Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Qc-Killa-Shot
Sun Wukong
Level 7
God Stats
3W - 5L
1,391 SR
Queue Stats
140W - 182L
1,227 Elo+
Party 1
Sol
Sol
The Royal Genji
Sol
Level 18
God Stats
5W - 0L
1,554 SR
Queue Stats
48W - 30L
1,576 Elo+
Solo
Team Averages
Level 35
1,482 SR
1,434 Elo+

VS

Team Averages
Level 18
1,366 SR
1,293 Elo+
Gilgamesh
Gilgamesh
Diwan359
Gilgamesh
Level 25
God Stats
7W - 9L
1,327 SR
Queue Stats
79W - 103L
1,274 Elo+
Solo
Olorun
Olorun
karpilll
Olorun
Level 25
God Stats
17W - 25L
1,375 SR
Queue Stats
22W - 37L
1,241 Elo+
Solo
Kukulkan
Kukulkan
reddevils20315
Kukulkan
Level 5
God Stats
3W - 4L
1,396 SR
Queue Stats
6W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
10 / 1 / 9
9,022
902
10,588
5,391
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Qc-Killa-Shot
Sun Wukong
9
1 / 3 / 11
6,929
693
2,371
6,511
3,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 0 / 11
8,909
891
9,198
8,391
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diwan359
Gilgamesh
9
1 / 6 / 2
6,788
679
4,862
11,004
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
karpilll
Olorun
10
2 / 7 / 2
6,950
695
4,874
8,723
2,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
0 / 6 / 2
6,006
601
2,359
7,063
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
3
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
1
9
14.5
L
Gilgamesh
Diwan359
Gilgamesh
1
6
2
0.33
W
Sun Wukong
Qc-Killa-Shot
Sun Wukong
1
3
11
2.17
W
8
0
11
13.5
L
Olorun
karpilll
Olorun
2
7
2
0.43
L
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
12,095
20,293
Taken
26,790
8,907
Mitigated
8,985
5,237
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,588
4,024
0
49
5,391
1,989
1,315
1,832
3,455
0
29,630
L
Gilgamesh
Diwan359
Gilgamesh
4,862
702
0
569
11,004
3,813
0
4,509
6,375
0
11,607
W
Sun Wukong
Qc-Killa-Shot
Sun Wukong
2,371
577
0
187
6,511
3,531
200
2,705
3,758
0
10,492
W
9,198
3,884
0
5,001
8,391
3,387
960
2,464
5,847
34,770
2,008
L
Olorun
karpilll
Olorun
4,874
2,285
123
1,149
8,723
2,741
0
2,107
6,586
19,704
0
L
Kukulkan
2,359
345
0
350
7,063
2,431
0
2,214
4,759
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
19,744
118
Minions Killed
79
0
Camps Cleared
0
534,477
Distance Traveled
450,091
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,022
902
33
3
0
185,938
0
L
Gilgamesh
6,788
679
12
1
0
159,164
1
W
Sun Wukong
6,929
693
19
2
0
173,238
0
W
Sol
8,909
891
66
7
0
175,301
2
L
Olorun
6,950
695
24
2
0
141,588
2
L
Kukulkan
6,006
601
43
4
0
149,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role