Player Matchup

Fenrir
Fenrir
DalagtamMC
Fenrir
Level 63
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 3L
1,854 Elo+
Solo
Hel
Hel
DenialRiver
Hel
Level 155
God Stats
5W - 2L
1,703 SR
Queue Stats
210W - 74L
1,796 Elo+
Party 2
Hercules
Hercules
ferretsmiles
Hercules
Level 142
God Stats
18W - 11L
1,656 SR
Queue Stats
125W - 72L
1,665 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,772 Elo+

VS

Team Averages
Level 153
1,535 SR
1,800 Elo+
Thor
Thor
Brok3nPix3l
Thor
Level 153
God Stats
1W - 0L
1,606 SR
Queue Stats
275W - 185L
1,671 Elo+
Party 1
Bacchus
Bacchus
MarqDaSharq
Bacchus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,972 Elo+
Solo
Chang'e
Chang'e
Tollomer
Chang'e
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 131L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DalagtamMC
Fenrir
12
2 / 7 / 7
8,664
666
7,798
16,518
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 4
9,527
733
14,080
12,948
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ferretsmiles
Hercules
12
3 / 6 / 5
8,822
679
8,721
16,250
7,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 6
10,241
788
10,672
13,041
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
MarqDaSharq
Bacchus
15
8 / 1 / 9
10,887
837
13,661
17,162
18,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Tollomer
Chang'e
14
3 / 3 / 11
9,848
758
11,227
12,466
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
17
17
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
L
Fenrir
DalagtamMC
Fenrir
2
7
7
0.79
L
5
4
4
1.75
W
Bacchus
MarqDaSharq
Bacchus
8
1
9
12.5
W
Chang'e
Tollomer
Chang'e
3
3
11
2.83
L
Hercules
ferretsmiles
Hercules
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
35,560
45,716
Taken
42,669
22,726
Mitigated
28,141
14,051
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,672
4,651
0
410
13,041
5,406
495
3,918
8,883
0
33,109
L
Fenrir
DalagtamMC
Fenrir
7,798
2,658
0
2,927
16,518
9,790
0
8,439
8,079
0
17,646
L
14,080
1,014
3,329
5,097
12,948
5,409
0
7,403
5,545
55,834
0
W
Bacchus
MarqDaSharq
Bacchus
13,661
2,397
439
3,388
17,162
18,586
1,085
4,580
12,285
34,767
0
W
Chang'e
Tollomer
Chang'e
11,227
1,723
3,816
4,922
12,466
4,149
1,231
5,582
6,764
45,378
0
L
Hercules
ferretsmiles
Hercules
8,721
2,457
0
2,698
16,250
7,527
0
9,046
7,204
0
22,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
30,976
140
Minions Killed
143
0
Camps Cleared
0
727,041
Distance Traveled
733,692
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,241
788
43
3
0
239,888
5
L
Fenrir
8,664
666
25
2
0
226,313
4
L
Hel
9,527
733
89
7
0
250,125
0
W
Bacchus
10,887
837
33
3
0
248,514
4
W
Chang'e
9,848
758
67
5
0
245,290
3
L
Hercules
8,822
679
26
2
0
250,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role