Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PEPEX-3
Cthulhu
Level 23
God Stats
3W - 7L
1,393 SR
Queue Stats
49W - 66L
1,441 Elo+
Party 2
Artemis
Artemis
Tsuvulk
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,682 Elo+
Solo
Team Averages
Level 46
1,464 SR
1,541 Elo+

VS

Team Averages
Level 60
1,653 SR
1,545 Elo+
Bacchus
Bacchus
Gumbanator
Bacchus
Level 25
God Stats
4W - 1L
1,668 SR
Queue Stats
63W - 53L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
HaywooodJablomey
Hou Yi
Level 29
God Stats
19W - 16L
1,586 SR
Queue Stats
147W - 100L
1,606 Elo+
Party 1
Olorun
Olorun
Kaelystia
Olorun
Level 126
God Stats
24W - 13L
1,705 SR
Queue Stats
737W - 561L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 6 / 1
7,621
635
5,262
8,167
2,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
PEPEX-3
Cthulhu
11
0 / 4 / 2
7,839
653
8,532
10,292
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Tsuvulk
Artemis
10
1 / 9 / 1
7,573
631
6,496
9,412
3,269
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gumbanator
Bacchus
13
3 / 0 / 14
9,135
761
4,034
8,921
10,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 2 / 8
9,587
799
7,944
9,404
4,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Kaelystia
Olorun
15
11 / 0 / 7
10,842
904
13,937
13,029
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
1
0.25
W
Bacchus
Gumbanator
Bacchus
3
0
14
10
W
5
2
8
4.5
W
Olorun
Kaelystia
Olorun
11
0
7
14.5
L
Cthulhu
PEPEX-3
Cthulhu
0
4
2
0.25
L
Artemis
Tsuvulk
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
25,915
27,871
Taken
31,354
12,277
Mitigated
21,764
939
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,262
115
0
0
8,167
2,945
0
5,785
2,382
24,417
0
W
Bacchus
Gumbanator
Bacchus
4,034
221
0
0
8,921
10,844
135
3,945
4,976
9,946
0
W
7,944
4,635
0
2,818
9,404
4,117
0
4,597
4,807
0
45,849
W
Olorun
Kaelystia
Olorun
13,937
8,071
1,560
8,074
13,029
6,803
2,968
5,252
7,777
56,754
4,613
L
Cthulhu
PEPEX-3
Cthulhu
8,532
36
183
756
10,292
6,063
0
5,667
4,625
31,680
0
L
Artemis
Tsuvulk
Artemis
6,496
2,456
0
0
9,412
3,269
0
5,775
3,637
0
10,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,033
Gold Earned
29,564
114
Minions Killed
195
0
Camps Cleared
0
529,134
Distance Traveled
628,570
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,621
635
46
4
0
191,517
0
W
Bacchus
9,135
761
11
1
0
226,058
0
W
Hou Yi
9,587
799
80
7
0
187,221
1
W
Olorun
10,842
904
104
9
0
215,291
1
L
Cthulhu
7,839
653
60
5
0
192,481
0
L
Artemis
7,573
631
8
1
0
145,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role