Player Matchup

Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BroMonkeyLord
Osiris
Level 62
God Stats
2W - 2L
1,506 SR
Queue Stats
172W - 227L
1,424 Elo+
Solo
Izanami
Izanami
alvarogaymer75
Izanami
Level 117
God Stats
8W - 6L
1,488 SR
Queue Stats
121W - 126L
1,386 Elo+
Solo
Artemis
Artemis
nopaaa
Artemis
Level 129
God Stats
285W - 285L
1,512 SR
Queue Stats
323W - 338L
1,507 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,463 Elo+

VS

Team Averages
Level 80
1,573 SR
1,523 Elo+
Yemoja
Yemoja
Stalek
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 245L
1,472 Elo+
Solo
Chaac
Chaac
V3N0M0US94
Chaac
Level 72
God Stats
3W - 1L
1,618 SR
Queue Stats
5W - 4L
1,711 Elo+
Solo
Izanami
Izanami
bewwie
Izanami
Level 69
God Stats
16W - 17L
1,376 SR
Queue Stats
681W - 789L
1,421 Elo+
Solo
Kali
Kali
morganSU
Kali
Level 64
God Stats
8W - 8L
1,744 SR
Queue Stats
278W - 267L
1,501 Elo+
Party 1
Janus
Janus
siemback
Janus
Level 108
God Stats
18W - 12L
1,627 SR
Queue Stats
145W - 136L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 2 / 1
5,175
647
2,804
3,138
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,133
517
1,178
5,456
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 1 / 1
4,768
596
2,675
6,950
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,992
499
2,736
3,825
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nopaaa
Artemis
7
0 / 2 / 2
4,335
542
1,653
4,567
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Stalek
Yemoja
8
1 / 0 / 2
4,471
559
1,953
3,378
1,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
8
1 / 3 / 1
4,802
600
4,880
6,506
2,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
bewwie
Izanami
8
1 / 0 / 1
4,527
566
3,737
5,015
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
10
3 / 0 / 2
6,044
756
3,339
6,125
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
siemback
Janus
10
2 / 1 / 1
5,971
746
1,907
3,170
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
Sylvanus
 
Sylvanus
0
2
0
0
L
2
1
1
2.5
W
Yemoja
Stalek
Yemoja
1
0
2
2
W
Chaac
1
3
1
0.5
L
0
1
0
0
W
Izanami
bewwie
Izanami
1
0
1
1.5
W
Kali
3
0
2
4
L
Artemis
nopaaa
Artemis
0
2
2
0.5
W
Janus
siemback
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,046
Damage
15,816
23,936
Taken
24,194
9,348
Mitigated
8,054
8,869
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,804
409
0
891
3,138
758
0
639
2,499
22,577
0
L
Sylvanus
 
Sylvanus
1,178
525
894
2,334
5,456
1,869
0
1,501
3,955
10,625
0
L
2,675
735
0
2,540
6,950
4,639
0
550
6,400
0
15,308
W
Yemoja
Stalek
Yemoja
1,953
441
785
800
3,378
1,704
165
396
2,982
12,844
0
W
Chaac
4,880
506
0
2,230
6,506
2,511
0
859
5,347
314
17,715
L
2,736
2,222
0
951
3,825
867
0
1,039
2,786
0
19,877
W
Izanami
bewwie
Izanami
3,737
2,291
0
2,652
5,015
966
847
782
4,233
0
24,731
W
Kali
3,339
1,810
0
1,504
6,125
1,923
0
595
5,500
0
28,175
L
Artemis
nopaaa
Artemis
1,653
538
0
1,259
4,567
1,215
0
409
4,158
0
14,007
W
Janus
siemback
Janus
1,907
275
0
670
3,170
950
0
1,350
1,820
35,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,403
Gold Earned
25,815
185
Minions Killed
246
0
Camps Cleared
0
744,074
Distance Traveled
831,464
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,175
647
44
6
0
167,723
2
L
Sylvanus
4,133
517
17
2
0
158,449
0
L
Osiris
4,768
596
32
4
0
156,317
1
W
Yemoja
4,471
559
25
3
0
149,925
3
W
Chaac
4,802
600
27
3
0
180,719
1
L
Izanami
3,992
499
46
6
0
104,712
3
W
Izanami
4,527
566
47
6
0
152,052
4
W
Kali
6,044
756
59
7
0
174,558
0
L
Artemis
4,335
542
46
6
0
156,873
1
W
Janus
5,971
746
88
11
0
174,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role