Player Matchup

Zeus
Zeus
Spartan-Minded
Zeus
Level 6
God Stats
24W - 25L
1,080 SR
Queue Stats
78W - 74L
1,113 Elo+
Solo
Fenrir
Fenrir
TRIPvil
Fenrir
Level 4
God Stats
9W - 9L
1,534 SR
Queue Stats
20W - 18L
1,305 Elo+
Solo
Aphrodite
Aphrodite
Tohru Senpai224
Aphrodite
Level 17
God Stats
19W - 9L
1,607 SR
Queue Stats
28W - 26L
1,406 Elo+
Solo
Thanatos
Thanatos
ZackVII_PR31
Thanatos
Level 3
God Stats
0W - 5L
1,267 SR
Queue Stats
4W - 6L
1,200 Elo+
Party 1
Heimdallr
Heimdallr
xZ-Port_Mafia-x
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,200 Elo+
Party 1
Team Averages
Level 9
1,398 SR
1,245 Elo+

VS

Team Averages
Level 13
1,460 SR
1,375 Elo+
Mercury
Mercury
HeldHalo32
Mercury
Level 8
God Stats
3W - 2L
1,275 SR
Queue Stats
6W - 7L
1,351 Elo+
Solo
Khepri
Khepri
Kylocierra
Khepri
Level 14
God Stats
5W - 2L
1,485 SR
Queue Stats
22W - 20L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Shisewo_InTheSky
Kukulkan
Level 13
God Stats
2W - 1L
1,430 SR
Queue Stats
2W - 2L
1,325 Elo+
Solo
Merlin
Merlin
TrophicComic204
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,481 Elo+
Solo
Apollo
Apollo
patrick_stor
Apollo
Level 15
God Stats
6W - 1L
1,613 SR
Queue Stats
9W - 13L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 5
12,184
937
9,272
23,639
10,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
TRIPvil
Fenrir
18
7 / 10 / 5
12,360
951
15,603
23,134
17,234
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Tohru Senpai224
Aphrodite
18
4 / 4 / 8
12,389
953
18,175
20,749
18,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZackVII_PR31
Thanatos
17
3 / 12 / 6
11,546
888
9,485
23,173
9,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xZ-Port_Mafia-x
Heimdallr
18
1 / 7 / 12
11,781
906
16,931
17,015
8,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HeldHalo32
Mercury
19
10 / 6 / 18
13,464
1,036
16,566
16,350
6,832
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Kylocierra
Khepri
20
1 / 2 / 29
13,921
1,071
6,526
18,269
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 0 / 22
16,126
1,240
36,310
11,532
7,502
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 5 / 26
13,361
1,028
23,394
13,273
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
12 / 4 / 22
14,394
1,107
18,236
16,390
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
163
17
Kills
46
46
Deaths
17
36
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Mercury
HeldHalo32
Mercury
10
6
18
3.17
W
Khepri
Kylocierra
Khepri
1
2
29
7.75
W
17
0
22
28
L
2
13
5
0.35
L
Fenrir
TRIPvil
Fenrir
7
10
5
0.95
L
Aphrodite
Tohru Senpai224
Aphrodite
4
4
8
2
W
6
5
26
3.8
L
Thanatos
ZackVII_PR31
Thanatos
3
12
6
0.5
W
Apollo
12
4
22
5.75
L
Heimdallr
xZ-Port_Mafia-x
Heimdallr
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,466
Damage
101,032
107,710
Taken
75,814
63,501
Mitigated
52,174
21,454
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
HeldHalo32
Mercury
16,566
11,803
0
532
16,350
6,832
0
4,805
11,545
0
27,600
W
Khepri
Kylocierra
Khepri
6,526
1,540
0
1,706
18,269
24,236
0
6,753
11,516
15,678
0
W
36,310
5,099
0
2,936
11,532
7,502
0
5,243
6,289
64,766
0
L
9,272
1,539
279
1,273
23,639
10,276
0
16,762
6,607
47,385
0
L
Fenrir
TRIPvil
Fenrir
15,603
3,623
0
267
23,134
17,234
0
11,658
11,266
0
24,348
L
Aphrodite
Tohru Senpai224
Aphrodite
18,175
1,843
3,363
9,507
20,749
18,161
0
12,997
7,602
37,107
0
W
23,394
5,158
0
704
13,273
5,987
0
5,969
7,301
46,255
0
L
Thanatos
ZackVII_PR31
Thanatos
9,485
3,134
0
5,149
23,173
9,777
0
13,330
9,588
0
29,114
W
Apollo
18,236
7,416
0
402
16,390
7,617
0
4,677
11,713
0
37,034
L
Heimdallr
xZ-Port_Mafia-x
Heimdallr
16,931
7,792
0
1,616
17,015
8,053
0
10,508
6,417
0
42,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,260
Gold Earned
71,266
220
Minions Killed
217
7
Camps Cleared
3
1,090,214
Distance Traveled
1,220,287
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,464
1,036
28
2
0
280,772
1
W
Khepri
13,921
1,071
21
2
3
240,042
1
W
Kukulkan
16,126
1,240
87
7
0
218,826
0
L
Zeus
12,184
937
83
6
2
171,985
3
L
Fenrir
12,360
951
7
1
0
247,873
0
L
Aphrodite
12,389
953
53
4
2
208,475
0
W
Merlin
13,361
1,028
53
4
0
187,089
0
L
Thanatos
11,546
888
26
2
0
229,016
1
W
Apollo
14,394
1,107
28
2
0
293,558
1
L
Heimdallr
11,781
906
51
4
3
232,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role