Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dyspastic
Athena
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 167L
1,500 Elo+
Party 2
Neith
Neith
Eric THE wiZZ
Neith
Level 23
God Stats
16W - 20L
1,407 SR
Queue Stats
31W - 52L
1,282 Elo+
Solo
Guan Yu
Guan Yu
Nx dropz9493
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 115L
1,500 Elo+
Party 2
Nox
Nox
Xenon2702
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,456 Elo+

VS

Team Averages
Level 21
1,634 SR
1,257 Elo+
Yemoja
Yemoja
Kampfnacktmull
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,195 Elo+
Party 1
Izanami
Izanami
LGED_Freack
Izanami
Level 14
God Stats
1W - 0L
1,791 SR
Queue Stats
2W - 5L
1,141 Elo+
Solo
Kali
Kali
Shepard544
Kali
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 20L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 17
God Stats
61W - 33L
1,853 SR
Queue Stats
115W - 104L
1,283 Elo+
Solo
Kukulkan
Kukulkan
x_that_ay_x
Kukulkan
Level 22
God Stats
14W - 18L
1,528 SR
Queue Stats
15W - 18L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
6 / 4 / 0
6,426
584
6,138
8,444
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Dyspastic
Athena
7
0 / 9 / 4
4,932
448
2,276
10,265
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
4,929
448
3,396
7,525
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Nx dropz9493
Guan Yu
5
0 / 8 / 2
4,250
386
1,363
8,912
4,380
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
1 / 5 / 2
4,913
447
2,908
6,124
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 10
6,499
591
5,122
5,915
2,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
LGED_Freack
Izanami
11
9 / 0 / 4
7,482
680
8,795
3,356
1,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 7
6,434
585
3,560
8,002
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
VexNet
Sun Wukong
11
7 / 3 / 6
6,759
614
7,464
7,819
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
x_that_ay_x
Kukulkan
9
4 / 2 / 4
6,001
546
4,392
3,980
1,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
29
29
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
4
0
1.5
L
Athena
Dyspastic
Athena
0
9
4
0.22
L
1
3
1
0.5
W
4
2
10
4.5
W
Izanami
LGED_Freack
Izanami
9
0
4
11
L
Guan Yu
Nx dropz9493
Guan Yu
0
8
2
0.13
W
5
1
7
8.5
W
Sun Wukong
VexNet
Sun Wukong
7
3
6
3.33
L
1
5
2
0.4
W
Kukulkan
x_that_ay_x
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
29,333
41,270
Taken
29,072
15,484
Mitigated
11,693
6,085
Healing
6,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,138
1,264
0
534
8,444
2,856
0
1,532
6,912
0
27,347
L
Athena
Dyspastic
Athena
2,276
1,006
0
512
10,265
4,173
0
3,074
7,191
9,926
0
L
3,396
2,094
0
3,402
7,525
2,054
0
1,452
6,073
0
21,858
W
5,122
1,664
612
1,232
5,915
2,402
213
1,282
4,619
11,477
0
W
Izanami
LGED_Freack
Izanami
8,795
6,537
0
1,265
3,356
1,063
1,476
783
2,531
0
37,370
L
Guan Yu
Nx dropz9493
Guan Yu
1,363
1,013
430
766
8,912
4,380
0
1,564
7,348
0
6,316
W
3,560
1,624
0
2,566
8,002
2,540
203
1,268
6,568
0
22,980
W
Sun Wukong
VexNet
Sun Wukong
7,464
3,250
0
832
7,819
4,577
507
1,364
6,427
0
33,402
L
2,908
279
0
441
6,124
2,021
88
1,892
4,232
15,896
0
W
Kukulkan
x_that_ay_x
Kukulkan
4,392
633
82
293
3,980
1,111
830
207
3,743
19,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
33,175
148
Minions Killed
218
0
Camps Cleared
0
944,496
Distance Traveled
1,023,638
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,426
584
60
5
0
174,848
0
L
Athena
4,932
448
13
1
0
221,087
0
L
Neith
4,929
448
42
4
0
144,744
0
W
Yemoja
6,499
591
12
1
0
193,866
2
W
Izanami
7,482
680
74
7
0
184,229
0
L
Guan Yu
4,250
386
8
1
0
202,397
5
W
Kali
6,434
585
45
4
0
242,660
0
W
Sun Wukong
6,759
614
55
5
0
188,634
3
L
Nox
4,913
447
25
2
0
201,420
1
W
Kukulkan
6,001
546
32
3
0
214,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role