Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Aetna
Athena
Level 126
God Stats
1W - 2L
1,476 SR
Queue Stats
98W - 68L
1,678 Elo+
Party 1
Chiron
Chiron
Arayo
Chiron
Level 122
God Stats
2W - 5L
1,528 SR
Queue Stats
79W - 40L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
LucyAlerion
Nu Wa
Level 128
God Stats
16W - 13L
1,628 SR
Queue Stats
196W - 85L
1,703 Elo+
Party 1
Team Averages
Level 130
1,526 SR
1,590 Elo+

VS

Team Averages
Level 123
1,629 SR
1,627 Elo+
Fenrir
Fenrir
Dipsanity
Fenrir
Level 128
God Stats
6W - 5L
1,620 SR
Queue Stats
204W - 157L
1,622 Elo+
Party 2
Izanami
Izanami
MedinaJC
Izanami
Level 126
God Stats
11W - 4L
1,541 SR
Queue Stats
163W - 174L
1,622 Elo+
Solo
Bakasura
Bakasura
Mizuuuu
Bakasura
Level 160
God Stats
5W - 6L
1,727 SR
Queue Stats
92W - 74L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
PlayMeLikeDoh
Kuzenbo
Level 117
God Stats
7W - 9L
1,636 SR
Queue Stats
165W - 135L
1,626 Elo+
Party 2
Bellona
Bellona
xJosueR
Bellona
Level 82
God Stats
10W - 9L
1,618 SR
Queue Stats
369W - 320L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 3 / 6
8,553
570
8,856
12,545
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
13
2 / 2 / 5
8,023
535
4,765
9,588
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Aetna
Athena
15
0 / 1 / 6
8,341
556
6,030
11,114
7,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Arayo
Chiron
15
0 / 1 / 5
8,345
556
2,934
6,629
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 3 / 5
9,129
609
8,673
9,581
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dipsanity
Fenrir
12
4 / 3 / 1
7,885
526
6,267
9,081
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MedinaJC
Izanami
15
2 / 1 / 1
9,021
601
6,797
6,995
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Mizuuuu
Bakasura
16
1 / 2 / 0
9,125
608
8,547
11,121
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
11
2 / 5 / 3
7,712
514
5,850
12,874
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
xJosueR
Bellona
12
1 / 3 / 5
7,473
498
5,425
10,912
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
14
Kills
10
10
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
6
2.67
W
Fenrir
 
Fenrir
2
2
5
2.25
W
Athena
Aetna
Athena
0
1
6
3
W
Chiron
Arayo
Chiron
0
1
5
2.5
L
Fenrir
Dipsanity
Fenrir
4
3
1
1.5
W
7
3
5
3.17
L
Izanami
MedinaJC
Izanami
2
1
1
2.5
L
Bakasura
Mizuuuu
Bakasura
1
2
0
0.5
L
Kuzenbo
2
5
3
0.7
L
Bellona
xJosueR
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
32,886
49,457
Taken
50,983
20,594
Mitigated
25,266
18,897
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,856
1,205
1,421
4,322
12,545
3,063
0
2,065
9,782
60,161
0
W
Fenrir
 
Fenrir
4,765
859
0
4,151
9,588
4,834
0
661
8,446
0
27,835
W
Athena
Aetna
Athena
6,030
1,063
0
3,892
11,114
7,387
196
504
9,025
59,540
0
W
Chiron
Arayo
Chiron
2,934
1,222
70
2,707
6,629
2,200
0
1,061
5,227
0
63,560
L
Fenrir
Dipsanity
Fenrir
6,267
2,244
0
3,396
9,081
3,064
0
4,102
4,979
0
44,355
W
8,673
1,625
0
2,334
9,581
3,110
132
619
8,962
56,538
0
L
Izanami
MedinaJC
Izanami
6,797
3,854
0
3,458
6,995
2,365
90
3,012
3,983
0
73,362
L
Bakasura
Mizuuuu
Bakasura
8,547
5,754
0
4,277
11,121
5,241
1,556
4,573
6,548
0
61,835
L
Kuzenbo
5,850
1,426
0
2,155
12,874
9,479
60
6,086
6,788
17,863
0
L
Bellona
xJosueR
Bellona
5,425
2,043
0
3,144
10,912
5,117
0
5,786
5,126
0
43,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
41,216
541
Minions Killed
505
0
Camps Cleared
0
1,555,857
Distance Traveled
1,557,186
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,553
570
98
7
0
302,608
5
W
Fenrir
8,023
535
39
3
0
344,588
6
W
Athena
8,341
556
140
9
0
338,010
4
W
Chiron
8,345
556
133
9
0
285,379
4
L
Fenrir
7,885
526
78
5
0
322,410
5
W
Nu Wa
9,129
609
131
9
0
285,272
4
L
Izanami
9,021
601
151
10
0
291,830
6
L
Bakasura
9,125
608
165
11
0
338,737
1
L
Kuzenbo
7,712
514
22
1
0
287,904
4
L
Bellona
7,473
498
89
6
0
316,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role