Player Matchup

Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Grossepine
Scylla
Level 21
God Stats
3W - 5L
1,667 SR
Queue Stats
13W - 13L
1,777 Elo+
Party 1
Ra
Ra
KM_7653
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Sol
Sol
PinKillerGirl
Sol
Level 18
God Stats
13W - 11L
1,762 SR
Queue Stats
13W - 12L
1,777 Elo+
Party 1
Baron Samedi
Baron Samedi
melrap
Baron Samedi
Level 26
God Stats
2W - 2L
1,524 SR
Queue Stats
34W - 36L
1,483 Elo+
Party 1
Team Averages
Level 32
1,591 SR
1,567 Elo+

VS

Team Averages
Level 21
1,560 SR
1,481 Elo+
Heimdallr
Heimdallr
Dizz S
Heimdallr
Level 26
God Stats
4W - 5L
1,456 SR
Queue Stats
6W - 8L
1,413 Elo+
Solo
Bellona
Bellona
Melvynou62
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo
Kukulkan
Kukulkan
billiejoegreen
Kukulkan
Level 16
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 2L
1,462 Elo+
Solo
Loki
Loki
nixkz83
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
xTjopSticks
Jormungandr
Level 27
God Stats
9W - 2L
1,856 SR
Queue Stats
81W - 66L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
19 / 0 / 16
13,285
1,329
21,824
11,487
7,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Grossepine
Scylla
17
3 / 0 / 16
10,320
1,032
9,813
9,698
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 22
11,282
1,128
11,039
8,379
3,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 19
11,125
1,113
10,366
9,335
3,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
melrap
Baron Samedi
19
10 / 1 / 24
12,000
1,200
23,514
10,030
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dizz S
Heimdallr
16
0 / 14 / 4
9,260
926
12,277
22,698
8,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Melvynou62
Bellona
16
0 / 9 / 4
9,278
928
8,062
20,416
24,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
16
1 / 14 / 4
9,616
962
8,012
18,132
6,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
nixkz83
Loki
17
6 / 6 / 2
11,756
1,176
13,461
15,995
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
xTjopSticks
Jormungandr
14
1 / 1 / 1
8,690
869
2,965
4,017
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
44
Kills
8
8
Deaths
44
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
19
0
16
27
L
Heimdallr
Dizz S
Heimdallr
0
14
4
0.14
W
Scylla
Grossepine
Scylla
3
0
16
11
W
5
4
22
4
L
Bellona
Melvynou62
Bellona
0
9
4
0.22
W
7
3
19
5.5
L
Kukulkan
1
14
4
0.21
W
Baron Samedi
melrap
Baron Samedi
10
1
24
22
L
Loki
nixkz83
Loki
6
6
2
1.17
L
Jormungandr
xTjopSticks
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,556
Damage
44,777
48,929
Taken
81,258
23,095
Mitigated
47,915
15,784
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,824
15,017
0
3,542
11,487
7,129
0
1,774
9,713
0
30,119
L
Heimdallr
Dizz S
Heimdallr
12,277
5,607
0
945
22,698
8,269
0
14,443
8,255
0
27,531
W
Scylla
Grossepine
Scylla
9,813
1,770
0
801
9,698
3,779
0
2,292
7,406
34,445
0
W
11,039
2,044
829
948
8,379
3,550
0
1,656
6,723
26,167
0
L
Bellona
Melvynou62
Bellona
8,062
1,565
219
1,313
20,416
24,198
0
12,307
8,109
0
23,285
W
10,366
1,498
0
787
9,335
3,533
0
2,529
6,806
26,682
0
L
Kukulkan
8,012
1,981
0
490
18,132
6,831
0
14,777
3,355
16,424
0
W
Baron Samedi
melrap
Baron Samedi
23,514
2,783
4,676
4,201
10,030
5,104
0
2,726
7,304
35,495
0
L
Loki
nixkz83
Loki
13,461
3,471
0
0
15,995
5,976
0
9,910
6,085
0
51,679
L
Jormungandr
xTjopSticks
Jormungandr
2,965
808
0
0
4,017
2,641
0
3,295
722
12,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,012
Gold Earned
48,600
195
Minions Killed
206
4
Camps Cleared
8
1,158,677
Distance Traveled
831,498
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,285
1,329
25
3
1
308,036
0
L
Heimdallr
9,260
926
36
4
1
161,810
0
W
Scylla
10,320
1,032
61
6
2
233,850
1
W
Ra
11,282
1,128
39
4
0
210,256
0
L
Bellona
9,278
928
34
3
0
188,310
0
W
Sol
11,125
1,113
53
5
0
210,423
1
L
Kukulkan
9,616
962
29
3
0
159,096
1
W
Baron Samedi
12,000
1,200
17
2
1
196,112
0
L
Loki
11,756
1,176
88
9
7
205,736
0
L
Jormungandr
8,690
869
19
2
0
116,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role