Player Matchup

Sun Wukong
Sun Wukong
Kill Tyrants
Sun Wukong
Level 156
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 2
Terra
Terra
Level99Pain
Terra
Level 157
God Stats
2W - 0L
1,479 SR
Queue Stats
14W - 18L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
Level99Spirit
Baron Samedi
Level 141
God Stats
5W - 2L
1,609 SR
Queue Stats
67W - 61L
1,503 Elo+
Party 2
Team Averages
Level 151
1,533 SR
1,489 Elo+

VS

Team Averages
Level 81
1,395 SR
1,472 Elo+
Neith
Neith
GeeseGooser
Neith
Level 32
God Stats
0W - 1L
1,155 SR
Queue Stats
217W - 224L
1,333 Elo+
Solo
Cerberus
Cerberus
Ghost_Tidus
Cerberus
Level 128
God Stats
0W - 2L
1,531 SR
Queue Stats
114W - 97L
1,583 Elo+
Party 1
Janus
Janus
KaoticGaming117
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kill Tyrants
Sun Wukong
15
6 / 2 / 7
10,435
696
12,692
16,178
13,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 10
10,527
702
6,104
18,054
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Level99Spirit
Baron Samedi
15
5 / 0 / 6
10,381
692
9,515
6,162
3,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,815
588
4,784
9,252
3,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Ghost_Tidus
Cerberus
13
2 / 4 / 2
9,312
621
8,936
14,859
15,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 4 / 3
9,281
619
14,257
9,503
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cerberus
Ghost_Tidus
Cerberus
2
4
2
0.75
L
1
4
3
0.63
W
Sun Wukong
Kill Tyrants
Sun Wukong
6
2
7
4.75
W
2
2
10
3.5
W
Baron Samedi
Level99Spirit
Baron Samedi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,311
Damage
27,977
40,394
Taken
33,614
33,187
Mitigated
22,171
18,867
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,784
2,158
0
1,140
9,252
3,543
316
5,314
3,938
0
33,964
L
Cerberus
Ghost_Tidus
Cerberus
8,936
588
0
3,279
14,859
15,392
0
6,077
8,782
36,881
0
L
14,257
634
0
2,120
9,503
3,236
0
4,228
5,275
49,748
0
W
Sun Wukong
Kill Tyrants
Sun Wukong
12,692
1,861
0
3,243
16,178
13,407
244
9,924
6,254
0
37,789
W
6,104
174
2,836
5,792
18,054
16,718
276
9,652
8,402
18,838
0
W
Baron Samedi
Level99Spirit
Baron Samedi
9,515
727
4,271
2,725
6,162
3,062
818
3,617
2,545
45,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
27,408
161
Minions Killed
203
0
Camps Cleared
0
851,104
Distance Traveled
770,195
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,815
588
54
4
0
200,349
0
L
Cerberus
9,312
621
81
5
0
289,628
3
L
Janus
9,281
619
68
5
0
280,218
3
W
Sun Wukong
10,435
696
41
3
0
298,497
3
W
Terra
10,527
702
32
2
0
285,646
2
W
Baron Samedi
10,381
692
88
6
0
266,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role