Player Matchup

Sol
Sol
BackupMarlin
Sol
Level 104
God Stats
4W - 10L
1,130 SR
Queue Stats
362W - 440L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FeIipex_
Morgan Le Fay
Level 106
God Stats
9W - 13L
1,561 SR
Queue Stats
258W - 255L
1,452 Elo+
Solo
King Arthur
King Arthur
ManoJai
King Arthur
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 62L
1,418 Elo+
Solo
Fenrir
Fenrir
N4REBA
Fenrir
Level 145
God Stats
2W - 2L
1,590 SR
Queue Stats
68W - 85L
1,450 Elo+
Solo
Bellona
Bellona
Palleemen
Bellona
Level 31
God Stats
7W - 9L
1,461 SR
Queue Stats
9W - 14L
1,347 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,423 Elo+

VS

Team Averages
Level 54
1,387 SR
1,459 Elo+
Guan Yu
Guan Yu
Ghank_Ok
Guan Yu
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
29W - 27L
1,460 Elo+
Party 1
Neith
Neith
Guuhneves5
Neith
Level 62
God Stats
35W - 40L
1,415 SR
Queue Stats
259W - 291L
1,402 Elo+
Party 2
Bellona
Bellona
Th3K1ng0fT0mbS
Bellona
Level 67
God Stats
27W - 28L
1,325 SR
Queue Stats
549W - 570L
1,527 Elo+
Party 2
Bacchus
Bacchus
WatShoo69
Bacchus
Level 42
God Stats
5W - 7L
1,430 SR
Queue Stats
64W - 63L
1,506 Elo+
Solo
Poseidon
Poseidon
sangria_cavalar
Poseidon
Level 86
God Stats
19W - 20L
1,469 SR
Queue Stats
517W - 537L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,657
610
143
3,308
433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Morgan Le Fay
FeIipex_
Morgan Le Fay
7
3 / 0 / 0
4,289
715
3,061
2,024
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ManoJai
King Arthur
7
1 / 1 / 0
3,994
666
2,299
4,308
1,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Fenrir
N4REBA
Fenrir
7
1 / 0 / 1
4,094
682
1,954
3,562
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Palleemen
Bellona
2
0 / 0 / 0
2,814
469
0
96
13
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghank_Ok
Guan Yu
6
1 / 1 / 1
3,657
610
1,512
3,254
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
2 / 0 / 1
4,687
781
1,365
1,132
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,733
622
1,828
4,639
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
WatShoo69
Bacchus
6
0 / 0 / 1
3,829
638
599
2,127
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
6
0 / 3 / 0
3,672
612
820
3,660
1,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
3
3
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Morgan Le Fay
FeIipex_
Morgan Le Fay
3
0
0
3
W
Guan Yu
Ghank_Ok
Guan Yu
1
1
1
1.5
W
Neith
2
0
1
2.5
L
King Arthur
ManoJai
King Arthur
1
1
0
1
L
Fenrir
N4REBA
Fenrir
1
0
1
1.5
L
Bellona
Palleemen
Bellona
0
0
0
0
W
0
1
1
0.5
W
Bacchus
WatShoo69
Bacchus
0
0
1
0.5
W
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,457
Damage
6,124
13,298
Taken
14,812
3,594
Mitigated
6,002
4,250
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
143
49
0
843
3,308
433
0
87
3,221
13,847
0
L
Morgan Le Fay
FeIipex_
Morgan Le Fay
3,061
113
0
747
2,024
648
30
1,210
814
15,323
0
W
Guan Yu
Ghank_Ok
Guan Yu
1,512
467
2
894
3,254
1,057
0
290
2,900
0
10,333
W
Neith
1,365
287
0
770
1,132
268
0
143
989
0
20,674
L
King Arthur
ManoJai
King Arthur
2,299
253
0
846
4,308
1,531
0
0
4,308
0
15,299
L
Fenrir
N4REBA
Fenrir
1,954
640
0
1,814
3,562
969
0
122
3,440
0
15,659
L
Bellona
Palleemen
Bellona
0
0
0
0
96
13
0
0
96
0
328
W
1,828
394
0
1,449
4,639
2,403
0
0
4,639
0
13,811
W
Bacchus
WatShoo69
Bacchus
599
79
0
352
2,127
1,194
0
335
1,777
10,408
0
W
Poseidon
820
52
0
1,214
3,660
1,080
0
2,141
1,303
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,848
Gold Earned
19,578
138
Minions Killed
156
0
Camps Cleared
0
481,053
Distance Traveled
622,697
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,657
610
31
5
0
106,932
1
L
Morgan Le Fay
4,289
715
32
5
0
102,371
3
W
Guan Yu
3,657
610
25
4
0
132,399
2
W
Neith
4,687
781
41
7
0
103,082
2
L
King Arthur
3,994
666
30
5
0
100,604
2
L
Fenrir
4,094
682
43
7
0
128,728
3
L
Bellona
2,814
469
2
0
0
42,418
0
W
Bellona
3,733
622
32
5
0
138,067
1
W
Bacchus
3,829
638
27
5
0
141,639
3
W
Poseidon
3,672
612
31
5
0
107,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role