Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AntonioYyasta
Ymir
Level 5
God Stats
1W - 0L
1,792 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RaZe122
Nu Wa
Level 3
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sindrani
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
julio2003
Skadi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,560 SR
1,500 Elo+

VS

Team Averages
Level 14
1,452 SR
1,402 Elo+
Hachiman
Hachiman
Buren101
Hachiman
Level 8
God Stats
6W - 6L
1,437 SR
Queue Stats
115W - 109L
1,390 Elo+
Party 1
Da Ji
Da Ji
NikolayQWE
Da Ji
Level 28
God Stats
18W - 24L
1,345 SR
Queue Stats
422W - 467L
1,382 Elo+
Solo
Bellona
Bellona
jtanneke
Bellona
Level 16
God Stats
8W - 6L
1,763 SR
Queue Stats
54W - 61L
1,344 Elo+
Solo
Geb
Geb
oFlxw
Geb
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 109L
1,507 Elo+
Party 1
Nemesis
Nemesis
swidix
Nemesis
Level 8
God Stats
0W - 2L
1,215 SR
Queue Stats
38W - 33L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
7 / 1 / 7
8,116
580
5,670
8,650
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 14
7,409
529
4,600
7,972
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
RaZe122
Nu Wa
10
1 / 4 / 12
6,843
489
5,537
5,974
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Sindrani
Nemesis
12
5 / 2 / 6
7,584
542
6,609
9,541
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
julio2003
Skadi
15
18 / 1 / 8
9,900
707
17,027
11,319
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buren101
Hachiman
10
2 / 6 / 4
6,695
478
2,631
8,708
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
10
1 / 7 / 3
6,168
441
3,944
10,377
3,177
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
jtanneke
Bellona
12
3 / 5 / 2
7,051
504
5,272
11,169
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
oFlxw
Geb
10
3 / 6 / 3
6,502
464
7,378
12,824
6,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
swidix
Nemesis
8
1 / 8 / 1
5,820
416
4,283
11,171
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
10
11
Deaths
32
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
1
7
10.5
W
1
3
14
2.67
L
Hachiman
Buren101
Hachiman
2
6
4
0.67
L
Da Ji
1
7
3
0.36
W
Nu Wa
RaZe122
Nu Wa
1
4
12
1.75
W
Nemesis
Sindrani
Nemesis
5
2
6
4
L
Bellona
jtanneke
Bellona
3
5
2
0.8
W
Skadi
julio2003
Skadi
18
1
8
22
L
Geb
oFlxw
Geb
3
6
3
0.75
L
Nemesis
swidix
Nemesis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
23,508
43,456
Taken
54,249
17,942
Mitigated
21,212
11,165
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,670
1,469
0
1,611
8,650
3,021
576
1,154
7,496
44,111
665
W
4,600
955
0
1,353
7,972
5,754
694
1,374
6,598
14,967
0
L
Hachiman
Buren101
Hachiman
2,631
724
0
1,347
8,708
1,893
0
1,123
7,517
0
20,832
L
Da Ji
3,944
885
318
2,028
10,377
3,177
278
1,987
8,290
0
27,097
W
Nu Wa
RaZe122
Nu Wa
5,537
1,789
0
0
5,974
1,698
2,064
2,342
3,632
20,533
0
W
Nemesis
Sindrani
Nemesis
6,609
2,915
0
1,791
9,541
3,494
1,657
1,638
7,903
0
32,882
L
Bellona
jtanneke
Bellona
5,272
1,136
0
3,563
11,169
5,725
114
3,919
7,094
143
32,706
W
Skadi
julio2003
Skadi
17,027
9,863
0
6,410
11,319
3,975
3,003
1,008
10,311
0
57,794
L
Geb
oFlxw
Geb
7,378
627
0
1,638
12,824
6,390
0
5,415
7,177
29,740
0
L
Nemesis
swidix
Nemesis
4,283
2,627
0
2,088
11,171
4,027
0
2,052
9,029
0
20,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
32,236
294
Minions Killed
240
0
Camps Cleared
0
1,201,656
Distance Traveled
1,193,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,116
580
90
6
0
257,445
0
W
Ymir
7,409
529
22
2
0
233,426
1
L
Hachiman
6,695
478
43
3
0
191,062
1
L
Da Ji
6,168
441
40
3
0
256,291
2
W
Nu Wa
6,843
489
39
3
0
195,163
1
W
Nemesis
7,584
542
55
4
0
249,379
4
L
Bellona
7,051
504
69
5
0
207,850
0
W
Skadi
9,900
707
88
6
0
266,243
1
L
Geb
6,502
464
50
4
0
269,472
4
L
Nemesis
5,820
416
38
3
0
268,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role