Player Matchup

Mulan
Mulan
PaPoison678
Mulan
Level 4
God Stats
1W - 1L
1,847 SR
Queue Stats
37W - 25L
1,605 Elo+
Solo
Fafnir
Fafnir
UnMoDiFiEdGaMeR
Fafnir
Level 25
God Stats
2W - 2L
1,730 SR
Queue Stats
109W - 96L
1,666 Elo+
Solo
Jing Wei
Jing Wei
WorstADCxd69
Jing Wei
Level 3
God Stats
1W - 3L
1,533 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Hel
Hel
edenV
Hel
Level 29
God Stats
3W - 10L
1,299 SR
Queue Stats
373W - 368L
1,598 Elo+
Solo
Loki
Loki
zacekCZE
Loki
Level 12
God Stats
1W - 1L
1,473 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,598 Elo+

VS

Team Averages
Level 21
1,538 SR
1,615 Elo+
Danzaburou
Danzaburou
Matthui
Danzaburou
Level 29
God Stats
14W - 9L
1,594 SR
Queue Stats
402W - 375L
1,558 Elo+
Solo
Guan Yu
Guan Yu
NotRañked
Guan Yu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 19L
1,757 Elo+
Solo
Tiamat
Tiamat
TyDukeKing
Tiamat
Level 15
God Stats
8W - 1L
1,690 SR
Queue Stats
16W - 8L
1,596 Elo+
Solo
Ymir
Ymir
YeettheYote
Ymir
Level 20
God Stats
17W - 13L
1,609 SR
Queue Stats
49W - 38L
1,620 Elo+
Solo
Mercury
Mercury
strickland218
Mercury
Level 27
God Stats
3W - 2L
1,296 SR
Queue Stats
145W - 141L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,905
446
3,580
9,038
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 1
5,631
512
4,454
4,852
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
WorstADCxd69
Jing Wei
8
1 / 6 / 2
5,044
459
4,131
6,615
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
edenV
Hel
10
1 / 2 / 0
5,465
497
3,845
4,832
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
8
0 / 6 / 0
4,693
427
1,478
5,852
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matthui
Danzaburou
9
2 / 1 / 6
6,111
556
5,573
5,684
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
NotRañked
Guan Yu
12
6 / 0 / 0
7,294
663
3,274
4,724
3,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
TyDukeKing
Tiamat
10
1 / 1 / 6
5,781
526
4,135
6,474
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
5 / 2 / 5
6,198
563
3,328
8,101
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
11
5 / 0 / 3
6,459
587
3,425
5,062
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Matthui
Danzaburou
2
1
6
5
W
Guan Yu
NotRañked
Guan Yu
6
0
0
6
L
0
4
1
0.13
W
Tiamat
TyDukeKing
Tiamat
1
1
6
4
L
2
1
1
2.5
L
Jing Wei
WorstADCxd69
Jing Wei
1
6
2
0.33
W
5
2
5
3.75
L
Hel
edenV
Hel
1
2
0
0.5
W
Mercury
5
0
3
6.5
L
Loki
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
19,735
31,189
Taken
30,045
12,509
Mitigated
14,237
8,936
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Matthui
Danzaburou
5,573
2,647
0
2,534
5,684
1,881
135
2,052
3,632
0
30,980
W
Guan Yu
NotRañked
Guan Yu
3,274
744
35
2,600
4,724
3,285
262
0
4,394
0
35,907
L
3,580
1,081
0
3,304
9,038
3,517
0
3,678
5,360
0
20,592
W
Tiamat
TyDukeKing
Tiamat
4,135
647
0
3,254
6,474
3,555
42
2,239
4,015
27,348
0
L
4,454
1,221
0
1,905
4,852
3,249
0
1,128
3,724
12,322
0
L
Jing Wei
WorstADCxd69
Jing Wei
4,131
2,912
0
1,082
6,615
1,343
0
993
5,622
0
21,342
W
3,328
1,292
0
2,215
8,101
3,953
0
2,559
5,480
12,025
0
L
Hel
edenV
Hel
3,845
675
395
1,920
4,832
1,331
156
1,664
3,168
30,834
0
W
Mercury
3,425
1,497
0
468
5,062
1,563
0
1,051
3,865
0
30,886
L
Loki
1,478
290
0
330
5,852
3,069
0
0
5,852
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
31,843
200
Minions Killed
273
0
Camps Cleared
0
972,787
Distance Traveled
1,020,193
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,111
556
53
5
0
174,406
0
W
Guan Yu
7,294
663
88
8
0
217,525
4
L
Mulan
4,905
446
55
5
0
200,649
1
W
Tiamat
5,781
526
55
5
0
208,816
4
L
Fafnir
5,631
512
12
1
0
198,922
4
L
Jing Wei
5,044
459
41
4
0
205,314
3
W
Ymir
6,198
563
10
1
0
196,218
4
L
Hel
5,465
497
53
5
0
180,200
3
W
Mercury
6,459
587
67
6
0
223,228
1
L
Loki
4,693
427
39
4
0
187,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role