Player Matchup

Guan Yu
Guan Yu
Efect111619
Guan Yu
Level 115
God Stats
5W - 3L
1,883 SR
Queue Stats
70W - 64L
1,573 Elo+
Solo
Chaac
Chaac
Incizzor
Chaac
Level 106
God Stats
3W - 6L
1,179 SR
Queue Stats
322W - 278L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Mochilaz
Danzaburou
Level 133
God Stats
22W - 9L
1,661 SR
Queue Stats
270W - 254L
1,580 Elo+
Solo
Ymir
Ymir
Pengoon151
Ymir
Level 84
God Stats
51W - 30L
1,682 SR
Queue Stats
204W - 182L
1,557 Elo+
Party 2
Agni
Agni
ranma16
Agni
Level 99
God Stats
176W - 135L
1,580 SR
Queue Stats
604W - 567L
1,550 Elo+
Solo
Team Averages
Level 107
1,597 SR
1,565 Elo+

VS

Team Averages
Level 84
1,519 SR
1,498 Elo+
Erlang Shen
Erlang Shen
DirtyNipelles
Erlang Shen
Level 79
God Stats
62W - 63L
1,492 SR
Queue Stats
282W - 323L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Kaziemuse
Danzaburou
Level 68
God Stats
65W - 75L
1,521 SR
Queue Stats
125W - 156L
1,439 Elo+
Party 1
Ymir
Ymir
Luthonian
Ymir
Level 115
God Stats
99W - 66L
1,592 SR
Queue Stats
683W - 675L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
RondOwO
Kukulkan
Level 28
God Stats
0W - 2L
1,568 SR
Queue Stats
14W - 19L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
axilslayer2
Sun Wukong
Level 129
God Stats
0W - 1L
1,422 SR
Queue Stats
204W - 201L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Efect111619
Guan Yu
12
1 / 1 / 1
7,214
601
4,937
7,667
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Incizzor
Chaac
14
6 / 0 / 1
8,157
680
5,224
5,908
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Mochilaz
Danzaburou
13
7 / 2 / 3
8,255
688
11,022
6,634
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 10
7,610
634
5,581
7,610
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
ranma16
Agni
12
4 / 4 / 0
7,215
601
7,149
5,736
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DirtyNipelles
Erlang Shen
12
6 / 4 / 0
7,431
619
6,422
11,509
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Kaziemuse
Danzaburou
11
1 / 5 / 0
5,977
498
3,218
9,161
2,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 5 / 2
5,760
480
2,454
11,091
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
RondOwO
Kukulkan
9
0 / 5 / 1
5,506
459
2,947
5,269
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
axilslayer2
Sun Wukong
11
0 / 2 / 1
6,690
558
5,108
9,212
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
7
8
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DirtyNipelles
Erlang Shen
6
4
0
1.5
W
Guan Yu
Efect111619
Guan Yu
1
1
1
1.5
W
Chaac
Incizzor
Chaac
6
0
1
6.5
L
Danzaburou
Kaziemuse
Danzaburou
1
5
0
0.2
L
Ymir
0
5
2
0.2
W
Danzaburou
Mochilaz
Danzaburou
7
2
3
4.25
W
3
1
10
8
L
Kukulkan
RondOwO
Kukulkan
0
5
1
0.1
L
Sun Wukong
axilslayer2
Sun Wukong
0
2
1
0.25
W
Agni
ranma16
Agni
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
20,149
33,555
Taken
46,242
18,907
Mitigated
22,342
9,820
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DirtyNipelles
Erlang Shen
6,422
3,868
0
1,926
11,509
5,022
0
3,330
8,152
0
33,894
W
Guan Yu
Efect111619
Guan Yu
4,937
1,182
60
3,122
7,667
7,212
0
0
6,947
0
38,108
W
Chaac
Incizzor
Chaac
5,224
795
0
1,313
5,908
2,740
0
325
5,553
0
54,921
L
Danzaburou
Kaziemuse
Danzaburou
3,218
942
99
2,514
9,161
2,579
0
2,963
6,198
0
28,247
L
Ymir
2,454
322
0
3,022
11,091
5,636
0
2,875
8,216
22,151
0
W
Danzaburou
Mochilaz
Danzaburou
11,022
4,314
0
2,363
6,634
2,712
2,408
1,258
5,376
0
55,365
W
5,581
888
0
2,702
7,610
4,623
356
2,973
4,637
24,712
0
L
Kukulkan
RondOwO
Kukulkan
2,947
216
0
352
5,269
1,773
0
3,336
1,933
24,421
0
L
Sun Wukong
axilslayer2
Sun Wukong
5,108
863
0
3,451
9,212
7,332
0
226
8,416
0
38,843
W
Agni
ranma16
Agni
7,149
401
0
260
5,736
1,620
0
845
4,891
36,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
31,364
412
Minions Killed
328
0
Camps Cleared
0
1,207,196
Distance Traveled
1,160,496
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,431
619
73
6
0
256,099
1
W
Guan Yu
7,214
601
82
7
0
233,656
4
W
Chaac
8,157
680
101
8
0
284,920
5
L
Danzaburou
5,977
498
72
6
0
239,593
5
L
Ymir
5,760
480
27
2
0
232,706
3
W
Danzaburou
8,255
688
102
9
0
213,881
2
W
Ymir
7,610
634
42
4
0
241,835
1
L
Kukulkan
5,506
459
60
5
0
201,151
4
L
Sun Wukong
6,690
558
96
8
0
230,947
2
W
Agni
7,215
601
85
7
0
232,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role