Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BrunoSequela
Thoth
Level 130
God Stats
4W - 1L
1,849 SR
Queue Stats
24W - 15L
1,639 Elo+
Party 1
Anhur
Anhur
Pironimo
Anhur
Level 156
God Stats
3W - 2L
1,593 SR
Queue Stats
78W - 68L
1,547 Elo+
Party 1
Team Averages
Level 142
1,647 SR
1,562 Elo+

VS

Team Averages
Level 107
1,571 SR
1,527 Elo+
Ah Puch
Ah Puch
Ikiness
Ah Puch
Level 137
God Stats
27W - 19L
1,537 SR
Queue Stats
245W - 193L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Teusx10
Gilgamesh
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 30L
1,514 Elo+
Solo
Cupid
Cupid
kervero45
Cupid
Level 147
God Stats
14W - 12L
1,677 SR
Queue Stats
289W - 353L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 3 / 13
11,813
656
8,637
16,869
17,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 0 / 15
12,703
706
19,343
7,513
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Pironimo
Anhur
17
11 / 3 / 6
13,258
737
14,448
13,622
5,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ikiness
Ah Puch
13
1 / 12 / 5
10,407
578
10,233
14,711
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Teusx10
Gilgamesh
14
2 / 3 / 4
10,468
582
9,119
17,439
13,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
kervero45
Cupid
16
3 / 6 / 3
12,130
674
9,357
16,271
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
6
6
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
13
3.83
W
5
0
15
12.5
L
Ah Puch
Ikiness
Ah Puch
1
12
5
0.29
W
Anhur
Pironimo
Anhur
11
3
6
4.67
L
Gilgamesh
Teusx10
Gilgamesh
2
3
4
1.33
L
Cupid
kervero45
Cupid
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,428
Damage
28,709
38,004
Taken
48,421
26,924
Mitigated
22,564
12,398
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,637
1,471
2,058
5,543
16,869
17,846
204
6,054
10,552
19,661
0
W
19,343
221
0
1,777
7,513
3,178
391
2,044
5,295
73,063
0
L
Ah Puch
Ikiness
Ah Puch
10,233
192
0
596
14,711
3,280
32
5,446
8,961
42,181
0
W
Anhur
Pironimo
Anhur
14,448
6,811
0
3,020
13,622
5,900
2,389
3,492
9,798
0
58,514
L
Gilgamesh
Teusx10
Gilgamesh
9,119
1,497
0
2,433
17,439
13,975
0
10,891
6,192
5,468
18,967
L
Cupid
kervero45
Cupid
9,357
4,275
145
3,195
16,271
5,309
0
10,477
5,288
0
51,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
33,005
225
Minions Killed
209
0
Camps Cleared
0
926,745
Distance Traveled
832,915
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,813
656
24
1
0
294,990
4
W
Thoth
12,703
706
132
7
0
346,452
3
L
Ah Puch
10,407
578
56
3
0
258,946
1
W
Anhur
13,258
737
69
4
0
285,303
2
L
Gilgamesh
10,468
582
49
3
0
274,283
5
L
Cupid
12,130
674
104
6
0
299,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role