Player Matchup

Cabrakan
Cabrakan
HulluBlupp
Cabrakan
Level 27
God Stats
11W - 8L
1,490 SR
Queue Stats
49W - 47L
1,372 Elo+
Party 2
Ymir
Ymir
Kaappacity
Ymir
Level 27
God Stats
3W - 5L
1,516 SR
Queue Stats
48W - 46L
1,377 Elo+
Party 2
Ra
Ra
RainbowSole3978
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo
Mulan
Mulan
abaddon2000
Mulan
Level 5
God Stats
0W - 3L
1,394 SR
Queue Stats
29W - 28L
1,072 Elo+
Solo
Chaac
Chaac
zDavid--CT
Chaac
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
18W - 21L
1,371 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,373 Elo+

VS

Team Averages
Level 25
1,496 SR
1,426 Elo+
Chaac
Chaac
Baranx94
Chaac
Level 29
God Stats
8W - 5L
1,484 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 1
Neith
Neith
KlausStoertebekk
Neith
Level 13
God Stats
53W - 54L
1,460 SR
Queue Stats
53W - 54L
1,307 Elo+
Solo
Ares
Ares
Ozgath
Ares
Level 29
God Stats
1W - 1L
1,440 SR
Queue Stats
28W - 33L
1,403 Elo+
Solo
Anubis
Anubis
cwallace_01
Anubis
Level 29
God Stats
19W - 28L
1,387 SR
Queue Stats
149W - 175L
1,400 Elo+
Party 1
Mercury
Mercury
koldcheese
Mercury
Level 25
God Stats
2W - 2L
1,707 SR
Queue Stats
158W - 175L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HulluBlupp
Cabrakan
8
1 / 1 / 1
5,329
484
2,971
6,296
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 1 / 1
5,475
498
2,520
4,635
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 8 / 0
5,660
515
1,716
8,131
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 1
4,599
418
1,496
6,322
2,390
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
8
0 / 6 / 0
4,818
438
4,902
9,364
4,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baranx94
Chaac
12
6 / 0 / 2
7,151
650
6,894
7,061
4,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
6,014
547
5,970
4,864
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Ozgath
Ares
7
1 / 1 / 2
5,490
499
1,756
5,642
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
14
8 / 0 / 1
8,255
750
6,797
4,483
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
koldcheese
Mercury
11
3 / 0 / 3
6,440
585
2,646
6,679
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
19
19
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Baranx94
Chaac
6
0
2
7
L
Cabrakan
HulluBlupp
Cabrakan
1
1
1
1.5
L
1
1
1
1.5
W
1
1
1
1.5
W
Ares
Ozgath
Ares
1
1
2
2
L
0
8
0
0
L
0
3
1
0.17
W
Anubis
8
0
1
8.5
W
Mercury
koldcheese
Mercury
3
0
3
4.5
L
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
24,063
34,748
Taken
28,729
14,876
Mitigated
12,716
6,979
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Baranx94
Chaac
6,894
2,389
0
2,746
7,061
4,631
488
0
7,061
0
37,592
L
Cabrakan
HulluBlupp
Cabrakan
2,971
455
0
2,832
6,296
3,327
0
1,883
4,329
11,180
0
L
2,520
549
0
869
4,635
2,711
0
846
3,751
17,518
0
W
5,970
3,073
0
2,711
4,864
1,508
827
2,598
2,212
0
31,065
W
Ares
Ozgath
Ares
1,756
255
0
2,249
5,642
2,467
216
2,812
2,788
11,764
0
L
1,716
257
0
947
8,131
2,192
0
4,300
3,559
29,615
0
L
1,496
595
0
500
6,322
2,390
140
1,090
5,192
0
16,201
W
Anubis
6,797
277
86
2,520
4,483
2,099
0
1,555
2,782
47,663
0
W
Mercury
koldcheese
Mercury
2,646
1,488
0
952
6,679
2,011
1,584
0
6,679
0
35,470
L
Chaac
4,902
1,565
0
1,831
9,364
4,256
0
0
9,364
0
21,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
33,350
192
Minions Killed
328
0
Camps Cleared
0
1,030,889
Distance Traveled
1,018,071
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,151
650
71
6
0
215,862
0
L
Cabrakan
5,329
484
23
2
0
226,600
3
L
Ymir
5,475
498
28
3
0
221,799
0
W
Neith
6,014
547
55
5
0
177,335
0
W
Ares
5,490
499
18
2
0
180,192
1
L
Ra
5,660
515
70
6
0
189,066
3
L
Mulan
4,599
418
35
3
0
186,942
0
W
Anubis
8,255
750
109
10
0
203,230
3
W
Mercury
6,440
585
75
7
0
241,452
0
L
Chaac
4,818
438
36
3
0
206,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role