Player Matchup

Xing Tian
Xing Tian
Homesick_Mole
Xing Tian
Level 57
God Stats
30W - 21L
1,464 SR
Queue Stats
127W - 155L
1,385 Elo+
Party 2
Mercury
Mercury
TraksaSkay
Mercury
Level 147
God Stats
3W - 3L
1,559 SR
Queue Stats
24W - 34L
1,368 Elo+
Solo
Discordia
Discordia
Wolfstrat
Discordia
Level 27
God Stats
10W - 4L
1,724 SR
Queue Stats
24W - 23L
1,384 Elo+
Party 2
Team Averages
Level 77
1,582 SR
1,379 Elo+

VS

Team Averages
Level 83
1,379 SR
1,347 Elo+
Freya
Freya
Bownen
Freya
Level 101
God Stats
2W - 3L
1,603 SR
Queue Stats
47W - 56L
1,459 Elo+
Party 1
Fenrir
Fenrir
Rumbletea
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,232 Elo+
Party 1
Apollo
Apollo
Tger208
Apollo
Level 120
God Stats
1W - 7L
1,034 SR
Queue Stats
32W - 53L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Homesick_Mole
Xing Tian
17
6 / 2 / 19
11,898
850
8,037
14,831
15,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
TraksaSkay
Mercury
16
13 / 6 / 12
12,705
908
11,671
12,396
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Wolfstrat
Discordia
17
11 / 5 / 10
12,261
876
17,213
9,896
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bownen
Freya
16
6 / 9 / 6
11,677
834
11,580
18,020
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Rumbletea
Fenrir
13
4 / 7 / 4
9,922
709
6,287
12,094
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Tger208
Apollo
11
2 / 14 / 7
9,533
681
5,590
17,471
6,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
30
Kills
12
13
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
Bownen
Freya
6
9
6
1
W
Xing Tian
Homesick_Mole
Xing Tian
6
2
19
7.75
L
Fenrir
Rumbletea
Fenrir
4
7
4
0.86
L
Apollo
Tger208
Apollo
2
14
7
0.39
W
Mercury
TraksaSkay
Mercury
13
6
12
3.17
W
Discordia
Wolfstrat
Discordia
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
23,457
37,123
Taken
47,585
24,937
Mitigated
17,272
2,268
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bownen
Freya
11,580
3,605
0
5,241
18,020
6,639
337
9,008
8,541
37,965
0
W
Xing Tian
Homesick_Mole
Xing Tian
8,037
657
0
1,020
14,831
15,861
181
3,810
11,021
31,249
0
L
Fenrir
Rumbletea
Fenrir
6,287
1,157
0
905
12,094
4,381
0
7,325
4,551
0
18,483
L
Apollo
Tger208
Apollo
5,590
2,612
0
760
17,471
6,252
0
7,897
9,222
0
18,257
W
Mercury
TraksaSkay
Mercury
11,671
7,464
0
0
12,396
5,410
1,818
4,582
7,814
0
31,918
W
Discordia
Wolfstrat
Discordia
17,213
790
152
1,096
9,896
3,666
474
3,188
6,708
50,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,864
Gold Earned
31,132
154
Minions Killed
105
0
Camps Cleared
0
789,657
Distance Traveled
639,263
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,677
834
57
4
0
198,130
2
W
Xing Tian
11,898
850
32
2
0
281,559
3
L
Fenrir
9,922
709
29
2
0
222,254
7
L
Apollo
9,533
681
19
1
0
218,879
1
W
Mercury
12,705
908
56
4
0
277,400
0
W
Discordia
12,261
876
66
5
0
230,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role