Player Matchup

Gilgamesh
Gilgamesh
Platinum III
DarkMattBola8
Gilgamesh
Platinum III
Level 145
God Stats
5W - 4L
1,621 SR
Queue Stats
330W - 308L
1,911 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Ix Quickscoped
Xing Tian
Platinum II
Level 158
God Stats
10W - 5L
1,914 SR
Queue Stats
387W - 363L
1,920 MMR
Solo
Chiron
Chiron
Platinum II
MrGjini
Chiron
Platinum II
Level 160
God Stats
44W - 48L
1,602 SR
Queue Stats
584W - 581L
1,934 MMR
Solo
Terra
Terra
Platinum I
Rabbzki
Terra
Platinum I
Level 154
God Stats
4W - 6L
1,557 SR
Queue Stats
229W - 220L
1,914 MMR
Solo
Chang'e
Chang'e
Platinum I
orduts8
Chang'e
Platinum I
Level 149
God Stats
20W - 14L
1,659 SR
Queue Stats
450W - 446L
2,057 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,671 SR
1,947 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,755 SR
2,002 MMR
Izanami
Izanami
Platinum II
S2_Cimumhunter69
Izanami
Platinum II
Level 108
God Stats
11W - 6L
1,642 SR
Queue Stats
147W - 137L
1,904 MMR
Solo
Hades
Hades
Platinum II
The musician845
Hades
Platinum II
Level 56
God Stats
11W - 2L
1,864 SR
Queue Stats
34W - 23L
1,942 MMR
Party 3
Cabrakan
Cabrakan
Platinum III
Wizkhvaz
Cabrakan
Platinum III
Level 77
God Stats
2W - 1L
1,854 SR
Queue Stats
25W - 18L
1,870 MMR
Party 3
Bellona
Bellona
Diamond IV
carlospro200315
Bellona
Diamond IV
Level 129
God Stats
9W - 6L
1,625 SR
Queue Stats
168W - 161L
2,259 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond V
hectorvila44
Ao Kuang
Diamond V
Level 122
God Stats
5W - 5L
1,787 SR
Queue Stats
112W - 95L
2,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkMattBola8
Gilgamesh
18
6 / 7 / 9
12,395
496
16,980
23,784
14,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Ix Quickscoped
Xing Tian
17
2 / 7 / 7
12,125
485
8,730
24,962
23,314
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
MrGjini
Chiron
20
9 / 5 / 5
13,819
553
21,269
24,200
9,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Rabbzki
Terra
20
5 / 5 / 8
15,143
606
15,193
28,343
13,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
orduts8
Chang'e
20
6 / 8 / 8
13,232
529
15,808
18,849
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaPersephoneApolloTiamatSet

VS

Bans
NemesisScyllaSobekJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 5
14,223
569
12,795
22,952
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 8
15,942
638
24,692
20,259
12,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cabrakan
Wizkhvaz
Cabrakan
18
5 / 7 / 16
13,801
552
14,767
24,816
27,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
6 / 5 / 11
14,688
588
15,583
25,442
27,693
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
hectorvila44
Ao Kuang
20
8 / 5 / 9
14,771
591
19,400
28,150
11,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
28
Kills
32
32
Deaths
29
37
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkMattBola8
Gilgamesh
6
7
9
1.5
L
Xing Tian
Ix Quickscoped
Xing Tian
2
7
7
0.79
L
Chiron
MrGjini
Chiron
9
5
5
2.3
L
Terra
Rabbzki
Terra
5
5
8
1.8
W
1
9
5
0.39
W
12
3
8
5.33
W
Cabrakan
Wizkhvaz
Cabrakan
5
7
16
1.86
W
6
5
11
2.3
W
Ao Kuang
hectorvila44
Ao Kuang
8
5
9
2.5
L
Chang'e
orduts8
Chang'e
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
87,237
120,138
Taken
121,619
67,134
Mitigated
88,505
30,190
Healing
37,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkMattBola8
Gilgamesh
16,980
3,819
0
536
23,784
14,030
1,511
12,861
10,923
0
75,338
L
Xing Tian
Ix Quickscoped
Xing Tian
8,730
1,000
0
737
24,962
23,314
90
14,511
10,451
24,947
0
L
Chiron
MrGjini
Chiron
21,269
8,312
850
7,275
24,200
9,137
653
11,019
13,071
0
109,325
L
Terra
Rabbzki
Terra
15,193
3,062
4,142
7,928
28,343
13,854
1,555
14,024
14,319
79,399
0
W
12,795
8,033
0
5,608
22,952
8,933
7,423
7,161
15,656
0
128,534
W
24,692
2,930
2,759
11,246
20,259
12,335
3,364
8,421
11,547
117,216
0
W
Cabrakan
Wizkhvaz
Cabrakan
14,767
1,432
0
4,958
24,816
27,775
569
8,571
16,046
26,519
0
W
15,583
6,787
0
3,889
25,442
27,693
2,345
8,840
16,507
6,605
87,200
W
Ao Kuang
hectorvila44
Ao Kuang
19,400
3,642
0
8,656
28,150
11,769
5,540
7,623
20,278
115,633
0
L
Chang'e
orduts8
Chang'e
15,808
817
3,052
5,670
18,849
6,799
429
11,372
7,477
85,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,714
Gold Earned
73,425
565
Minions Killed
776
0
Camps Cleared
0
2,220,962
Distance Traveled
2,265,990
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,395
496
93
4
0
486,156
6
L
Xing Tian
12,125
485
24
1
0
405,773
8
L
Chiron
13,819
553
158
6
0
412,700
7
L
Terra
15,143
606
156
6
0
482,060
5
W
Izanami
14,223
569
215
9
0
396,509
1
W
Hades
15,942
638
192
8
0
455,501
6
W
Cabrakan
13,801
552
24
1
0
443,857
13
W
Bellona
14,688
588
195
8
0
467,734
3
W
Ao Kuang
14,771
591
150
6
0
502,389
0
L
Chang'e
13,232
529
134
5
0
434,273
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role