Player Matchup

Bellona
Bellona
EternoDio
Bellona
Level 27
God Stats
4W - 3L
1,748 SR
Queue Stats
23W - 16L
1,526 Elo+
Party 1
Anhur
Anhur
GoonFragz
Anhur
Level 120
God Stats
16W - 9L
1,728 SR
Queue Stats
201W - 171L
1,529 Elo+
Party 1
Ra
Ra
PlzBeast
Ra
Level 40
God Stats
0W - 1L
1,322 SR
Queue Stats
146W - 165L
1,421 Elo+
Party 1
Ymir
Ymir
PlzJU
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
Vonatti
Set
Level 84
God Stats
27W - 19L
1,513 SR
Queue Stats
278W - 263L
1,392 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,474 Elo+

VS

Team Averages
Level 68
1,460 SR
1,494 Elo+
Persephone
Persephone
DislikedsealFS4
Persephone
Level 41
God Stats
6W - 4L
1,710 SR
Queue Stats
92W - 101L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Mogar21
Gilgamesh
Level 95
God Stats
2W - 4L
1,306 SR
Queue Stats
176W - 150L
1,546 Elo+
Party 2
Loki
Loki
Mr_EnderShoTZ
Loki
Level 41
God Stats
1W - 1L
1,255 SR
Queue Stats
99W - 95L
1,308 Elo+
Solo
Fenrir
Fenrir
Zakh28
Fenrir
Level 48
God Stats
21W - 12L
1,647 SR
Queue Stats
112W - 100L
1,556 Elo+
Party 2
Sol
Sol
maxcam1
Sol
Level 113
God Stats
3W - 3L
1,385 SR
Queue Stats
293W - 244L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EternoDio
Bellona
13
2 / 2 / 1
7,661
479
9,630
11,287
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
GoonFragz
Anhur
12
0 / 5 / 2
7,114
445
6,193
13,829
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 7 / 1
7,177
449
4,401
10,493
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
PlzJU
Ymir
11
0 / 3 / 3
7,223
451
2,821
10,881
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
16
6 / 4 / 1
9,108
569
8,207
9,897
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DislikedsealFS4
Persephone
15
3 / 3 / 5
9,410
588
8,341
8,435
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Mogar21
Gilgamesh
16
2 / 2 / 0
8,674
542
6,510
13,461
8,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 4 / 5
7,038
440
3,574
8,826
2,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Zakh28
Fenrir
15
8 / 0 / 7
9,215
576
6,119
9,247
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
18
6 / 0 / 4
10,425
652
14,878
11,835
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
21
21
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
DislikedsealFS4
Persephone
3
3
5
1.83
L
Bellona
EternoDio
Bellona
2
2
1
1.25
L
Anhur
GoonFragz
Anhur
0
5
2
0.2
W
Gilgamesh
Mogar21
Gilgamesh
2
2
0
1
W
2
4
5
1.13
L
1
7
1
0.21
L
Ymir
PlzJU
Ymir
0
3
3
0.5
L
Set
6
4
1
1.63
W
Fenrir
Zakh28
Fenrir
8
0
7
11.5
W
Sol
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
39,422
56,387
Taken
51,804
31,271
Mitigated
20,808
9,944
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DislikedsealFS4
Persephone
8,341
929
0
2,933
8,435
2,678
570
1,074
7,254
69,276
0
L
Bellona
EternoDio
Bellona
9,630
1,994
0
2,360
11,287
10,817
8
1,072
10,193
0
37,315
L
Anhur
GoonFragz
Anhur
6,193
2,911
0
3,505
13,829
4,240
261
8,368
5,417
0
47,305
W
Gilgamesh
Mogar21
Gilgamesh
6,510
1,548
0
3,956
13,461
8,673
0
311
12,436
0
55,729
W
3,574
935
0
1,501
8,826
2,240
856
1,162
7,538
0
24,984
L
4,401
87
317
1,641
10,493
3,480
0
2,877
7,432
38,819
0
L
Ymir
PlzJU
Ymir
2,821
278
0
639
10,881
8,199
0
6,747
4,087
26,723
0
L
Set
8,207
3,729
0
1,482
9,897
4,535
0
3,738
6,039
0
56,440
W
Fenrir
Zakh28
Fenrir
6,119
1,008
0
5,691
9,247
3,510
0
1,864
7,203
0
44,068
W
Sol
14,878
6,766
0
9,928
11,835
3,707
628
2,419
9,368
91,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
44,762
410
Minions Killed
537
0
Camps Cleared
0
1,443,901
Distance Traveled
1,519,083
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,410
588
131
8
0
264,841
2
L
Bellona
7,661
479
83
5
0
316,297
2
L
Anhur
7,114
445
89
6
0
256,983
2
W
Gilgamesh
8,674
542
118
7
0
311,342
3
W
Loki
7,038
440
42
3
0
319,628
0
L
Ra
7,177
449
92
6
0
255,835
0
L
Ymir
7,223
451
47
3
0
293,830
0
L
Set
9,108
569
99
6
0
320,956
1
W
Fenrir
9,215
576
83
5
0
345,101
2
W
Sol
10,425
652
163
10
0
278,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role