Player Matchup

Ares
Ares
CowzersGaming
Ares
Level 8
God Stats
2W - 2L
1,468 SR
Queue Stats
15W - 17L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
PRINC3SS SLAYAA
Cernunnos
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 50L
1,521 Elo+
Party 1
Bellona
Bellona
Raider0Legendary
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,434 Elo+
Solo
Persephone
Persephone
SciiL
Persephone
Level 9
God Stats
1W - 4L
1,490 SR
Queue Stats
13W - 23L
1,374 Elo+
Solo
Anubis
Anubis
scribblescrop
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 29
1,492 SR
1,465 Elo+

VS

Team Averages
Level 26
1,567 SR
1,515 Elo+
Danzaburou
Danzaburou
BZuiga
Danzaburou
Level 28
God Stats
3W - 4L
1,468 SR
Queue Stats
11W - 18L
1,459 Elo+
Solo
Jing Wei
Jing Wei
HaveWill
Jing Wei
Level 22
God Stats
1W - 1L
1,293 SR
Queue Stats
63W - 63L
1,597 Elo+
Solo
Thoth
Thoth
Kashtels
Thoth
Level 25
God Stats
2W - 1L
1,707 SR
Queue Stats
98W - 79L
1,575 Elo+
Solo
Artemis
Artemis
ezioscupcakee
Artemis
Level 29
God Stats
3W - 2L
1,867 SR
Queue Stats
91W - 93L
1,411 Elo+
Solo
Set
Set
iTzAngel59
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 373L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 28
16,127
1,241
25,829
30,005
36,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
PRINC3SS SLAYAA
Cernunnos
20
29 / 5 / 15
19,899
1,531
51,819
29,503
14,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 2 / 15
12,252
942
7,025
11,562
10,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SciiL
Persephone
20
4 / 10 / 17
13,689
1,053
16,033
20,071
8,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 12 / 23
13,083
1,006
4,959
18,850
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BZuiga
Danzaburou
20
14 / 9 / 14
17,375
1,337
33,295
27,865
10,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
HaveWill
Jing Wei
20
7 / 13 / 14
13,913
1,070
19,829
22,898
7,384
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Kashtels
Thoth
20
4 / 9 / 20
13,812
1,062
15,935
20,806
7,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
0 / 10 / 12
11,781
906
7,251
15,895
6,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 8 / 10
14,999
1,154
25,800
24,942
13,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
108
48
Kills
38
37
Deaths
49
98
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BZuiga
Danzaburou
14
9
14
2.33
W
11
8
28
3.13
L
Jing Wei
HaveWill
Jing Wei
7
13
14
1.08
L
Thoth
Kashtels
Thoth
4
9
20
1.56
W
Cernunnos
PRINC3SS SLAYAA
Cernunnos
29
5
15
7.3
W
2
2
15
4.75
W
Persephone
SciiL
Persephone
4
10
17
1.25
L
Artemis
0
10
12
0.6
L
13
8
10
2.25
W
2
12
23
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,665
Damage
102,110
109,991
Taken
112,406
80,276
Mitigated
45,358
17,853
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BZuiga
Danzaburou
33,295
23,031
209
9,291
27,865
10,849
0
13,907
13,748
0
55,802
W
25,829
1,342
1,635
1,062
30,005
36,232
0
5,217
24,788
33,733
0
L
Jing Wei
HaveWill
Jing Wei
19,829
15,976
0
209
22,898
7,384
0
6,376
16,342
0
36,436
L
Thoth
Kashtels
Thoth
15,935
1,465
0
409
20,806
7,724
0
9,686
11,090
40,368
0
W
Cernunnos
PRINC3SS SLAYAA
Cernunnos
51,819
30,649
0
12,429
29,503
14,219
0
5,689
23,814
0
83,150
W
7,025
2,322
703
259
11,562
10,937
0
1,428
10,134
0
15,272
W
Persephone
SciiL
Persephone
16,033
1,150
0
1,315
20,071
8,101
0
1,326
18,735
52,178
0
L
Artemis
7,251
3,039
0
446
15,895
6,370
0
5,426
10,439
0
27,962
L
25,800
13,679
0
3,090
24,942
13,031
0
10,704
13,966
0
41,989
W
4,959
216
0
450
18,850
10,787
0
2,274
16,576
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,050
Gold Earned
71,880
185
Minions Killed
219
10
Camps Cleared
3
976,054
Distance Traveled
956,614
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,375
1,337
58
4
1
168,067
1
W
Ares
16,127
1,241
8
1
0
264,706
0
L
Jing Wei
13,913
1,070
31
2
0
228,434
2
L
Thoth
13,812
1,062
64
5
2
211,776
1
W
Cernunnos
19,899
1,531
60
5
6
245,334
0
W
Bellona
12,252
942
20
2
0
93,813
0
W
Persephone
13,689
1,053
79
6
1
214,046
0
L
Artemis
11,781
906
37
3
0
128,649
0
L
Set
14,999
1,154
29
2
0
219,688
0
W
Anubis
13,083
1,006
18
1
3
158,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role