Player Matchup

Neith
Neith
Jarlahb
Neith
Level 17
God Stats
2W - 1L
1,529 SR
Queue Stats
42W - 28L
1,557 Elo+
Party 3
Ah Puch
Ah Puch
Lexa228bro
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Chaac
Chaac
YungAutism
Chaac
Level 16
God Stats
12W - 10L
1,659 SR
Queue Stats
105W - 109L
1,510 Elo+
Solo
Kukulkan
Kukulkan
tva463
Kukulkan
Level 6
God Stats
5W - 3L
1,368 SR
Queue Stats
77W - 93L
1,615 Elo+
Solo
Sobek
Sobek
xGirk
Sobek
Level 25
God Stats
3W - 1L
1,537 SR
Queue Stats
98W - 67L
1,534 Elo+
Party 3
Team Averages
Level 13
1,519 SR
1,582 Elo+

VS

Team Averages
Level 10
1,628 SR
1,697 Elo+
Izanami
Izanami
CupOfTaeWithSuga
Izanami
Level 15
God Stats
13W - 11L
1,579 SR
Queue Stats
22W - 14L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
Fukurodani08
Danzaburou
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,775 Elo+
Party 1
Ah Puch
Ah Puch
TheGwayneTrain
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,775 Elo+
Party 1
Chaac
Chaac
WaterBison
Chaac
Level 15
God Stats
1W - 1L
1,780 SR
Queue Stats
39W - 33L
1,668 Elo+
Party 2
Fenrir
Fenrir
Zoomark
Fenrir
Level 16
God Stats
2W - 2L
1,780 SR
Queue Stats
63W - 45L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jarlahb
Neith
7
1 / 5 / 0
4,435
444
2,464
6,029
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Lexa228bro
Ah Puch
5
0 / 8 / 0
4,118
412
2,245
8,085
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
9
0 / 5 / 0
4,481
448
2,870
7,503
2,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
tva463
Kukulkan
5
0 / 10 / 0
3,967
397
1,237
6,095
1,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
xGirk
Sobek
6
0 / 4 / 1
4,735
474
1,707
9,879
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,767
577
4,244
3,837
1,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Fukurodani08
Danzaburou
9
7 / 0 / 2
6,805
681
7,341
5,873
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
15 / 0 / 2
7,896
790
11,843
4,711
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
4 / 0 / 3
7,415
742
4,548
6,097
4,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Zoomark
Fenrir
13
4 / 0 / 3
7,225
723
1,903
5,290
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
32
32
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Danzaburou
Fukurodani08
Danzaburou
7
0
2
8
W
Neith
Jarlahb
Neith
1
5
0
0.2
W
Ah Puch
Lexa228bro
Ah Puch
0
8
0
0
L
15
0
2
16
L
Chaac
4
0
3
5.5
W
Chaac
0
5
0
0
L
Fenrir
Zoomark
Fenrir
4
0
3
5.5
W
Kukulkan
tva463
Kukulkan
0
10
0
0
W
Sobek
xGirk
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,523
Damage
29,879
37,591
Taken
25,808
11,873
Mitigated
11,424
4,874
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,244
2,969
0
1,187
3,837
1,130
1,125
1,547
2,290
0
23,444
L
Danzaburou
Fukurodani08
Danzaburou
7,341
2,542
0
2,471
5,873
2,128
422
1,180
4,693
0
26,156
W
Neith
Jarlahb
Neith
2,464
865
0
468
6,029
1,190
0
1,818
4,211
0
15,082
W
Ah Puch
Lexa228bro
Ah Puch
2,245
619
0
509
8,085
2,011
0
3,575
4,510
11,982
0
L
11,843
1,110
0
1,227
4,711
1,621
1,006
2,131
2,580
45,080
0
L
Chaac
4,548
491
0
3,345
6,097
4,581
240
246
5,851
0
42,568
W
Chaac
2,870
272
0
1,443
7,503
2,943
0
0
7,503
0
19,971
L
Fenrir
Zoomark
Fenrir
1,903
574
0
503
5,290
1,964
0
85
5,205
0
45,643
W
Kukulkan
tva463
Kukulkan
1,237
651
0
0
6,095
1,976
0
4,893
1,202
8,321
0
W
Sobek
xGirk
Sobek
1,707
33
87
2,367
9,879
3,753
0
1,557
8,322
8,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,736
Gold Earned
35,108
125
Minions Killed
342
0
Camps Cleared
0
858,527
Distance Traveled
957,129
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,767
577
42
4
0
152,076
0
L
Danzaburou
6,805
681
34
3
0
193,089
2
W
Neith
4,435
444
39
4
0
186,312
5
W
Ah Puch
4,118
412
26
3
0
180,265
2
L
Ah Puch
7,896
790
79
8
0
181,776
5
L
Chaac
7,415
742
88
9
0
211,946
0
W
Chaac
4,481
448
32
3
0
163,942
2
L
Fenrir
7,225
723
99
10
0
218,242
0
W
Kukulkan
3,967
397
13
1
0
159,394
2
W
Sobek
4,735
474
15
2
0
168,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role