Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EvilPureDuck
Ullr
Level 160
God Stats
33W - 37L
1,629 SR
Queue Stats
332W - 320L
1,707 Elo+
Solo
Neith
Neith
LucyAlerion
Neith
Level 128
God Stats
11W - 6L
1,681 SR
Queue Stats
196W - 85L
1,709 Elo+
Party 2
Ravana
Ravana
brennypoo
Ravana
Level 63
God Stats
22W - 16L
1,703 SR
Queue Stats
285W - 258L
1,620 Elo+
Solo
Team Averages
Level 129
1,603 SR
1,607 Elo+

VS

Team Averages
Level 126
1,691 SR
1,629 Elo+
Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CactusOfSpikes
Fenrir
Level 127
God Stats
15W - 13L
1,975 SR
Queue Stats
376W - 309L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
DoritosChip
Heimdallr
Level 151
God Stats
11W - 4L
1,741 SR
Queue Stats
558W - 410L
1,726 Elo+
Solo
Sun Wukong
Sun Wukong
ESCAY3
Sun Wukong
Level 129
God Stats
24W - 9L
1,738 SR
Queue Stats
262W - 228L
1,589 Elo+
Solo
Sol
Sol
TheSoloOwl
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
1 / 0 / 2
3,498
700
1,429
3,334
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
 
Jormungandr
5
0 / 1 / 1
3,246
649
1,320
2,788
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
3 / 0 / 1
4,192
838
2,394
2,062
579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 1 / 0
3,080
616
2,234
2,487
407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
brennypoo
Ravana
1
0 / 0 / 0
2,433
487
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 1 / 1
3,588
718
1,180
3,418
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,405
681
1,591
3,109
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DoritosChip
Heimdallr
6
1 / 0 / 1
3,455
691
2,887
2,490
627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
ESCAY3
Sun Wukong
6
0 / 1 / 0
3,671
734
201
2,173
820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,287
657
1,064
2,558
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
2
2
L
Jormungandr
 
Jormungandr
0
1
1
0.5
W
Cerberus
 
Cerberus
1
1
1
1.5
W
0
1
0
0
W
Heimdallr
DoritosChip
Heimdallr
1
0
1
1.5
W
Sun Wukong
ESCAY3
Sun Wukong
0
1
0
0
L
3
0
1
3.5
L
1
1
0
1
W
0
2
0
0
L
Ravana
brennypoo
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,377
Damage
6,923
10,671
Taken
13,748
2,510
Mitigated
3,848
4,599
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,429
177
64
1,407
3,334
730
0
400
2,934
13,313
0
L
Jormungandr
 
Jormungandr
1,320
621
0
1,338
2,788
794
0
670
2,118
7,476
0
W
Cerberus
 
Cerberus
1,180
32
0
1,946
3,418
1,028
0
626
2,792
7,671
0
W
1,591
495
0
1,842
3,109
881
0
578
2,531
0
13,107
W
Heimdallr
DoritosChip
Heimdallr
2,887
1,716
0
1,456
2,490
627
0
694
1,796
0
14,770
W
Sun Wukong
ESCAY3
Sun Wukong
201
0
0
203
2,173
820
179
372
1,801
0
17,264
L
2,394
1,191
0
350
2,062
579
102
664
1,398
0
16,180
L
2,234
1,259
0
1,440
2,487
407
0
510
1,977
0
10,642
W
1,064
574
0
1,181
2,558
492
0
479
2,079
11,985
0
L
Ravana
brennypoo
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,449
Gold Earned
17,406
97
Minions Killed
149
0
Camps Cleared
0
368,476
Distance Traveled
483,116
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,498
700
27
5
0
89,652
0
L
Jormungandr
3,246
649
18
4
0
89,800
2
W
Cerberus
3,588
718
25
5
0
98,104
1
W
Fenrir
3,405
681
32
6
0
113,756
0
W
Heimdallr
3,455
691
27
5
0
84,957
1
W
Sun Wukong
3,671
734
43
9
0
93,151
2
L
Ullr
4,192
838
36
7
0
81,081
1
L
Neith
3,080
616
16
3
0
107,943
0
W
Sol
3,287
657
22
4
0
93,148
0
L
Ravana
2,433
487
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role