Player Matchup

Hel
Hel
GinaDaisy
Hel
Level 12
God Stats
8W - 8L
1,411 SR
Queue Stats
69W - 63L
1,434 Elo+
Solo
Olorun
Olorun
HickeyHun
Olorun
Level 15
God Stats
2W - 2L
1,160 SR
Queue Stats
24W - 18L
1,426 Elo+
Solo
Arachne
Arachne
KaiserTuff
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,462 Elo+
Solo
Da Ji
Da Ji
Kokykey
Da Ji
Level 17
God Stats
4W - 7L
1,106 SR
Queue Stats
20W - 27L
1,366 Elo+
Solo
Zeus
Zeus
juangoovsxd
Zeus
Level 15
God Stats
2W - 0L
1,840 SR
Queue Stats
6W - 1L
1,568 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,451 Elo+

VS

Team Averages
Level 11
1,457 SR
1,326 Elo+
Guan Yu
Guan Yu
DoubleTrouble75
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo
Raijin
Raijin
RcxRc
Raijin
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 20L
1,274 Elo+
Solo
Chiron
Chiron
ninjafeets
Chiron
Level 17
God Stats
11W - 10L
1,688 SR
Queue Stats
254W - 279L
1,463 Elo+
Solo
Ymir
Ymir
soky1you
Ymir
Level 14
God Stats
3W - 2L
1,188 SR
Queue Stats
35W - 46L
1,303 Elo+
Solo
Nemesis
Nemesis
yidingshiwo
Nemesis
Level 7
God Stats
2W - 6L
1,407 SR
Queue Stats
18W - 18L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 27
14,621
1,044
18,318
16,189
6,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
HickeyHun
Olorun
20
6 / 6 / 22
14,107
1,008
20,644
18,760
8,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KaiserTuff
Arachne
20
15 / 3 / 17
15,401
1,100
30,239
23,126
10,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Kokykey
Da Ji
20
17 / 5 / 18
17,201
1,229
26,058
18,667
8,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 26
13,903
993
25,812
14,498
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 8
12,908
922
8,314
30,337
20,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
RcxRc
Raijin
20
11 / 10 / 7
16,566
1,183
25,682
22,123
12,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
ninjafeets
Chiron
20
7 / 6 / 10
14,575
1,041
22,224
18,234
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
20
0 / 9 / 16
13,478
963
10,445
24,801
27,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
yidingshiwo
Nemesis
20
4 / 8 / 15
14,813
1,058
15,850
30,843
26,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
80
45
Kills
24
24
Deaths
45
110
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
W
4
5
27
3.5
W
Olorun
HickeyHun
Olorun
6
6
22
2.83
W
Arachne
KaiserTuff
Arachne
15
3
17
7.83
W
Da Ji
Kokykey
Da Ji
17
5
18
5.2
L
Raijin
RcxRc
Raijin
11
10
7
1.45
W
3
5
26
3.2
L
Chiron
ninjafeets
Chiron
7
6
10
2
L
Ymir
0
9
16
0.89
L
Nemesis
yidingshiwo
Nemesis
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,071
Damage
82,515
91,240
Taken
126,338
39,013
Mitigated
93,452
25,047
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,314
2,367
330
1,084
30,337
20,240
0
14,162
16,175
0
22,847
W
18,318
2,189
6,378
5,207
16,189
6,912
0
7,660
8,529
50,516
0
W
Olorun
HickeyHun
Olorun
20,644
15,253
559
4,925
18,760
8,496
0
7,956
10,804
31,575
1,339
W
Arachne
KaiserTuff
Arachne
30,239
19,323
0
2,884
23,126
10,080
0
7,602
15,524
0
42,584
W
Da Ji
Kokykey
Da Ji
26,058
8,814
0
1,506
18,667
8,258
0
6,410
12,257
0
33,900
L
Raijin
RcxRc
Raijin
25,682
2,460
487
1,661
22,123
12,512
0
10,581
11,542
73,498
0
W
25,812
1,731
743
2,845
14,498
5,267
0
6,499
7,999
57,434
0
L
Chiron
ninjafeets
Chiron
22,224
11,882
904
4,524
18,234
6,943
0
8,007
10,223
0
56,448
L
Ymir
10,445
824
0
0
24,801
27,160
0
16,373
8,428
41,925
0
L
Nemesis
yidingshiwo
Nemesis
15,850
6,517
0
4,407
30,843
26,597
0
14,810
16,033
0
23,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,233
Gold Earned
72,340
230
Minions Killed
310
11
Camps Cleared
6
1,114,880
Distance Traveled
1,145,377
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,908
922
44
3
1
237,435
0
W
Hel
14,621
1,044
109
8
2
237,761
0
W
Olorun
14,107
1,008
27
2
3
148,071
0
W
Arachne
15,401
1,100
22
2
4
269,980
0
W
Da Ji
17,201
1,229
15
1
1
241,165
0
L
Raijin
16,566
1,183
115
8
1
217,488
1
W
Zeus
13,903
993
57
4
1
217,903
1
L
Chiron
14,575
1,041
61
4
1
234,709
0
L
Ymir
13,478
963
77
6
2
240,002
0
L
Nemesis
14,813
1,058
13
1
1
215,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role