Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ButtCrepe
Chernobog
Level 108
God Stats
0W - 2L
1,715 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 2
Terra
Terra
allMightyToast0
Terra
Level 149
God Stats
10W - 7L
1,766 SR
Queue Stats
578W - 568L
1,432 Elo+
Solo
Tiamat
Tiamat
lawful_dolly5
Tiamat
Level 121
God Stats
15W - 19L
1,456 SR
Queue Stats
1,177W - 1,189L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
ultimolongshot
Kuzenbo
Level 90
God Stats
0W - 2L
1,675 SR
Queue Stats
3W - 6L
1,311 Elo+
Party 2
Team Averages
Level 119
1,622 SR
1,448 Elo+

VS

Team Averages
Level 111
1,769 SR
1,686 Elo+
Guan Yu
Guan Yu
ElPuertoRican
Guan Yu
Level 121
God Stats
22W - 7L
1,908 SR
Queue Stats
359W - 114L
1,835 Elo+
Party 1
Anhur
Anhur
TingledToaster
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
smutslinger
Janus
Level 140
God Stats
178W - 178L
1,459 SR
Queue Stats
270W - 249L
1,459 Elo+
Solo
Sylvanus
Sylvanus
timeforchurch
Sylvanus
Level 122
God Stats
12W - 1L
2,007 SR
Queue Stats
216W - 57L
1,856 Elo+
Party 1
Mercury
Mercury
vanillagorrilla0
Mercury
Level 157
God Stats
7W - 4L
1,970 SR
Queue Stats
335W - 106L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 0
7,187
479
2,500
7,825
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ButtCrepe
Chernobog
10
1 / 7 / 1
6,401
427
3,206
9,209
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 1
7,305
487
4,731
10,274
7,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 0
7,383
492
3,672
9,020
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
6,753
450
2,784
10,619
3,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 1 / 1
8,480
565
6,433
10,869
6,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 1
4,954
330
664
982
161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 1 / 2
8,807
587
5,957
4,815
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
timeforchurch
Sylvanus
15
8 / 1 / 3
9,373
625
6,833
8,894
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 0 / 6
9,882
659
11,212
9,689
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
18
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Chernobog
ButtCrepe
Chernobog
1
7
1
0.21
W
Guan Yu
0
1
1
0.5
W
0
0
1
0.5
L
0
1
1
0.5
L
0
3
0
0
W
1
1
2
2
W
Sylvanus
timeforchurch
Sylvanus
8
1
3
9.5
L
0
5
1
0.1
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
31,099
46,947
Taken
35,249
21,700
Mitigated
16,598
10,023
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,500
2,064
0
1,841
7,825
3,231
121
1,191
6,606
0
41,642
L
Chernobog
ButtCrepe
Chernobog
3,206
1,906
0
1,091
9,209
2,252
162
2,421
6,788
0
28,948
W
Guan Yu
6,433
1,908
0
5,166
10,869
6,692
198
4,419
6,450
0
66,761
W
664
608
0
567
982
161
0
81
901
0
3,624
L
4,731
851
57
4,836
10,274
7,475
0
0
10,274
49,653
0
L
3,672
579
0
2,198
9,020
4,876
0
4,593
4,079
50,000
0
W
5,957
356
0
713
4,815
1,579
232
2,507
2,076
67,792
0
W
Sylvanus
timeforchurch
Sylvanus
6,833
1,698
929
4,207
8,894
3,836
507
1,951
6,943
58,583
0
L
2,784
999
0
0
10,619
3,866
104
4,209
6,410
21,891
0
W
11,212
7,160
0
820
9,689
4,330
0
1,907
7,692
0
82,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
41,496
416
Minions Killed
555
0
Camps Cleared
0
1,406,825
Distance Traveled
1,241,192
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,187
479
79
5
0
302,889
0
L
Chernobog
6,401
427
65
4
0
288,611
6
W
Guan Yu
8,480
565
147
10
0
276,257
3
W
Anhur
4,954
330
7
0
0
43,605
1
L
Terra
7,305
487
106
7
0
265,713
0
L
Tiamat
7,383
492
125
8
0
272,421
5
W
Janus
8,807
587
160
11
0
297,411
3
W
Sylvanus
9,373
625
100
7
0
255,925
2
L
Kuzenbo
6,753
450
41
3
0
277,191
4
W
Mercury
9,882
659
141
9
0
367,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role