Player Matchup

Bellona
Bellona
DeDraak
Bellona
Level 18
God Stats
1W - 1L
1,313 SR
Queue Stats
33W - 17L
1,740 Elo+
Solo
Merlin
Merlin
JuIiusSeizure
Merlin
Level 29
God Stats
32W - 16L
1,710 SR
Queue Stats
152W - 114L
1,635 Elo+
Solo
Ymir
Ymir
Lossyo
Ymir
Level 16
God Stats
1W - 1L
1,229 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Riikwolf
Ah Muzen Cab
Level 12
God Stats
1W - 0L
1,382 SR
Queue Stats
5W - 5L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
demoniio974
Tsukuyomi
Level 66
God Stats
1W - 1L
1,218 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 2
Team Averages
Level 28
1,370 SR
1,410 Elo+

VS

Team Averages
Level 18
1,388 SR
1,366 Elo+
Merlin
Merlin
Abe0o
Merlin
Level 18
God Stats
43W - 50L
1,544 SR
Queue Stats
78W - 112L
1,345 Elo+
Party 1
Ra
Ra
DerSupra
Ra
Level 12
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 1
Scylla
Scylla
ElyBe
Scylla
Level 23
God Stats
2W - 3L
1,280 SR
Queue Stats
8W - 5L
1,365 Elo+
Solo
Heimdallr
Heimdallr
KaMeGaming
Heimdallr
Level 18
God Stats
100W - 101L
1,506 SR
Queue Stats
126W - 148L
1,357 Elo+
Party 1
Loki
Loki
S4SCHM4SCH
Loki
Level 19
God Stats
9W - 25L
1,381 SR
Queue Stats
177W - 220L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeDraak
Bellona
19
6 / 0 / 4
11,884
699
9,150
12,475
11,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 0 / 5
12,724
748
11,929
9,557
5,706
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Lossyo
Ymir
14
4 / 2 / 16
9,753
574
7,998
14,303
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Riikwolf
Ah Muzen Cab
14
10 / 2 / 6
10,083
593
10,890
10,197
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
demoniio974
Tsukuyomi
15
8 / 0 / 10
10,390
611
5,446
11,423
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abe0o
Merlin
11
0 / 6 / 1
6,786
399
4,848
12,296
4,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 8 / 0
6,689
393
6,685
11,847
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
ElyBe
Scylla
4
0 / 4 / 0
5,196
306
230
3,495
758
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
KaMeGaming
Heimdallr
11
2 / 12 / 0
7,172
422
6,854
15,345
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 0
7,029
413
3,257
12,204
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
38
Kills
4
4
Deaths
38
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Abe0o
Merlin
0
6
1
0.08
W
Bellona
DeDraak
Bellona
6
0
4
8
L
0
8
0
0
L
Scylla
ElyBe
Scylla
0
4
0
0
W
10
0
5
12.5
L
Heimdallr
KaMeGaming
Heimdallr
2
12
0
0.17
W
Ymir
Lossyo
Ymir
4
2
16
6
W
Ah Muzen Cab
Riikwolf
Ah Muzen Cab
10
2
6
6.5
L
2
8
0
0.25
W
Tsukuyomi
demoniio974
Tsukuyomi
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
21,874
57,955
Taken
55,187
34,401
Mitigated
22,911
23,756
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Abe0o
Merlin
4,848
654
0
3,073
12,296
4,580
0
2,560
9,736
31,461
0
W
Bellona
DeDraak
Bellona
9,150
3,367
0
7,938
12,475
11,954
1,979
2,631
9,844
0
86,989
L
6,685
1,793
582
792
11,847
8,039
0
5,468
6,379
32,874
0
L
Scylla
ElyBe
Scylla
230
0
0
40
3,495
758
0
2,628
867
6,712
0
W
11,929
540
23
6,905
9,557
5,706
1,717
1,332
8,225
113,063
0
L
Heimdallr
KaMeGaming
Heimdallr
6,854
3,857
0
1,273
15,345
5,774
0
4,964
10,381
0
28,833
W
Ymir
Lossyo
Ymir
7,998
2,440
0
1,424
14,303
8,796
1,237
4,035
8,012
24,044
0
W
Ah Muzen Cab
Riikwolf
Ah Muzen Cab
10,890
5,257
0
2,990
10,197
3,737
4,534
2,235
7,962
0
50,151
L
3,257
739
0
1,784
12,204
3,760
0
4,307
7,897
0
33,792
W
Tsukuyomi
demoniio974
Tsukuyomi
5,446
2,235
0
4,476
11,423
4,208
1,323
1,530
8,997
0
45,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
32,872
614
Minions Killed
266
0
Camps Cleared
0
1,837,221
Distance Traveled
1,089,984
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,786
399
63
4
0
249,980
3
W
Bellona
11,884
699
193
11
0
339,581
3
L
Ra
6,689
393
59
3
0
264,937
0
L
Scylla
5,196
306
17
1
0
65,617
0
W
Merlin
12,724
748
209
12
0
363,311
0
L
Heimdallr
7,172
422
48
3
0
242,527
0
W
Ymir
9,753
574
43
3
0
402,414
2
W
Ah Muzen Cab
10,083
593
79
5
0
354,848
0
L
Loki
7,029
413
79
5
0
266,923
0
W
Tsukuyomi
10,390
611
90
5
0
377,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role