Player Matchup

Pele
Pele
Noxi-gameuR
Pele
Level 92
God Stats
24W - 10L
1,632 SR
Queue Stats
88W - 67L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zam_89
Cu Chulainn
Level 129
God Stats
19W - 33L
1,417 SR
Queue Stats
308W - 299L
1,398 Elo+
Solo
Sobek
Sobek
starwars2012r2d2
Sobek
Level 55
God Stats
9W - 13L
1,491 SR
Queue Stats
207W - 220L
1,401 Elo+
Solo
Cupid
Cupid
tuhero12
Cupid
Level 67
God Stats
21W - 21L
1,419 SR
Queue Stats
326W - 361L
1,377 Elo+
Party 1
Scylla
Scylla
x-l-TERMI-l-x
Scylla
Level 89
God Stats
23W - 17L
1,446 SR
Queue Stats
349W - 309L
1,493 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,424 Elo+

VS

Team Averages
Level 99
1,493 SR
1,336 Elo+
Izanami
Izanami
ItsCot
Izanami
Level 88
God Stats
3W - 3L
1,178 SR
Queue Stats
29W - 34L
1,183 Elo+
Party 3
Ao Kuang
Ao Kuang
Lrs92_
Ao Kuang
Level 100
God Stats
1W - 1L
1,800 SR
Queue Stats
37W - 42L
1,365 Elo+
Party 2
Sol
Sol
el_rodrigo24
Sol
Level 122
God Stats
1W - 2L
1,326 SR
Queue Stats
51W - 54L
1,395 Elo+
Party 2
Scylla
Scylla
gari_517
Scylla
Level 40
God Stats
0W - 1L
1,669 SR
Queue Stats
6W - 12L
1,302 Elo+
Party 3
Ratatoskr
Ratatoskr
thajaar
Ratatoskr
Level 146
God Stats
24W - 29L
1,492 SR
Queue Stats
426W - 437L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 5
10,506
618
10,966
8,914
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Zam_89
Cu Chulainn
16
5 / 3 / 6
9,778
575
11,016
14,733
10,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 7
8,180
481
4,721
19,345
10,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
tuhero12
Cupid
12
2 / 5 / 3
7,769
457
5,135
10,537
3,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 1 / 4
10,335
608
8,034
6,634
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsCot
Izanami
14
3 / 5 / 6
8,756
515
10,853
14,087
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Lrs92_
Ao Kuang
14
1 / 5 / 3
8,404
494
6,240
12,525
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 4 / 4
9,211
542
11,486
12,683
4,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
gari_517
Scylla
13
1 / 3 / 1
7,974
469
1,194
6,355
2,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
thajaar
Ratatoskr
14
3 / 4 / 7
8,717
513
5,689
13,266
4,758
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
21
Kills
15
16
Deaths
21
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
ItsCot
Izanami
3
5
6
1.2
L
Ao Kuang
Lrs92_
Ao Kuang
1
5
3
0.5
W
6
0
5
8.5
W
Cu Chulainn
Zam_89
Cu Chulainn
5
3
6
2.67
L
7
4
4
2.25
L
Scylla
gari_517
Scylla
1
3
1
0.5
W
0
7
7
0.5
L
Ratatoskr
thajaar
Ratatoskr
3
4
7
1.63
W
Cupid
tuhero12
Cupid
2
5
3
0.7
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
35,462
60,163
Taken
58,916
29,062
Mitigated
21,807
16,783
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ItsCot
Izanami
10,853
7,061
0
3,266
14,087
4,640
0
3,109
10,978
0
64,188
L
Ao Kuang
Lrs92_
Ao Kuang
6,240
1,022
0
4,784
12,525
5,886
460
866
11,659
39,639
3,426
W
10,966
2,529
0
343
8,914
3,039
975
2,055
6,859
0
82,232
W
Cu Chulainn
Zam_89
Cu Chulainn
11,016
1,701
0
4,208
14,733
10,175
372
7,104
7,629
1,292
54,560
L
11,486
3,077
0
4,804
12,683
4,317
938
3,239
9,444
40,620
0
L
Scylla
gari_517
Scylla
1,194
153
0
905
6,355
2,206
432
2,681
3,674
41,610
0
W
4,721
715
652
5,597
19,345
10,452
341
4,350
14,995
20,065
0
L
Ratatoskr
thajaar
Ratatoskr
5,689
1,438
880
4,460
13,266
4,758
126
3,140
10,126
0
50,552
W
Cupid
tuhero12
Cupid
5,135
1,907
263
3,186
10,537
3,075
1,879
2,829
7,708
0
37,135
W
8,034
514
271
2,263
6,634
2,321
329
2,370
4,264
58,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,568
Gold Earned
43,062
455
Minions Killed
400
0
Camps Cleared
0
1,605,792
Distance Traveled
1,486,360
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,756
515
100
6
0
271,263
4
L
Ao Kuang
8,404
494
65
4
0
323,839
1
W
Pele
10,506
618
147
9
0
373,804
5
W
Cu Chulainn
9,778
575
101
6
0
329,325
2
L
Sol
9,211
542
49
3
0
288,394
1
L
Scylla
7,974
469
85
5
0
298,003
3
W
Sobek
8,180
481
26
2
0
269,500
3
L
Ratatoskr
8,717
513
101
6
0
304,861
1
W
Cupid
7,769
457
69
4
0
305,504
5
W
Scylla
10,335
608
112
7
0
327,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role