Player Matchup

He Bo
He Bo
 
He Bo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Rockyrad
Terra
Level 105
God Stats
2W - 2L
1,429 SR
Queue Stats
83W - 120L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
TheArchieMac
Danzaburou
Level 19
God Stats
16W - 12L
1,474 SR
Queue Stats
115W - 178L
1,344 Elo+
Party 2
Team Averages
Level 50
1,468 SR
1,413 Elo+

VS

Team Averages
Level 18
1,449 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
Albertodulop37
Morgan Le Fay
Level 22
God Stats
3W - 6L
1,369 SR
Queue Stats
65W - 79L
1,250 Elo+
Solo
Cthulhu
Cthulhu
Charlieoh
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,409 Elo+
Party 1
Pele
Pele
JENKJENKERS
Pele
Level 27
God Stats
6W - 8L
1,479 SR
Queue Stats
11W - 11L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 10 / 12
13,159
658
11,156
17,632
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Rockyrad
Terra
19
4 / 5 / 25
14,122
706
21,950
27,292
20,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TheArchieMac
Danzaburou
20
23 / 5 / 5
17,447
872
33,445
21,912
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Albertodulop37
Morgan Le Fay
19
6 / 10 / 4
14,068
703
22,318
22,273
11,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Charlieoh
Cthulhu
17
4 / 8 / 8
13,070
654
13,472
28,905
37,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 12 / 6
14,536
727
13,355
26,375
12,763
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
30
Kills
19
20
Deaths
30
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
10
12
0.9
L
Morgan Le Fay
Albertodulop37
Morgan Le Fay
6
10
4
0.8
L
Cthulhu
Charlieoh
Cthulhu
4
8
8
1
L
9
12
6
1
W
Terra
Rockyrad
Terra
4
5
25
3.3
W
Danzaburou
TheArchieMac
Danzaburou
23
5
5
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,551
Damage
49,145
66,836
Taken
77,553
32,977
Mitigated
60,968
18,602
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,156
1,079
122
1,711
17,632
4,159
440
7,923
9,619
34,999
0
L
Morgan Le Fay
Albertodulop37
Morgan Le Fay
22,318
2,004
0
5,500
22,273
11,020
0
10,595
11,678
75,272
0
L
Cthulhu
Charlieoh
Cthulhu
13,472
978
0
1,945
28,905
37,185
0
11,503
17,402
42,336
0
L
13,355
2,637
0
1,980
26,375
12,763
923
11,008
15,367
0
40,099
W
Terra
Rockyrad
Terra
21,950
3,336
5,973
9,206
27,292
20,220
110
14,841
12,245
45,315
0
W
Danzaburou
TheArchieMac
Danzaburou
33,445
18,356
0
1,590
21,912
8,598
1,951
12,552
8,462
0
84,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
41,674
183
Minions Killed
192
0
Camps Cleared
0
1,001,267
Distance Traveled
896,857
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,159
658
52
3
0
292,372
2
L
Morgan Le Fay
14,068
703
99
5
0
277,279
3
L
Cthulhu
13,070
654
49
2
0
316,389
2
L
Pele
14,536
727
44
2
0
303,189
0
W
Terra
14,122
706
37
2
0
401,155
0
W
Danzaburou
17,447
872
94
5
0
307,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role