Player Matchup

Merlin
Merlin
HuIa-Hoop
Merlin
Level 65
God Stats
18W - 31L
1,311 SR
Queue Stats
131W - 127L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Kewchi-King
Aphrodite
Level 89
God Stats
3W - 0L
1,742 SR
Queue Stats
151W - 151L
1,484 Elo+
Party 1
Tyr
Tyr
SonicsOceanWater
Tyr
Level 106
God Stats
2W - 2L
1,355 SR
Queue Stats
99W - 98L
1,498 Elo+
Party 1
Team Averages
Level 87
1,469 SR
1,482 Elo+

VS

Team Averages
Level 42
1,577 SR
1,524 Elo+
Gilgamesh
Gilgamesh
Ndematteis
Gilgamesh
Level 107
God Stats
3W - 5L
1,678 SR
Queue Stats
10W - 15L
1,546 Elo+
Party 2
Discordia
Discordia
Phyphin
Discordia
Level 13
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Kukulkan
Kukulkan
mherman_17
Kukulkan
Level 5
God Stats
0W - 2L
1,375 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HuIa-Hoop
Merlin
18
6 / 8 / 7
14,579
607
15,777
20,111
9,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Kewchi-King
Aphrodite
20
5 / 5 / 10
16,123
672
13,607
19,920
15,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 7
16,083
670
21,698
27,945
26,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ndematteis
Gilgamesh
20
13 / 0 / 4
16,976
707
30,336
25,429
32,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Phyphin
Discordia
18
1 / 12 / 9
14,089
587
12,947
20,349
7,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
mherman_17
Kukulkan
18
3 / 9 / 6
13,902
579
9,731
16,205
7,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
21
Kills
17
17
Deaths
21
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
HuIa-Hoop
Merlin
6
8
7
1.19
W
Aphrodite
Kewchi-King
Aphrodite
5
5
10
2
L
Gilgamesh
Ndematteis
Gilgamesh
13
0
4
15
L
Discordia
Phyphin
Discordia
1
12
9
0.46
W
10
4
7
3.38
L
Kukulkan
mherman_17
Kukulkan
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
53,014
67,976
Taken
61,983
52,039
Mitigated
47,511
31,255
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HuIa-Hoop
Merlin
15,777
0
784
4,629
20,111
9,323
889
7,110
13,001
62,996
0
W
Aphrodite
Kewchi-King
Aphrodite
13,607
1,171
5,621
10,765
19,920
15,928
1,223
9,140
10,780
63,662
0
L
Gilgamesh
Ndematteis
Gilgamesh
30,336
9,118
0
3,675
25,429
32,572
0
12,412
12,527
2,764
66,637
L
Discordia
Phyphin
Discordia
12,947
1,627
0
3,967
20,349
7,768
224
10,233
9,855
60,761
0
W
21,698
3,569
1,537
7,919
27,945
26,788
422
8,074
19,871
0
66,546
L
Kukulkan
mherman_17
Kukulkan
9,731
958
0
1,029
16,205
7,171
0
6,739
9,254
56,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
44,967
230
Minions Killed
219
0
Camps Cleared
0
1,198,285
Distance Traveled
1,087,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,579
607
80
3
0
350,913
2
W
Aphrodite
16,123
672
96
4
0
393,688
2
L
Gilgamesh
16,976
707
68
3
0
443,974
6
L
Discordia
14,089
587
65
3
0
285,551
0
W
Tyr
16,083
670
54
2
0
453,684
4
L
Kukulkan
13,902
579
86
4
0
358,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role