Player Matchup

Skadi
Skadi
Kira474
Skadi
Level 151
God Stats
0W - 2L
1,993 SR
Queue Stats
117W - 103L
1,613 Elo+
Party 2
Tiamat
Tiamat
Mashiroh
Tiamat
Level 160
God Stats
4W - 6L
1,540 SR
Queue Stats
269W - 272L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
MexicanMagikarp
Gilgamesh
Level 143
God Stats
4W - 9L
1,577 SR
Queue Stats
83W - 94L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
OgBootyGoon
Ne Zha
Level 160
God Stats
6W - 8L
1,640 SR
Queue Stats
232W - 229L
1,515 Elo+
Party 1
Fenrir
Fenrir
xZzer024Zx
Fenrir
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
199W - 187L
1,483 Elo+
Solo
Team Averages
Level 155
1,609 SR
1,545 Elo+

VS

Team Averages
Level 130
1,541 SR
1,560 Elo+
Rama
Rama
A69ingNoob
Rama
Level 118
God Stats
84W - 64L
1,626 SR
Queue Stats
402W - 432L
1,509 Elo+
Solo
Loki
Loki
D1 Kills
Loki
Level 152
God Stats
56W - 33L
1,780 SR
Queue Stats
356W - 299L
1,652 Elo+
Solo
Kuzenbo
Kuzenbo
Fooly Kuraa
Kuzenbo
Level 143
God Stats
20W - 22L
1,519 SR
Queue Stats
589W - 571L
1,593 Elo+
Solo
Horus
Horus
Zachhariah
Horus
Level 108
God Stats
2W - 3L
1,280 SR
Queue Stats
35W - 36L
1,528 Elo+
Solo
Sol
Sol
shadow1knight25
Sol
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 186L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kira474
Skadi
18
0 / 4 / 6
9,889
618
10,198
12,704
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mashiroh
Tiamat
19
5 / 1 / 2
11,375
711
12,345
7,816
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MexicanMagikarp
Gilgamesh
16
1 / 1 / 7
9,884
618
10,596
17,489
13,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
1 / 6 / 5
9,513
595
10,224
12,491
6,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
xZzer024Zx
Fenrir
15
2 / 5 / 3
10,376
649
6,958
13,251
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
12,024
752
9,649
9,484
4,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
5 / 2 / 7
11,965
748
11,269
13,789
9,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Fooly Kuraa
Kuzenbo
17
2 / 3 / 10
11,700
731
10,016
20,088
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
17
0 / 0 / 13
10,207
638
7,596
11,407
15,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 2 / 4
12,188
762
14,958
10,528
4,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
9
Kills
16
17
Deaths
9
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Loki
5
2
7
4.25
W
Kuzenbo
Fooly Kuraa
Kuzenbo
2
3
10
2.33
L
Skadi
Kira474
Skadi
0
4
6
0.75
L
Tiamat
Mashiroh
Tiamat
5
1
2
6
L
Gilgamesh
MexicanMagikarp
Gilgamesh
1
1
7
4.5
L
Ne Zha
1
6
5
0.58
W
Horus
0
0
13
6.5
W
6
2
4
4
L
Fenrir
xZzer024Zx
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
53,488
63,751
Taken
65,296
47,097
Mitigated
54,899
12,714
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,649
7,492
0
2,411
9,484
4,232
2,894
2,796
6,688
0
56,284
W
Loki
11,269
2,634
0
640
13,789
9,394
1,206
1,876
11,913
0
44,538
W
Kuzenbo
Fooly Kuraa
Kuzenbo
10,016
3,651
0
5,609
20,088
21,077
375
4,691
13,484
24,054
0
L
Skadi
Kira474
Skadi
10,198
4,406
0
705
12,704
5,542
1,202
4,785
7,811
0
57,663
L
Tiamat
Mashiroh
Tiamat
12,345
1,221
0
2,236
7,816
5,494
210
4,076
3,725
56,889
0
L
Gilgamesh
MexicanMagikarp
Gilgamesh
10,596
2,117
0
6,592
17,489
13,661
16
7,198
10,053
0
27,378
L
Ne Zha
10,224
1,860
0
1,531
12,491
6,083
0
4,021
8,443
0
30,376
W
Horus
7,596
2,446
5,103
5,706
11,407
15,549
112
2,530
8,877
0
20,863
W
14,958
6,583
0
4,028
10,528
4,647
2,894
1,099
9,429
53,540
0
L
Fenrir
xZzer024Zx
Fenrir
6,958
1,141
0
1,650
13,251
16,317
0
5,139
7,952
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,037
Gold Earned
58,084
363
Minions Killed
335
10
Camps Cleared
8
1,470,440
Distance Traveled
1,490,861
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,024
752
122
8
1
282,865
3
W
Loki
11,965
748
65
4
5
334,930
3
W
Kuzenbo
11,700
731
22
1
0
286,605
2
L
Skadi
9,889
618
140
9
0
288,255
1
L
Tiamat
11,375
711
114
7
5
300,924
3
L
Gilgamesh
9,884
618
40
3
2
333,614
3
L
Ne Zha
9,513
595
47
3
2
278,575
0
W
Horus
10,207
638
39
2
0
323,745
2
W
Sol
12,188
762
87
5
2
262,716
3
L
Fenrir
10,376
649
22
1
1
269,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role