Player Matchup

Merlin
Merlin
JazLyne
Merlin
Level 138
God Stats
0W - 1L
1,721 SR
Queue Stats
11W - 19L
1,401 Elo+
Solo
Hachiman
Hachiman
SarangHit
Hachiman
Level 77
God Stats
3W - 5L
1,262 SR
Queue Stats
279W - 343L
1,354 Elo+
Solo
Fafnir
Fafnir
demonicrift
Fafnir
Level 53
God Stats
0W - 1L
1,241 SR
Queue Stats
11W - 17L
1,352 Elo+
Solo
Ao Kuang
Ao Kuang
goodrum
Ao Kuang
Level 89
God Stats
6W - 12L
1,439 SR
Queue Stats
199W - 196L
1,375 Elo+
Solo
Mulan
Mulan
thomasgsollars
Mulan
Level 81
God Stats
6W - 4L
1,625 SR
Queue Stats
43W - 45L
1,458 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,388 Elo+

VS

Team Averages
Level 100
1,434 SR
1,358 Elo+
Thor
Thor
M4GU5
Thor
Level 146
God Stats
3W - 6L
1,528 SR
Queue Stats
212W - 224L
1,371 Elo+
Solo
Bacchus
Bacchus
Nababarsati
Bacchus
Level 89
God Stats
11W - 4L
1,616 SR
Queue Stats
243W - 283L
1,385 Elo+
Solo
Mulan
Mulan
SantyDom09
Mulan
Level 75
God Stats
1W - 2L
1,278 SR
Queue Stats
37W - 34L
1,228 Elo+
Solo
Chernobog
Chernobog
jambon8008
Chernobog
Level 127
God Stats
9W - 7L
1,267 SR
Queue Stats
298W - 327L
1,398 Elo+
Solo
Kukulkan
Kukulkan
kamikaze2082gp
Kukulkan
Level 61
God Stats
215W - 243L
1,479 SR
Queue Stats
518W - 628L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JazLyne
Merlin
16
1 / 2 / 4
10,030
528
6,555
8,131
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
SarangHit
Hachiman
11
0 / 3 / 0
7,752
408
3,995
8,610
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
0 / 4 / 3
8,417
443
4,519
13,488
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
goodrum
Ao Kuang
17
4 / 5 / 3
10,231
538
10,570
18,448
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 2 / 1
10,392
547
14,208
14,859
14,268
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
M4GU5
Thor
17
5 / 1 / 2
10,591
557
6,242
13,513
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Nababarsati
Bacchus
11
2 / 4 / 4
9,532
502
5,022
17,536
15,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
16
1 / 5 / 1
9,553
503
5,695
13,895
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
jambon8008
Chernobog
17
7 / 2 / 3
11,453
603
13,056
15,956
6,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
1 / 1 / 0
9,713
511
4,693
5,475
1,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
13
Kills
16
16
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
JazLyne
Merlin
1
2
4
1.5
W
Thor
M4GU5
Thor
5
1
2
6
W
Bacchus
Nababarsati
Bacchus
2
4
4
1
W
Mulan
1
5
1
0.3
L
Hachiman
SarangHit
Hachiman
0
3
0
0
L
Fafnir
0
4
3
0.38
L
Ao Kuang
goodrum
Ao Kuang
4
5
3
1.1
W
Chernobog
jambon8008
Chernobog
7
2
3
4.25
W
Kukulkan
1
1
0
1
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
34,708
63,536
Taken
66,375
40,244
Mitigated
36,080
21,065
Healing
25,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JazLyne
Merlin
6,555
720
0
1,480
8,131
3,647
77
1,802
6,329
67,471
0
W
Thor
M4GU5
Thor
6,242
1,783
0
5,169
13,513
5,345
678
4,627
8,886
0
70,555
W
Bacchus
Nababarsati
Bacchus
5,022
718
622
2,541
17,536
15,189
0
4,981
12,555
21,530
0
W
Mulan
5,695
812
0
5,086
13,895
7,755
0
1,668
12,227
0
52,112
L
Hachiman
SarangHit
Hachiman
3,995
1,980
0
2,868
8,610
2,397
667
866
7,744
0
40,564
L
Fafnir
4,519
1,066
234
3,934
13,488
12,834
138
1,159
12,329
14,904
0
L
Ao Kuang
goodrum
Ao Kuang
10,570
2,195
0
9,066
18,448
7,098
0
2,479
15,969
78,467
0
W
Chernobog
jambon8008
Chernobog
13,056
8,594
0
9,924
15,956
6,318
1,889
5,751
10,205
0
86,942
W
Kukulkan
4,693
115
0
2,571
5,475
1,473
305
4,617
858
55,596
0
L
14,208
2,807
0
3,483
14,859
14,268
2,203
3,409
11,450
0
54,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
50,842
441
Minions Killed
519
0
Camps Cleared
0
1,567,424
Distance Traveled
1,605,169
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,030
528
136
7
0
307,711
5
W
Thor
10,591
557
129
7
0
357,726
3
W
Bacchus
9,532
502
29
2
0
306,618
4
W
Mulan
9,553
503
94
5
0
372,678
0
L
Hachiman
7,752
408
65
3
0
255,602
1
L
Fafnir
8,417
443
14
1
0
357,592
0
L
Ao Kuang
10,231
538
127
7
0
334,086
8
W
Chernobog
11,453
603
147
8
0
346,135
6
W
Kukulkan
9,713
511
120
6
0
222,012
5
L
Mulan
10,392
547
99
5
0
312,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role