Player Matchup

Ares
Ares
CrypticDG
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FusioNxDarkk
Jormungandr
Level 45
God Stats
0W - 1L
1,478 SR
Queue Stats
28W - 51L
1,416 Elo+
Party 1
Cerberus
Cerberus
NORMOTIC
Cerberus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,500 Elo+
Party 1
Ymir
Ymir
ScubaDann
Ymir
Level 9
God Stats
4W - 2L
1,539 SR
Queue Stats
25W - 41L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Th3Toothl355
Cthulhu
Level 7
God Stats
0W - 1L
1,384 SR
Queue Stats
31W - 53L
1,500 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,483 Elo+

VS

Team Averages
Level 24
1,284 SR
1,296 Elo+
Neith
Neith
Aílee
Neith
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
14W - 14L
1,488 Elo+
Solo
Bakasura
Bakasura
CostlyHydra
Bakasura
Level 17
God Stats
8W - 6L
1,459 SR
Queue Stats
16W - 28L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
UrsulaMYLUVR35
Gilgamesh
Level 27
God Stats
2W - 4L
1,285 SR
Queue Stats
83W - 143L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
XenoHakudoshi
Baron Samedi
Level 23
God Stats
8W - 11L
1,193 SR
Queue Stats
16W - 19L
1,144 Elo+
Solo
Nike
Nike
Zenr0
Nike
Level 22
God Stats
6W - 2L
1,190 SR
Queue Stats
197W - 234L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 10 / 3
6,940
347
8,065
16,744
11,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
FusioNxDarkk
Jormungandr
14
7 / 4 / 2
9,881
494
11,803
13,842
11,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
NORMOTIC
Cerberus
12
1 / 6 / 0
7,839
392
5,409
16,904
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
11
1 / 9 / 2
7,284
364
7,317
18,926
26,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Th3Toothl355
Cthulhu
11
2 / 9 / 1
7,649
382
6,025
16,085
11,317
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aílee
Neith
16
7 / 3 / 9
10,662
533
17,731
10,076
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
CostlyHydra
Bakasura
17
10 / 1 / 5
10,960
548
16,797
19,398
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
UrsulaMYLUVR35
Gilgamesh
16
6 / 5 / 3
11,805
590
9,363
12,994
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
XenoHakudoshi
Baron Samedi
17
10 / 1 / 8
11,073
554
10,554
13,244
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
Zenr0
Nike
14
5 / 2 / 13
10,161
508
7,814
13,184
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
11
Kills
38
38
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
Aílee
Neith
7
3
9
3.83
W
Bakasura
CostlyHydra
Bakasura
10
1
5
12.5
L
Ares
0
10
3
0.15
L
Jormungandr
FusioNxDarkk
Jormungandr
7
4
2
2
L
Cerberus
NORMOTIC
Cerberus
1
6
0
0.17
L
Ymir
1
9
2
0.22
L
Cthulhu
Th3Toothl355
Cthulhu
2
9
1
0.28
W
Gilgamesh
UrsulaMYLUVR35
Gilgamesh
6
5
3
1.5
W
Baron Samedi
XenoHakudoshi
Baron Samedi
10
1
8
14
W
Nike
Zenr0
Nike
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
62,259
82,501
Taken
68,896
69,024
Mitigated
29,189
4,874
Healing
22,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aílee
Neith
17,731
10,221
0
3,181
10,076
3,766
597
8,483
1,593
0
61,996
W
Bakasura
CostlyHydra
Bakasura
16,797
14,414
322
10,475
19,398
7,695
53
8,019
11,379
0
79,973
L
Ares
8,065
1,572
407
355
16,744
11,518
609
2,210
14,172
17,385
0
L
Jormungandr
FusioNxDarkk
Jormungandr
11,803
2,192
0
231
13,842
11,879
0
1,270
11,934
42,561
0
L
Cerberus
NORMOTIC
Cerberus
5,409
1,156
0
3,714
16,904
7,606
2,046
2,926
13,448
30,461
0
L
Ymir
7,317
3,163
0
0
18,926
26,704
324
849
17,359
27,804
0
L
Cthulhu
Th3Toothl355
Cthulhu
6,025
1,425
167
0
16,085
11,317
150
2,534
13,241
25,126
0
W
Gilgamesh
UrsulaMYLUVR35
Gilgamesh
9,363
3,615
0
1,652
12,994
5,323
2,079
7,750
5,244
0
44,905
W
Baron Samedi
XenoHakudoshi
Baron Samedi
10,554
2,315
456
4,426
13,244
6,373
1,078
6,261
6,983
60,156
0
W
Nike
Zenr0
Nike
7,814
2,507
0
2,270
13,184
6,032
216
8,106
5,078
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
54,661
219
Minions Killed
474
0
Camps Cleared
0
1,589,731
Distance Traveled
1,633,082
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,662
533
109
5
0
328,720
0
W
Bakasura
10,960
548
132
7
0
311,225
1
L
Ares
6,940
347
22
1
0
326,806
0
L
Jormungandr
9,881
494
61
3
0
353,676
1
L
Cerberus
7,839
392
64
3
0
309,611
0
L
Ymir
7,284
364
30
2
0
278,158
1
L
Cthulhu
7,649
382
42
2
0
321,480
0
W
Gilgamesh
11,805
590
75
4
0
264,578
1
W
Baron Samedi
11,073
554
100
5
0
334,491
0
W
Nike
10,161
508
58
3
0
394,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role