Player Matchup

Mercury
Mercury
Freezitaa
Mercury
Level 21
God Stats
11W - 12L
1,609 SR
Queue Stats
111W - 119L
1,332 Elo+
Party 1
Neith
Neith
GabrielCh21
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 74L
1,403 Elo+
Party 1
Ra
Ra
Jethan JT
Ra
Level 24
God Stats
5W - 6L
1,355 SR
Queue Stats
170W - 224L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iZerok
Morgan Le Fay
Level 22
God Stats
13W - 5L
1,651 SR
Queue Stats
204W - 214L
1,345 Elo+
Party 1
Anubis
Anubis
undead4life69
Anubis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,376 Elo+

VS

Team Averages
Level 18
1,575 SR
1,400 Elo+
Thor
Thor
NorbyPL
Thor
Level 15
God Stats
8W - 13L
1,398 SR
Queue Stats
144W - 162L
1,223 Elo+
Solo
Artemis
Artemis
SEBARBARFAR
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,386 Elo+
Solo
Ares
Ares
Unreal3455
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
cheifstain
Ymir
Level 19
God Stats
4W - 4L
1,697 SR
Queue Stats
44W - 54L
1,363 Elo+
Solo
Agni
Agni
new-36369127
Agni
Level 27
God Stats
12W - 7L
1,778 SR
Queue Stats
76W - 47L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Freezitaa
Mercury
13
10 / 1 / 4
8,189
630
9,102
5,850
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 9
6,911
532
6,323
6,580
2,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 6
5,823
448
3,487
6,734
1,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
iZerok
Morgan Le Fay
13
5 / 1 / 7
8,103
623
8,489
6,774
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 0
7,901
608
3,230
5,751
2,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
NorbyPL
Thor
12
1 / 2 / 1
6,890
530
3,781
8,005
2,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
SEBARBARFAR
Artemis
11
2 / 6 / 2
6,867
528
6,355
10,077
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 10 / 2
4,869
375
1,119
11,226
6,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 2
6,694
515
1,797
13,577
9,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 1
7,095
546
3,639
5,052
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
8
9
Deaths
23
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Freezitaa
Mercury
10
1
4
12
W
3
1
9
7.5
W
2
4
6
1.25
L
Thor
NorbyPL
Thor
1
2
1
0.75
L
Artemis
SEBARBARFAR
Artemis
2
6
2
0.5
L
0
10
2
0.1
L
2
4
2
0.75
W
Morgan Le Fay
iZerok
Morgan Le Fay
5
1
7
8.5
L
3
1
1
3.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,631
Damage
16,691
31,689
Taken
47,937
10,919
Mitigated
22,940
9,730
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Freezitaa
Mercury
9,102
5,625
0
85
5,850
1,788
0
793
5,057
0
45,183
W
6,323
3,202
0
1,954
6,580
2,131
2,245
722
5,858
0
31,513
W
3,487
814
737
2,372
6,734
1,577
692
1,407
5,327
12,813
0
L
Thor
NorbyPL
Thor
3,781
637
0
2,466
8,005
2,244
0
2,889
5,084
0
44,363
L
Artemis
SEBARBARFAR
Artemis
6,355
2,845
0
2,045
10,077
3,252
42
1,357
8,683
0
30,697
L
1,119
276
0
397
11,226
6,762
0
4,987
6,005
8,544
0
L
1,797
770
0
1,125
13,577
9,178
0
2,932
10,609
26,079
0
W
Morgan Le Fay
iZerok
Morgan Le Fay
8,489
1,747
0
2,782
6,774
2,580
2,094
2,839
3,935
44,548
0
L
3,639
193
0
963
5,052
1,504
0
2,556
2,350
37,997
0
W
3,230
160
0
1,800
5,751
2,843
1,942
794
4,957
45,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
32,415
337
Minions Killed
265
0
Camps Cleared
0
1,113,318
Distance Traveled
1,095,143
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,189
630
78
6
0
298,819
0
W
Neith
6,911
532
53
4
0
198,227
0
W
Ra
5,823
448
15
1
0
199,899
3
L
Thor
6,890
530
89
7
0
264,748
0
L
Artemis
6,867
528
51
4
0
215,125
3
L
Ares
4,869
375
16
1
0
205,504
1
L
Ymir
6,694
515
35
3
0
203,432
2
W
Morgan Le Fay
8,103
623
97
7
0
238,940
3
L
Agni
7,095
546
74
6
0
206,334
3
W
Anubis
7,901
608
94
7
0
177,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role