Player Matchup

Sol
Sol
Gold IV
NInJASEAL69
Sol
Gold IV
Level 108
God Stats
43W - 37L
1,651 SR
Queue Stats
763W - 624L
1,439 MMR
Party 1
Medusa
Medusa
Gold IV
Tribe86
Medusa
Gold IV
Level 139
God Stats
13W - 15L
1,519 SR
Queue Stats
279W - 266L
1,181 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
TweakerOnThe360
Baron Samedi
Gold I
Level 145
God Stats
24W - 26L
1,437 SR
Queue Stats
392W - 357L
1,639 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,536 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,642 SR
1,360 MMR
Baba Yaga
Baba Yaga
Gold V
KO Thomsen
Baba Yaga
Gold V
Level 102
God Stats
38W - 34L
1,554 SR
Queue Stats
600W - 622L
1,363 MMR
Solo
Fafnir
Fafnir
Bronze IV
Manipul8d303
Fafnir
Bronze IV
Level 42
God Stats
1W - 1L
1,818 SR
Queue Stats
2W - 5L
1,372 MMR
Solo
Chiron
Chiron
Gold III
thirstyforfame14
Chiron
Gold III
Level 127
God Stats
17W - 21L
1,554 SR
Queue Stats
297W - 261L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 7
16,892
603
25,131
21,603
8,943
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Tribe86
Medusa
20
9 / 5 / 3
17,574
628
24,424
25,069
9,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TweakerOnThe360
Baron Samedi
20
1 / 3 / 12
15,916
568
17,885
27,584
33,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CabrakanGilgameshAthenaTiamatChaac

VS

Bans
YemojaDanzaburouAmaterasuCupidJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KO Thomsen
Baba Yaga
20
0 / 4 / 8
15,650
559
23,504
23,084
12,511
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
19
4 / 6 / 7
16,448
587
14,168
29,811
48,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 3 / 3
18,698
668
27,792
27,543
13,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
13
Kills
13
13
Deaths
13
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
KO Thomsen
Baba Yaga
0
4
8
1
L
Fafnir
4
6
7
1.25
W
3
5
7
1.3
W
Medusa
Tribe86
Medusa
9
5
3
2.1
W
Baron Samedi
TweakerOnThe360
Baron Samedi
1
3
12
2.33
L
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,440
Damage
65,464
74,256
Taken
80,438
52,238
Mitigated
74,239
23,363
Healing
30,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
KO Thomsen
Baba Yaga
23,504
59
356
9,585
23,084
12,511
776
12,506
10,578
106,301
0
L
Fafnir
14,168
3,274
1,465
4,738
29,811
48,637
53
15,282
14,529
28,011
0
W
25,131
5,334
0
6,677
21,603
8,943
2,312
10,654
10,799
96,606
1,583
W
Medusa
Tribe86
Medusa
24,424
8,454
0
4,139
25,069
9,922
777
11,826
12,877
0
77,519
W
Baron Samedi
TweakerOnThe360
Baron Samedi
17,885
975
2,705
9,842
27,584
33,373
111
14,096
12,908
66,287
0
L
27,792
6,152
2,423
12,238
27,543
13,091
2,366
14,727
12,816
0
126,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
50,796
297
Minions Killed
331
0
Camps Cleared
0
1,471,503
Distance Traveled
1,376,144
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
15,650
559
132
5
0
478,535
1
L
Fafnir
16,448
587
19
1
0
367,266
0
W
Sol
16,892
603
126
5
0
489,045
3
W
Medusa
17,574
628
107
4
0
491,637
4
W
Baron Samedi
15,916
568
64
2
0
490,821
8
L
Chiron
18,698
668
180
6
0
530,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role