Player Matchup

The Morrigan
The Morrigan
JDaWay
The Morrigan
Level 106
God Stats
1W - 6L
1,476 SR
Queue Stats
465W - 434L
1,609 Elo+
Party 2
Cerberus
Cerberus
ignoto_udito237
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,651 Elo+
Party 2
Loki
Loki
thegrannycoconut
Loki
Level 105
God Stats
1W - 8L
1,405 SR
Queue Stats
375W - 329L
1,622 Elo+
Party 2
Team Averages
Level 92
1,460 SR
1,627 Elo+

VS

Team Averages
Level 102
1,470 SR
1,505 Elo+
Ullr
Ullr
CaptureBrush
Ullr
Level 65
God Stats
5W - 4L
1,482 SR
Queue Stats
138W - 141L
1,492 Elo+
Party 1
Chaac
Chaac
SnoopJaps
Chaac
Level 144
God Stats
16W - 20L
1,458 SR
Queue Stats
212W - 269L
1,506 Elo+
Solo
Vulcan
Vulcan
spragan
Vulcan
Level 97
God Stats
2W - 1L
1,469 SR
Queue Stats
548W - 542L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JDaWay
The Morrigan
20
8 / 5 / 7
16,998
630
20,849
11,569
5,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
19
1 / 9 / 11
15,295
566
13,576
33,793
32,918
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 9
16,743
620
21,778
20,901
8,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
17,748
657
19,818
28,572
11,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
SnoopJaps
Chaac
20
12 / 2 / 6
18,886
699
18,312
24,788
27,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
spragan
Vulcan
19
2 / 9 / 13
15,625
579
17,283
19,495
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
17
Kills
21
21
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
7
12
1.86
L
The Morrigan
JDaWay
The Morrigan
8
5
7
2.3
W
Chaac
SnoopJaps
Chaac
12
2
6
7.5
L
Cerberus
1
9
11
0.72
W
Vulcan
spragan
Vulcan
2
9
13
0.94
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,203
Damage
55,413
66,263
Taken
72,855
47,388
Mitigated
45,777
11,420
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,818
9,627
0
6,392
28,572
11,318
2,423
13,895
14,639
0
87,339
L
The Morrigan
JDaWay
The Morrigan
20,849
2,309
0
1,960
11,569
5,663
1,758
0
11,494
76,235
2,741
W
Chaac
SnoopJaps
Chaac
18,312
2,085
0
7,905
24,788
27,250
0
10,472
14,307
0
106,556
L
Cerberus
13,576
280
0
5,812
33,793
32,918
320
11,574
21,646
60,300
0
W
Vulcan
spragan
Vulcan
17,283
4,794
0
2,166
19,495
7,209
175
8,511
10,968
80,732
0
L
21,778
2,964
0
3,648
20,901
8,807
1,576
4,887
15,765
0
65,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
52,259
287
Minions Killed
339
0
Camps Cleared
0
1,403,915
Distance Traveled
1,363,364
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,748
657
123
5
0
424,221
4
L
The Morrigan
16,998
630
124
5
0
451,005
0
W
Chaac
18,886
699
95
4
0
525,359
2
L
Cerberus
15,295
566
76
3
0
487,705
11
W
Vulcan
15,625
579
121
4
0
413,784
2
L
Loki
16,743
620
87
3
0
465,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role