Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B0ARDZTHEGENERAL
Chaac
Level 7
God Stats
5W - 5L
1,472 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 1
Janus
Janus
Kolb5592
Janus
Level 29
God Stats
6W - 7L
1,399 SR
Queue Stats
187W - 201L
1,582 Elo+
Solo
Arachne
Arachne
L-Choppaa
Arachne
Level 8
God Stats
5W - 4L
1,555 SR
Queue Stats
7W - 7L
1,433 Elo+
Party 1
Ra
Ra
thiccAura
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,788 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,566 Elo+

VS

Team Averages
Level 15
1,628 SR
1,643 Elo+
Zhong Kui
Zhong Kui
LEGlllT-
Zhong Kui
Level 14
God Stats
1W - 0L
1,961 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Terra
Terra
Meta9235
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,624 Elo+
Solo
Medusa
Medusa
MySpaghette
Medusa
Level 8
God Stats
7W - 7L
1,261 SR
Queue Stats
193W - 170L
1,722 Elo+
Solo
Nemesis
Nemesis
PRIMETIME9NIZZLE
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 193L
1,569 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 7
God Stats
43W - 24L
1,919 SR
Queue Stats
187W - 121L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 0 / 1
7,335
667
7,330
5,876
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 10 / 2
4,682
426
3,067
14,273
4,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Kolb5592
Janus
9
1 / 4 / 1
5,514
501
3,205
5,750
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
L-Choppaa
Arachne
6
0 / 9 / 3
4,577
416
1,625
9,801
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 2
4,427
402
660
5,114
1,186
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LEGlllT-
Zhong Kui
13
12 / 0 / 6
7,901
718
8,968
5,628
3,646
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Meta9235
Terra
11
5 / 0 / 6
6,648
604
3,001
5,529
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
10
1 / 2 / 0
5,988
544
3,105
7,064
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 7
7,022
638
5,326
8,289
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
7 / 1 / 9
7,170
652
9,698
4,517
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
5
Kills
29
29
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
0
1
4.5
L
0
10
2
0.1
L
Janus
Kolb5592
Janus
1
4
1
0.38
L
Arachne
L-Choppaa
Arachne
0
9
3
0.17
W
Zhong Kui
LEGlllT-
Zhong Kui
12
0
6
15
W
Terra
Meta9235
Terra
5
0
6
8
W
Medusa
1
2
0
0.5
W
4
2
7
3.75
W
Anubis
7
1
9
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
30,098
40,814
Taken
31,027
11,426
Mitigated
14,782
4,776
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,330
993
0
1,123
5,876
1,966
0
787
5,089
0
44,165
L
3,067
1,034
0
2,120
14,273
4,458
0
8,157
6,116
0
14,902
L
Janus
Kolb5592
Janus
3,205
209
0
752
5,750
1,253
0
2,959
2,791
26,103
0
L
Arachne
L-Choppaa
Arachne
1,625
1,103
0
377
9,801
2,563
0
6,313
3,488
0
9,341
W
Zhong Kui
LEGlllT-
Zhong Kui
8,968
711
0
3,735
5,628
3,646
2,873
0
5,628
46,321
0
W
Terra
Meta9235
Terra
3,001
137
676
2,995
5,529
3,624
425
735
4,773
20,454
0
W
Medusa
3,105
1,532
0
2,642
7,064
2,482
819
512
6,504
0
37,357
W
5,326
1,759
0
1,016
8,289
2,734
0
1,268
6,899
0
40,804
W
Anubis
9,698
542
0
2,277
4,517
2,296
740
1,026
3,358
46,823
0
L
660
248
29
375
5,114
1,186
0
3,451
1,663
8,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
34,729
201
Minions Killed
396
0
Camps Cleared
0
1,020,473
Distance Traveled
1,054,118
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,335
667
88
8
0
263,480
1
L
Chaac
4,682
426
29
3
0
203,856
0
L
Janus
5,514
501
51
5
0
178,534
2
L
Arachne
4,577
416
19
2
0
239,783
0
W
Zhong Kui
7,901
718
100
9
0
197,543
0
W
Terra
6,648
604
21
2
0
229,177
4
W
Medusa
5,988
544
89
8
0
199,391
1
W
Nemesis
7,022
638
92
8
0
236,639
5
W
Anubis
7,170
652
94
9
0
191,368
0
L
Ra
4,427
402
14
1
0
134,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role