Player Matchup

Chernobog
Chernobog
Darfofc
Chernobog
Level 46
God Stats
5W - 5L
1,510 SR
Queue Stats
236W - 187L
1,589 Elo+
Party 1
Janus
Janus
KevinNotKyle
Janus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 379L
1,664 Elo+
Party 1
Nemesis
Nemesis
ScOpZ_CaPtAiN
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,512 Elo+
Party 1
Hercules
Hercules
Soupcan23
Hercules
Level 60
God Stats
30W - 23L
1,690 SR
Queue Stats
264W - 186L
1,572 Elo+
Party 1
King Arthur
King Arthur
cactusj081
King Arthur
Level 68
God Stats
46W - 22L
1,798 SR
Queue Stats
533W - 339L
1,659 Elo+
Party 1
Team Averages
Level 69
1,599 SR
1,599 Elo+

VS

Team Averages
Level 69
1,475 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DayStxrz
Set
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,534 Elo+
Party 3
Chiron
Chiron
GodsWarfighter
Chiron
Level 41
God Stats
0W - 2L
1,226 SR
Queue Stats
28W - 29L
1,419 Elo+
Party 2
King Arthur
King Arthur
Silvercrow9
King Arthur
Level 117
God Stats
21W - 14L
1,648 SR
Queue Stats
87W - 86L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darfofc
Chernobog
8
2 / 1 / 1
4,925
616
1,643
2,879
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 0
5,223
653
2,052
3,055
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
8
0 / 0 / 3
4,687
586
1,028
3,511
880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Soupcan23
Hercules
7
1 / 2 / 1
4,502
563
2,255
6,576
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
cactusj081
King Arthur
11
2 / 0 / 0
5,652
707
4,780
6,290
3,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 1
4,904
613
2,156
4,071
1,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
 
Ymir
3
0 / 0 / 1
3,615
452
551
1,515
460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 0
5,031
629
2,487
3,235
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,507
563
3,340
4,957
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Silvercrow9
King Arthur
9
0 / 2 / 0
4,622
578
2,942
6,254
2,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
Ymir
 
Ymir
0
0
1
0.5
W
Chernobog
Darfofc
Chernobog
2
1
1
2.5
L
2
0
0
2
L
1
2
1
0.75
W
2
1
0
2
W
Nemesis
0
0
3
1.5
L
King Arthur
Silvercrow9
King Arthur
0
2
0
0
W
Hercules
Soupcan23
Hercules
1
2
1
0.75
W
King Arthur
cactusj081
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,758
Damage
11,476
22,311
Taken
20,032
8,237
Mitigated
6,597
9,668
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,156
110
0
1,187
4,071
1,358
0
1,550
2,521
23,008
0
L
Ymir
 
Ymir
551
130
0
550
1,515
460
0
0
1,515
4,313
0
W
Chernobog
Darfofc
Chernobog
1,643
828
0
500
2,879
762
0
141
2,738
0
20,826
L
2,487
971
0
928
3,235
1,004
0
502
2,733
0
26,236
L
3,340
1,692
139
2,419
4,957
1,117
0
0
4,952
0
20,003
W
2,052
430
0
979
3,055
616
0
1,428
1,627
25,929
0
W
Nemesis
1,028
447
0
2,342
3,511
880
0
663
2,848
0
17,848
L
King Arthur
Silvercrow9
King Arthur
2,942
709
0
1,820
6,254
2,658
0
0
6,254
0
23,417
W
Hercules
Soupcan23
Hercules
2,255
571
0
3,002
6,576
2,869
0
475
6,101
0
7,986
W
King Arthur
cactusj081
King Arthur
4,780
1,068
0
2,845
6,290
3,110
72
0
6,290
0
33,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
22,679
241
Minions Killed
202
0
Camps Cleared
0
811,637
Distance Traveled
684,936
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,904
613
39
5
0
140,599
2
L
Ymir
3,615
452
7
1
0
53,601
1
W
Chernobog
4,925
616
48
6
0
130,230
0
L
Set
5,031
629
65
8
0
175,584
2
L
Chiron
4,507
563
37
5
0
149,764
1
W
Janus
5,223
653
67
8
0
164,590
0
W
Nemesis
4,687
586
41
5
0
178,532
3
L
King Arthur
4,622
578
54
7
0
165,388
1
W
Hercules
4,502
563
13
2
0
174,539
1
W
King Arthur
5,652
707
72
9
0
163,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role