Player Matchup

Chronos
Chronos
DajjaI
Chronos
Level 122
God Stats
7W - 5L
1,701 SR
Queue Stats
440W - 399L
1,601 Elo+
Party 1
Kali
Kali
Poptart3925
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,712 Elo+
Party 1
Fafnir
Fafnir
Wolf Nike
Fafnir
Level 87
God Stats
4W - 3L
1,304 SR
Queue Stats
87W - 54L
1,603 Elo+
Party 1
Team Averages
Level 79
1,501 SR
1,639 Elo+

VS

Team Averages
Level 11
1,521 SR
1,500 Elo+
Fenrir
Fenrir
Ajaken365
Fenrir
Level 13
God Stats
0W - 1L
1,400 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 2
Set
Set
NotLoaderBot
Set
Level 16
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
Notion-ChronoJL
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DajjaI
Chronos
14
12 / 1 / 8
9,493
949
10,698
6,384
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
10 / 2 / 9
9,830
983
9,234
8,352
3,886
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Wolf Nike
Fafnir
11
0 / 1 / 15
7,541
754
2,095
5,888
5,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ajaken365
Fenrir
9
2 / 6 / 2
7,045
705
4,618
11,065
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 2
6,952
695
3,771
10,012
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 10 / 2
5,950
595
2,782
10,022
3,221
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
4
4
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ajaken365
Fenrir
2
6
2
0.5
W
Chronos
DajjaI
Chronos
12
1
8
16
L
2
6
2
0.5
L
0
10
2
0.1
W
10
2
9
7.25
W
Fafnir
Wolf Nike
Fafnir
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
11,171
20,624
Taken
31,099
12,084
Mitigated
10,383
6,825
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ajaken365
Fenrir
4,618
740
0
1,472
11,065
3,763
0
4,168
6,897
0
14,263
W
Chronos
DajjaI
Chronos
10,698
1,723
0
1,212
6,384
2,571
1,805
0
6,384
36,225
0
L
3,771
2,216
0
688
10,012
3,399
0
4,211
5,801
0
17,356
L
2,782
637
0
153
10,022
3,221
0
4,414
5,608
0
10,811
W
9,234
5,213
0
4,041
8,352
3,886
0
0
8,352
0
27,273
W
Fafnir
Wolf Nike
Fafnir
2,095
554
0
1,572
5,888
5,627
430
0
5,888
4,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
19,947
95
Minions Killed
51
0
Camps Cleared
0
563,577
Distance Traveled
517,406
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,045
705
14
1
0
176,695
1
W
Chronos
9,493
949
53
5
0
206,997
1
L
Set
6,952
695
21
2
0
170,551
0
L
Nemesis
5,950
595
16
2
0
170,160
0
W
Kali
9,830
983
31
3
0
182,606
0
W
Fafnir
7,541
754
11
1
0
173,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role