Player Matchup

Izanami
Izanami
FaZe Drinkin
Izanami
Level 31
God Stats
5W - 8L
1,391 SR
Queue Stats
14W - 18L
1,317 Elo+
Party 3
Ao Kuang
Ao Kuang
NV GodRoss
Ao Kuang
Level 101
God Stats
10W - 10L
1,431 SR
Queue Stats
85W - 93L
1,365 Elo+
Party 3
Bellona
Bellona
WatiaI
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Party 1
Cerberus
Cerberus
Zak 2 SuS
Cerberus
Level 54
God Stats
3W - 2L
1,600 SR
Queue Stats
7W - 13L
1,369 Elo+
Party 1
Scylla
Scylla
natsu787
Scylla
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
62W - 84L
1,398 Elo+
Party 3
Team Averages
Level 59
1,448 SR
1,350 Elo+

VS

Team Averages
Level 56
1,457 SR
1,353 Elo+
Horus
Horus
CaminatorZ99
Horus
Level 41
God Stats
4W - 5L
1,420 SR
Queue Stats
239W - 279L
1,389 Elo+
Solo
Anhur
Anhur
Pr0Sp3ct--Gr3eNz
Anhur
Level 120
God Stats
3W - 0L
1,306 SR
Queue Stats
27W - 42L
1,226 Elo+
Party 2
Baron Samedi
Baron Samedi
WryCrazy Moon
Baron Samedi
Level 49
God Stats
1W - 1L
1,311 SR
Queue Stats
82W - 91L
1,399 Elo+
Solo
Arachne
Arachne
macho_on_60fps
Arachne
Level 60
God Stats
5W - 5L
1,491 SR
Queue Stats
39W - 61L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
xX_SitOnRPG-
Gilgamesh
Level 8
God Stats
3W - 1L
1,754 SR
Queue Stats
67W - 95L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FaZe Drinkin
Izanami
20
10 / 10 / 5
17,828
469
18,553
24,301
8,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
NV GodRoss
Ao Kuang
20
15 / 5 / 17
19,782
521
33,775
43,434
20,627
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
WatiaI
Bellona
20
0 / 1 / 2
16,380
431
12,517
19,711
20,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Zak 2 SuS
Cerberus
10
2 / 2 / 6
11,486
302
4,734
7,328
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
natsu787
Scylla
20
14 / 3 / 12
22,577
594
34,160
23,561
10,467
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 1
17,391
458
16,682
32,841
47,467
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 16 / 4
20,128
530
29,994
42,712
12,929
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
WryCrazy Moon
Baron Samedi
20
3 / 9 / 4
19,064
502
20,567
33,083
24,364
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 2 / 0
12,728
335
2,848
7,104
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
xX_SitOnRPG-
Gilgamesh
20
1 / 10 / 8
19,865
523
15,995
33,099
28,282
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
41
Kills
21
21
Deaths
41
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Izanami
FaZe Drinkin
Izanami
10
10
5
1.25
L
Ao Kuang
NV GodRoss
Ao Kuang
15
5
17
4.7
W
14
16
4
1
L
Bellona
WatiaI
Bellona
0
1
2
1
W
Baron Samedi
WryCrazy Moon
Baron Samedi
3
9
4
0.56
L
Cerberus
Zak 2 SuS
Cerberus
2
2
6
2.5
W
2
2
0
1
L
Scylla
natsu787
Scylla
14
3
12
6.67
W
Gilgamesh
xX_SitOnRPG-
Gilgamesh
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,739
Damage
86,086
118,335
Taken
148,839
62,352
Mitigated
114,987
38,237
Healing
33,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,682
3,556
0
9,649
32,841
47,467
574
10,601
22,197
25,397
81,075
L
Izanami
FaZe Drinkin
Izanami
18,553
12,343
0
0
24,301
8,882
1,806
886
23,415
0
114,401
L
Ao Kuang
NV GodRoss
Ao Kuang
33,775
9,895
0
22,478
43,434
20,627
2,243
13,859
29,515
139,120
0
W
29,994
16,449
370
12,420
42,712
12,929
7,443
23,519
19,137
0
111,955
L
Bellona
WatiaI
Bellona
12,517
6,424
0
5,408
19,711
20,006
1,103
3,561
14,800
0
107,457
W
Baron Samedi
WryCrazy Moon
Baron Samedi
20,567
2,096
467
5,496
33,083
24,364
1,768
19,767
12,786
152,829
0
L
Cerberus
Zak 2 SuS
Cerberus
4,734
532
135
2,535
7,328
2,370
211
0
7,328
21,419
0
W
2,848
2,190
171
521
7,104
1,945
0
2,425
4,615
0
33,006
L
Scylla
natsu787
Scylla
34,160
2,864
0
7,681
23,561
10,467
437
7,171
16,390
200,508
0
W
Gilgamesh
xX_SitOnRPG-
Gilgamesh
15,995
4,415
0
4,473
33,099
28,282
719
16,313
16,452
234
115,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,053
Gold Earned
89,176
942
Minions Killed
733
0
Camps Cleared
0
2,825,821
Distance Traveled
2,678,860
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,391
458
166
4
0
705,598
0
L
Izanami
17,828
469
194
5
0
593,633
0
L
Ao Kuang
19,782
521
157
4
0
747,358
0
W
Anhur
20,128
530
154
4
0
546,878
4
L
Bellona
16,380
431
199
5
0
579,947
2
W
Baron Samedi
19,064
502
191
5
0
565,637
5
L
Cerberus
11,486
302
57
2
0
208,548
2
W
Arachne
12,728
335
70
2
0
208,056
0
L
Scylla
22,577
594
335
9
0
696,335
5
W
Gilgamesh
19,865
523
152
4
0
652,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role