Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Gamemaster69
Erlang Shen
Bronze III
Level 51
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 3L
1,554 MMR
Solo
Horus
Horus
Gold IV
MateMeHorus
Horus
Gold IV
Level 102
God Stats
15W - 16L
1,473 SR
Queue Stats
16W - 16L
1,567 MMR
Solo
Scylla
Scylla
Bronze III
YxngJ
Scylla
Bronze III
Level 103
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 233L
1,500 MMR
Solo
Neith
Neith
Gold IV
connorkebab2000
Neith
Gold IV
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 18L
1,524 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,468 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,629 SR
1,516 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
ALEM7955
Ares
Bronze III
Level 30
God Stats
1W - 0L
1,747 SR
Queue Stats
36W - 45L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
H0lyAthe1st
Nemesis
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,505 MMR
Solo
Chiron
Chiron
Gold II
Sersanay
Chiron
Gold II
Level 160
God Stats
8W - 1L
1,847 SR
Queue Stats
384W - 389L
1,596 MMR
Solo
Janus
Janus
Gold II
mbmnb
Janus
Gold II
Level 85
God Stats
9W - 15L
1,553 SR
Queue Stats
237W - 245L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 3 / 1
10,138
534
8,832
18,747
14,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Gamemaster69
Erlang Shen
15
0 / 6 / 1
8,566
451
6,277
15,498
10,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 2
7,994
421
8,129
11,793
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
YxngJ
Scylla
14
0 / 4 / 0
8,401
442
6,392
10,119
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 1
8,222
433
9,540
14,237
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaPersephoneSetGilgameshTiamat

VS

Bans
ApolloCupidKaliSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
4 / 0 / 10
11,876
625
12,155
22,239
21,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
16
4 / 0 / 12
10,838
570
10,622
17,202
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
H0lyAthe1st
Nemesis
18
8 / 2 / 5
11,343
597
10,455
12,015
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Sersanay
Chiron
17
3 / 3 / 8
10,783
568
13,255
15,237
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
mbmnb
Janus
20
3 / 0 / 4
12,679
667
10,072
4,897
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
22
22
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
3
1
1.5
W
King Arthur
 
King Arthur
4
0
10
9
W
Ares
4
0
12
10
L
Erlang Shen
Gamemaster69
Erlang Shen
0
6
1
0.08
W
Nemesis
H0lyAthe1st
Nemesis
8
2
5
5.25
L
1
3
2
0.67
W
Chiron
Sersanay
Chiron
3
3
8
2.33
L
Scylla
YxngJ
Scylla
0
4
0
0
L
0
6
1
0.08
W
Janus
mbmnb
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
56,559
70,394
Taken
71,590
38,454
Mitigated
50,832
17,357
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,832
1,775
0
4,697
18,747
14,847
0
7,063
11,684
20,772
0
W
King Arthur
 
King Arthur
12,155
936
0
9,729
22,239
21,208
45
3,813
18,426
0
76,778
W
Ares
10,622
1,317
468
5,927
17,202
16,750
887
4,602
12,250
28,634
0
L
Erlang Shen
Gamemaster69
Erlang Shen
6,277
2,465
0
3,953
15,498
10,465
0
3,207
12,291
0
52,794
W
Nemesis
H0lyAthe1st
Nemesis
10,455
5,156
0
791
12,015
5,244
1,870
2,287
9,685
0
74,627
L
8,129
3,534
643
3,655
11,793
5,505
0
4,138
7,655
0
40,826
W
Chiron
Sersanay
Chiron
13,255
4,726
1,137
4,399
15,237
5,506
6,596
1,889
13,014
0
81,727
L
Scylla
YxngJ
Scylla
6,392
600
0
1,261
10,119
3,118
0
3,419
6,700
68,306
0
L
9,540
4,035
0
3,148
14,237
4,519
0
2,867
11,370
0
57,479
W
Janus
mbmnb
Janus
10,072
201
187
1,294
4,897
2,124
2,042
2,030
2,867
113,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
57,519
474
Minions Killed
648
0
Camps Cleared
0
1,703,549
Distance Traveled
1,982,413
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,138
534
21
1
0
370,686
2
W
King Arthur
11,876
625
152
8
0
410,589
11
W
Ares
10,838
570
25
1
0
369,688
10
L
Erlang Shen
8,566
451
112
6
0
322,383
2
W
Nemesis
11,343
597
105
6
0
424,825
2
L
Horus
7,994
421
85
4
0
382,363
6
W
Chiron
10,783
568
145
8
0
361,658
5
L
Scylla
8,401
442
141
7
0
312,153
7
L
Neith
8,222
433
115
6
0
315,964
1
W
Janus
12,679
667
221
12
0
415,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role