Player Matchup

Fenrir
Fenrir
LilMarkush
Fenrir
Level 17
God Stats
10W - 10L
1,522 SR
Queue Stats
12W - 13L
1,344 Elo+
Solo
Scylla
Scylla
SlimeyTheSnail
Scylla
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 137L
1,289 Elo+
Solo
Neith
Neith
chuve
Neith
Level 23
God Stats
27W - 28L
1,466 SR
Queue Stats
29W - 42L
1,340 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,324 Elo+

VS

Team Averages
Level 6
1,422 SR
1,181 Elo+
Amaterasu
Amaterasu
IlluminousBee
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,066 Elo+
Party 1
Hades
Hades
SKUIIlY
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Solo
Neith
Neith
dqwner
Neith
Level 5
God Stats
1W - 2L
1,266 SR
Queue Stats
2W - 8L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LilMarkush
Fenrir
17
3 / 6 / 13
12,415
690
7,467
15,431
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 7
12,999
722
13,186
15,468
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chuve
Neith
16
7 / 9 / 6
12,821
712
10,548
16,408
6,566
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IlluminousBee
Amaterasu
14
3 / 8 / 10
11,666
648
5,799
14,645
8,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
SKUIIlY
Hades
18
8 / 4 / 11
13,344
741
23,067
17,494
11,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
dqwner
Neith
18
9 / 5 / 11
14,143
786
11,259
12,587
4,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
17
Kills
20
21
Deaths
17
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
IlluminousBee
Amaterasu
3
8
10
1
L
Fenrir
LilMarkush
Fenrir
3
6
13
1.58
W
Hades
SKUIIlY
Hades
8
4
11
3.38
L
7
6
7
1.75
L
Neith
chuve
Neith
7
9
6
1.11
W
Neith
dqwner
Neith
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
40,125
47,307
Taken
44,726
20,894
Mitigated
23,934
8,631
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
IlluminousBee
Amaterasu
5,799
1,159
0
2,644
14,645
8,033
277
3,243
11,178
0
29,667
L
Fenrir
LilMarkush
Fenrir
7,467
977
0
495
15,431
9,318
136
6,633
8,798
0
20,338
W
Hades
SKUIIlY
Hades
23,067
409
380
7,030
17,494
11,123
543
3,989
13,324
56,432
0
L
13,186
669
0
3,845
15,468
5,010
1,136
9,308
6,160
72,743
0
L
Neith
chuve
Neith
10,548
4,777
915
3,376
16,408
6,566
952
7,126
9,282
0
36,911
W
Neith
dqwner
Neith
11,259
6,131
0
1,338
12,587
4,778
1,689
5,283
7,038
0
42,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
39,153
191
Minions Killed
183
0
Camps Cleared
0
847,293
Distance Traveled
863,996
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,666
648
40
2
0
287,321
4
L
Fenrir
12,415
690
21
1
0
324,884
2
W
Hades
13,344
741
73
4
0
292,870
13
L
Scylla
12,999
722
120
7
0
270,712
0
L
Neith
12,821
712
50
3
0
251,697
1
W
Neith
14,143
786
70
4
0
283,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role