Player Matchup

Artemis
Artemis
DethzHed
Artemis
Level 159
God Stats
73W - 64L
1,547 SR
Queue Stats
1,109W - 1,221L
1,444 Elo+
Solo
Achilles
Achilles
FindingEye
Achilles
Level 96
God Stats
6W - 2L
1,561 SR
Queue Stats
80W - 93L
1,436 Elo+
Solo
Pele
Pele
donkeykong17000
Pele
Level 76
God Stats
26W - 34L
1,468 SR
Queue Stats
513W - 473L
1,464 Elo+
Solo
Ah Puch
Ah Puch
millertime17
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 294L
1,448 Elo+
Party 2
Bacchus
Bacchus
rifler1321
Bacchus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 148L
1,439 Elo+
Party 2
Team Averages
Level 93
1,515 SR
1,446 Elo+

VS

Team Averages
Level 108
1,572 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hit A Tho
Yemoja
Level 118
God Stats
21W - 23L
1,547 SR
Queue Stats
809W - 796L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kennymendash
Cu Chulainn
Level 68
God Stats
30W - 26L
1,661 SR
Queue Stats
275W - 260L
1,509 Elo+
Solo
Thor
Thor
SmackaH0twice2
Thor
Level 102
God Stats
6W - 5L
1,759 SR
Queue Stats
550W - 547L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
nashishusha1
Hou Yi
Level 114
God Stats
17W - 27L
1,393 SR
Queue Stats
703W - 745L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DethzHed
Artemis
15
2 / 0 / 6
8,881
467
8,006
8,882
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
FindingEye
Achilles
15
3 / 1 / 6
8,983
473
8,353
11,100
11,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 4 / 2
11,143
586
16,030
14,908
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
millertime17
Ah Puch
15
0 / 4 / 5
9,280
488
5,781
11,066
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
rifler1321
Bacchus
17
0 / 1 / 4
9,452
497
3,839
13,220
14,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 0 / 3
10,291
542
12,004
9,198
3,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Hit A Tho
Yemoja
12
0 / 6 / 4
7,639
402
5,692
19,543
9,675
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Kennymendash
Cu Chulainn
16
1 / 4 / 0
9,688
510
9,572
13,619
7,446
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 4 / 1
9,344
492
4,918
15,684
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
7
0 / 2 / 0
6,144
323
1,941
3,411
794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
9
10
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
W
Artemis
DethzHed
Artemis
2
0
6
5
W
Achilles
FindingEye
Achilles
3
1
6
6
L
Yemoja
Hit A Tho
Yemoja
0
6
4
0.33
L
Cu Chulainn
Kennymendash
Cu Chulainn
1
4
0
0.25
L
5
4
1
1.38
W
11
4
2
3
W
Ah Puch
millertime17
Ah Puch
0
4
5
0.63
L
Hou Yi
0
2
0
0
W
Bacchus
rifler1321
Bacchus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
34,127
59,176
Taken
61,455
39,015
Mitigated
27,094
19,441
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,004
942
0
2,260
9,198
3,820
0
2,019
7,179
75,239
0
W
Artemis
DethzHed
Artemis
8,006
2,937
0
6,499
8,882
3,181
1,426
1,232
7,650
0
52,549
W
Achilles
FindingEye
Achilles
8,353
2,347
0
1,242
11,100
11,558
843
4,620
6,480
13,139
28,823
L
Yemoja
Hit A Tho
Yemoja
5,692
652
1,958
5,122
19,543
9,675
324
2,978
16,565
34,421
0
L
Cu Chulainn
Kennymendash
Cu Chulainn
9,572
1,665
0
2,477
13,619
7,446
14
5,161
8,458
0
67,797
L
4,918
616
603
7,204
15,684
5,359
0
1,383
14,301
0
60,470
W
16,030
4,322
462
2,590
14,908
5,819
1,821
3,660
11,248
0
80,167
W
Ah Puch
millertime17
Ah Puch
5,781
716
0
3,746
11,066
4,289
1,329
7,930
3,136
55,690
0
L
Hou Yi
1,941
730
0
758
3,411
794
0
182
3,229
0
17,714
W
Bacchus
rifler1321
Bacchus
3,839
247
0
4,902
13,220
14,168
54
254
12,966
59,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
43,106
512
Minions Killed
526
0
Camps Cleared
0
1,775,971
Distance Traveled
1,519,322
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,291
542
172
9
0
344,407
2
W
Artemis
8,881
467
78
4
0
333,614
3
W
Achilles
8,983
473
64
3
0
353,718
8
L
Yemoja
7,639
402
64
3
0
295,490
7
L
Cu Chulainn
9,688
510
140
7
0
359,159
2
L
Thor
9,344
492
112
6
0
365,109
0
W
Pele
11,143
586
123
6
0
411,591
0
W
Ah Puch
9,280
488
127
7
0
314,599
4
L
Hou Yi
6,144
323
38
2
0
155,157
3
W
Bacchus
9,452
497
120
6
0
362,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role