 
Fafnir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
OldmanGrumpy
Heimdallr
Level 40
God Stats
27W - 19L
1,604 SR
Queue Stats
111W - 106L
1,429 Elo+
Solo
Pele
Pele
SoiledYourUndies
Pele
Level 21
God Stats
7W - 7L
1,662 SR
Queue Stats
151W - 193L
1,416 Elo+
Party 4
Erlang Shen
Erlang Shen
moonsrise
Erlang Shen
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
414W - 447L
1,492 Elo+
Party 4
Scylla
Scylla
muramasaxl
Scylla
Level 16
God Stats
1W - 2L
1,415 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drwick117
Scylla
16
9 / 4 / 4
10,131
596
16,372
9,913
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Im Nolt
Sylvanus
12
1 / 4 / 3
7,212
424
6,716
10,109
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
2 / 4 / 3
8,628
508
8,345
11,226
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Quiui
Heimdallr
12
1 / 3 / 3
7,513
442
8,107
10,868
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
roseydosey
Ratatoskr
15
7 / 3 / 4
9,948
585
9,282
13,281
4,951
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 2 / 5
8,509
501
5,967
16,751
15,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
OldmanGrumpy
Heimdallr
12
0 / 4 / 1
7,284
428
8,452
11,322
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 5 / 3
8,978
528
7,894
15,625
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
moonsrise
Erlang Shen
18
9 / 2 / 0
10,834
637
11,881
16,616
9,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
muramasaxl
Scylla
13
1 / 7 / 4
8,246
485
2,371
9,430
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
20
Kills
17
18
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
5
1.25
W
Scylla
Drwick117
Scylla
9
4
4
2.75
W
Sylvanus
Im Nolt
Sylvanus
1
4
3
0.63
W
2
4
3
0.88
L
Heimdallr
OldmanGrumpy
Heimdallr
0
4
1
0.13
W
Heimdallr
Quiui
Heimdallr
1
3
3
0.83
L
7
5
3
1.7
L
Erlang Shen
moonsrise
Erlang Shen
9
2
0
4.5
L
Scylla
muramasaxl
Scylla
1
7
4
0.43
W
Ratatoskr
roseydosey
Ratatoskr
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,822
Damage
36,565
55,397
Taken
69,744
26,628
Mitigated
37,866
18,388
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,967
2,037
0
2,982
16,751
15,251
280
7,570
9,031
19,436
0
W
Scylla
Drwick117
Scylla
16,372
1,915
0
2,880
9,913
3,418
0
2,946
6,837
58,804
0
W
Sylvanus
Im Nolt
Sylvanus
6,716
2,571
590
2,295
10,109
9,304
0
2,066
8,043
26,621
5,051
W
8,345
1,539
0
3,084
11,226
4,763
126
184
11,042
0
42,293
L
Heimdallr
OldmanGrumpy
Heimdallr
8,452
2,626
0
1,836
11,322
4,843
915
3,147
8,151
0
47,663
W
Heimdallr
Quiui
Heimdallr
8,107
4,007
0
3,228
10,868
4,192
0
2,187
8,681
0
42,901
L
7,894
1,887
0
4,275
15,625
5,325
0
4,926
10,539
0
50,735
L
Erlang Shen
moonsrise
Erlang Shen
11,881
6,633
0
8,830
16,616
9,893
2,634
1,919
14,634
279
70,936
L
Scylla
muramasaxl
Scylla
2,371
243
0
63
9,430
2,554
0
4,378
4,828
32,685
0
W
Ratatoskr
roseydosey
Ratatoskr
9,282
1,827
0
6,311
13,281
4,951
210
1,052
12,177
0
56,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,432
Gold Earned
43,851
410
Minions Killed
438
0
Camps Cleared
0
1,493,374
Distance Traveled
1,511,566
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,509
501
27
2
0
327,582
2
W
Scylla
10,131
596
98
6
0
299,752
5
W
Sylvanus
7,212
424
51
3
0
261,048
0
W
Mulan
8,628
508
88
5
0
260,464
4
L
Heimdallr
7,284
428
103
6
0
267,378
1
W
Heimdallr
7,513
442
78
5
0
266,807
5
L
Pele
8,978
528
77
5
0
332,707
0
L
Erlang Shen
10,834
637
149
9
0
306,865
6
L
Scylla
8,246
485
82
5
0
277,034
0
W
Ratatoskr
9,948
585
95
6
0
405,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role