Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ButtCrepe
Amaterasu
Level 108
God Stats
0W - 1L
1,642 SR
Queue Stats
15W - 13L
1,594 Elo+
Party 2
Vulcan
Vulcan
PureBORIBOYZ3
Vulcan
Level 107
God Stats
11W - 16L
1,442 SR
Queue Stats
922W - 914L
1,404 Elo+
Solo
Rama
Rama
Snoot1532
Rama
Level 49
God Stats
2W - 2L
1,254 SR
Queue Stats
213W - 170L
1,612 Elo+
Solo
Ymir
Ymir
Vaaleflim
Ymir
Level 33
God Stats
2W - 4L
1,383 SR
Queue Stats
40W - 40L
1,543 Elo+
Solo
Team Averages
Level 85
1,444 SR
1,531 Elo+

VS

Team Averages
Level 85
1,578 SR
1,506 Elo+
Sylvanus
Sylvanus
B0SS S1A3R
Sylvanus
Level 66
God Stats
27W - 26L
1,559 SR
Queue Stats
235W - 244L
1,460 Elo+
Party 1
Loki
Loki
Dragon1415802
Loki
Level 143
God Stats
11W - 20L
1,216 SR
Queue Stats
296W - 343L
1,361 Elo+
Solo
Chernobog
Chernobog
Hexctic
Chernobog
Level 54
God Stats
2W - 3L
1,508 SR
Queue Stats
286W - 253L
1,565 Elo+
Party 1
Eset
Eset
TheeAdresia
Eset
Level 27
God Stats
5W - 1L
1,808 SR
Queue Stats
114W - 108L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
TurooThaGod
Cabrakan
Level 137
God Stats
12W - 8L
1,801 SR
Queue Stats
362W - 345L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 5 / 1
7,624
477
5,234
11,594
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
ButtCrepe
Amaterasu
12
2 / 6 / 0
7,435
465
5,258
15,348
8,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 7 / 1
6,740
421
7,469
10,308
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 7 / 0
6,498
406
5,496
11,256
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 7 / 2
6,848
428
3,458
12,676
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B0SS S1A3R
Sylvanus
14
5 / 1 / 14
8,659
541
6,899
12,306
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 1 / 8
7,818
489
2,455
9,364
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Hexctic
Chernobog
16
10 / 1 / 7
9,999
625
16,243
9,890
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 0 / 8
9,318
582
10,688
9,313
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
TurooThaGod
Cabrakan
16
6 / 2 / 4
9,531
596
9,904
9,432
11,352
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
32
32
Deaths
5
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
1
0.7
W
Sylvanus
B0SS S1A3R
Sylvanus
5
1
14
12
L
Amaterasu
ButtCrepe
Amaterasu
2
6
0
0.33
W
2
1
8
6
W
Chernobog
Hexctic
Chernobog
10
1
7
13.5
L
0
7
1
0.07
L
Rama
0
7
0
0
W
9
0
8
13
W
Cabrakan
TurooThaGod
Cabrakan
6
2
4
4
L
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
46,189
61,182
Taken
50,305
26,742
Mitigated
32,799
10,629
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,234
1,508
0
2,587
11,594
3,305
0
5,203
6,323
0
33,488
W
Sylvanus
B0SS S1A3R
Sylvanus
6,899
2,660
1,822
5,143
12,306
10,895
74
2,634
9,546
27,149
6,632
L
Amaterasu
ButtCrepe
Amaterasu
5,258
1,980
0
2,619
15,348
8,466
0
7,632
7,688
0
32,282
W
2,455
224
576
1,637
9,364
3,226
457
2,301
6,890
0
38,915
W
Chernobog
Hexctic
Chernobog
16,243
11,174
0
4,551
9,890
3,777
2,630
1,564
8,326
0
76,848
L
7,469
1,333
0
2,604
10,308
3,154
0
6,638
3,212
41,687
0
L
Rama
5,496
3,559
0
1,268
11,256
2,797
0
2,588
8,612
0
37,122
W
10,688
751
611
3,235
9,313
3,549
286
3,831
5,219
51,487
0
W
Cabrakan
TurooThaGod
Cabrakan
9,904
1,653
0
2,309
9,432
11,352
1,476
35
9,397
51,227
0
L
Ymir
3,458
550
282
1,269
12,676
9,020
0
4,189
8,414
24,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
45,325
323
Minions Killed
453
0
Camps Cleared
0
1,284,653
Distance Traveled
1,383,851
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,624
477
63
4
0
265,804
1
W
Sylvanus
8,659
541
55
3
0
267,649
3
L
Amaterasu
7,435
465
70
4
0
255,670
6
W
Loki
7,818
489
70
4
0
309,335
0
W
Chernobog
9,999
625
110
7
0
277,095
1
L
Vulcan
6,740
421
79
5
0
264,370
3
L
Rama
6,498
406
76
5
0
243,904
5
W
Eset
9,318
582
112
7
0
308,433
1
W
Cabrakan
9,531
596
106
7
0
221,339
1
L
Ymir
6,848
428
35
2
0
254,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role